This commit is contained in:
parent
b742070f23
commit
37263081db
|
@ -178,7 +178,7 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
var _unmannedAerialVehicle = unmannedAerialVehicles.FindAll(x => x != null&&x.gameObject.activeInHierarchy);
|
var _unmannedAerialVehicle = unmannedAerialVehicles.FindAll(x => x != null&&x.gameObject.activeSelf);
|
||||||
if (_unmannedAerialVehicle.Count == 0)
|
if (_unmannedAerialVehicle.Count == 0)
|
||||||
{
|
{
|
||||||
string nowData = string.Format("{0},{1}", "SetToBeDestroyed", equipmentCommon.deviceID);
|
string nowData = string.Format("{0},{1}", "SetToBeDestroyed", equipmentCommon.deviceID);
|
||||||
|
@ -264,7 +264,7 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
|
||||||
isEngagedTarget = true;
|
isEngagedTarget = true;
|
||||||
colliders1.ForEach(x => Debug.Log(x.transform.name));
|
colliders1.ForEach(x => Debug.Log(x.transform.name));
|
||||||
int _number = UnityEngine.Random.Range(0, colliders1.Count - 1);
|
int _number = UnityEngine.Random.Range(0, colliders1.Count - 1);
|
||||||
List<UnmannedAerialVehicle> _unmannedAerialVehicles = unmannedAerialVehicles.FindAll(x => x != null&&x.gameObject.activeInHierarchy);
|
List<UnmannedAerialVehicle> _unmannedAerialVehicles = unmannedAerialVehicles.FindAll(x => x != null&&x.gameObject.activeSelf);
|
||||||
SendMsg(colliders1[_number].transform);
|
SendMsg(colliders1[_number].transform);
|
||||||
for (int i = 0; i < _unmannedAerialVehicles.Count; i++)
|
for (int i = 0; i < _unmannedAerialVehicles.Count; i++)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue