From 34dfaf90b34de4fe58635613d7afe1485fa77760 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=B4=A6=E5=8F=B7=E5=90=8D?= <3077614386@qq.com> Date: Fri, 24 Nov 2023 09:48:40 +0800 Subject: [PATCH] =?UTF-8?q?=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ModelFunction/UAV/UnmannedAerialVehicleManage.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs b/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs index f718558a..9dd756f1 100644 --- a/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs +++ b/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs @@ -503,7 +503,7 @@ public class UnmannedAerialVehicleManage : MonoBehaviour Vector3 targetPosition = new Vector3(_positions.x, 150, _positions.z);// 目标位置为当前顶点坐标 float _distance = Vector3.Distance(transform.position, targetPosition); float _time = _distance / FireSpeed; - transform.LookAt(endPosition); + transform.LookAt(targetPosition); transform.DOMove(targetPosition, _time).SetEase(Ease.Linear); yield return new WaitForSeconds(_time); // 等待一帧时间 isMove = true; @@ -513,10 +513,10 @@ public class UnmannedAerialVehicleManage : MonoBehaviour Vector3 targetPosition = new Vector3(_positions.x, 150, _positions.z);// 目标位置为当前顶点坐标 float _distance = Vector3.Distance(transform.position, targetPosition); float _time = _distance / FireSpeed; - transform.LookAt(endPosition); + transform.LookAt(targetPosition); transform.DOMove(targetPosition, _time).SetEase(Ease.Linear); yield return new WaitForSeconds(_time); // 等待一帧时间 - equipmentCommon.isMove = true; + equipmentCommon.isMove = _isMove; } ///