This commit is contained in:
账号名 2024-01-30 17:02:41 +08:00
parent 429f2bb1a7
commit 40f569d2c2
1 changed files with 32 additions and 7 deletions

View File

@ -81,24 +81,49 @@ public class UnmannedAerialVehicleUI : MonoBehaviour
btnBeOnTheAlertAgainst.gameObject.SetActive(true); btnBeOnTheAlertAgainst.gameObject.SetActive(true);
btnAttack.gameObject.SetActive(true); btnAttack.gameObject.SetActive(true);
btnRouteSettings.gameObject.SetActive(true); btnRouteSettings.gameObject.SetActive(true);
btnFrequencyBand.gameObject.SetActive(true); if (!GlobalFlag.isStartRehearsing)
btnSurveillanceFrequencyBand.gameObject.SetActive(false); {
btnFrequencyBand.gameObject.SetActive(true);
btnSurveillanceFrequencyBand.gameObject.SetActive(false);
}
else
{
btnFrequencyBand.gameObject.SetActive(false);
btnSurveillanceFrequencyBand.gameObject.SetActive(false);
}
break; break;
case WRJModel.: case WRJModel.:
btnTheOpportuneMoment.gameObject.SetActive(true); btnTheOpportuneMoment.gameObject.SetActive(true);
btnBeOnTheAlertAgainst.gameObject.SetActive(true); btnBeOnTheAlertAgainst.gameObject.SetActive(true);
btnAttack.gameObject.SetActive(true); btnAttack.gameObject.SetActive(true);
btnRouteSettings.gameObject.SetActive(true); btnRouteSettings.gameObject.SetActive(true);
btnFrequencyBand.gameObject.SetActive(true); if (!GlobalFlag.isStartRehearsing)
btnSurveillanceFrequencyBand.gameObject.SetActive(true); {
btnFrequencyBand.gameObject.SetActive(true);
btnSurveillanceFrequencyBand.gameObject.SetActive(true);
}
else
{
btnFrequencyBand.gameObject.SetActive(false);
btnSurveillanceFrequencyBand.gameObject.SetActive(false);
}
break; break;
case WRJModel.: case WRJModel.:
btnTheOpportuneMoment.gameObject.SetActive(true); btnTheOpportuneMoment.gameObject.SetActive(true);
btnBeOnTheAlertAgainst.gameObject.SetActive(true); btnBeOnTheAlertAgainst.gameObject.SetActive(true);
btnAttack.gameObject.SetActive(true); btnAttack.gameObject.SetActive(true);
btnRouteSettings.gameObject.SetActive(false); btnRouteSettings.gameObject.SetActive(true);
btnFrequencyBand.gameObject.SetActive(true); if (!GlobalFlag.isStartRehearsing)
btnSurveillanceFrequencyBand.gameObject.SetActive(false); {
btnFrequencyBand.gameObject.SetActive(true);
btnSurveillanceFrequencyBand.gameObject.SetActive(false);
}
else
{
btnFrequencyBand.gameObject.SetActive(false);
btnSurveillanceFrequencyBand.gameObject.SetActive(false);
}
break; break;
} }
} }