修改无线电
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af05ae030f
commit
3dc9610498
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@ -10,6 +10,9 @@ public class Conversionfrequency : MonoBehaviour
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public TerrestrialRadioInterferenceManger terrestrialRadioInterferenceManger;
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public TerrestrialRadioInterferenceManger terrestrialRadioInterferenceManger;
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public Dropdown dropdown;
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public Dropdown dropdown;
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/// <summary>
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/// 改变频率的传值
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/// </summary>
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public int Smallfrequency;
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public int Smallfrequency;
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/// <summary>
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/// <summary>
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/// 取消频率设置按钮
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/// 取消频率设置按钮
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@ -47,43 +50,11 @@ public class Conversionfrequency : MonoBehaviour
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});
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});
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}
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}
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private void Radio()
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{
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switch (dropdown.value)
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{
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case 0:
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disturb = "1227.60 MHz";
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Debug.LogError(disturb);
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break;
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case 1:
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disturb = "1381.05 MHz";
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Debug.LogError(disturb);
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break;
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case 2:
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disturb = "1575.42 MHz";
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Debug.LogError(disturb);
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break;
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case 3:
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disturb = "2GHz";
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Debug.LogError(disturb);
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break;
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case 4:
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disturb = "4GHz";
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Debug.LogError(disturb);
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break;
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case 5:
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disturb = "5GHz";
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Debug.LogError(disturb);
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break;
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default:
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break;
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}
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}
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void Update()
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void Update()
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{
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{
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//Radio();
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//Smallfrequency=dropdown.value;
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}
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}
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private void OnDestroy()
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private void OnDestroy()
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{
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{
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@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 1113159741}
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m_Sun: {fileID: 1113159741}
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m_IndirectSpecularColor: {r: 0.16232237, g: 0.30615103, b: 0.66928816, a: 1}
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m_IndirectSpecularColor: {r: 0.16233039, g: 0.3061562, b: 0.6692572, a: 1}
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m_UseRadianceAmbientProbe: 0
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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--- !u!157 &3
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LightmapSettings:
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LightmapSettings:
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@ -63100,7 +63100,7 @@ MonoBehaviour:
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m_PreInfinity: 2
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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m_RotationOrder: 4
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randSeed: 1271443031
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randSeed: 1283952312
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isDoingTransition: 0
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isDoingTransition: 0
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minimumHeight: 0
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minimumHeight: 0
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--- !u!114 &1820978574
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--- !u!114 &1820978574
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@ -86123,7 +86123,7 @@ PrefabInstance:
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- target: {fileID: 343842254875067695, guid: 708d7629e400aea448483dd5797ffa36,
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- target: {fileID: 343842254875067695, guid: 708d7629e400aea448483dd5797ffa36,
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type: 3}
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type: 3}
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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value: -517
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value: -439
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 343842254875067695, guid: 708d7629e400aea448483dd5797ffa36,
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- target: {fileID: 343842254875067695, guid: 708d7629e400aea448483dd5797ffa36,
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type: 3}
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type: 3}
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@ -86133,7 +86133,7 @@ PrefabInstance:
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- target: {fileID: 343842254875067695, guid: 708d7629e400aea448483dd5797ffa36,
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- target: {fileID: 343842254875067695, guid: 708d7629e400aea448483dd5797ffa36,
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type: 3}
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type: 3}
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propertyPath: m_LocalPosition.z
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propertyPath: m_LocalPosition.z
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value: 139
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value: -12
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 343842254875067695, guid: 708d7629e400aea448483dd5797ffa36,
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- target: {fileID: 343842254875067695, guid: 708d7629e400aea448483dd5797ffa36,
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type: 3}
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type: 3}
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@ -127,7 +127,7 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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/// <summary>
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/// <summary>
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private void Detection()
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private void Detection()
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{
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{
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if (Input.GetMouseButtonDown(0))
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if (UIBootstrap.Instance.GetRoleByIDPracticeId(GlobalFlag.practiceSeatId) != "0"&&Input.GetMouseButtonDown(0))
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{
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{
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Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
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Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
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RaycastHit hit;
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RaycastHit hit;
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@ -347,7 +347,7 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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{
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{
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unmannedAerialVehicleManage = colliders[i].GetComponent<UnmannedAerialVehicleManage>();
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unmannedAerialVehicleManage = colliders[i].GetComponent<UnmannedAerialVehicleManage>();
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}
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}
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if (TransmittedPower == "10~30W" || TransmittedPower == "30~50W" && unmannedAerialVehicleManage != null)
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if (TransmittedPower == "10~30W" || TransmittedPower == "30~50W50W" && unmannedAerialVehicleManage != null)
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{
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{
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Debug.LogError("发射功率进来了1");
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Debug.LogError("发射功率进来了1");
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Debug.LogError(unmannedAerialVehicleManage.satellitePositioningFrequency);
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Debug.LogError(unmannedAerialVehicleManage.satellitePositioningFrequency);
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