diff --git a/Assets/GameAssets/t.renderTexture b/Assets/GameAssets/t.renderTexture
index 1c8da4a6..07fab6c4 100644
--- a/Assets/GameAssets/t.renderTexture
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@@ -13,8 +13,8 @@ RenderTexture:
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m_DownscaleFallback: 0
serializedVersion: 3
- m_Width: 256
- m_Height: 256
+ m_Width: 1920
+ m_Height: 1080
m_AntiAliasing: 1
m_MipCount: -1
m_DepthFormat: 2
diff --git a/Assets/Material/bule.mat b/Assets/Material/bule.mat
new file mode 100644
index 00000000..e1cef947
--- /dev/null
+++ b/Assets/Material/bule.mat
@@ -0,0 +1,77 @@
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diff --git a/Assets/Material/bule.mat.meta b/Assets/Material/bule.mat.meta
new file mode 100644
index 00000000..5b70ae5e
--- /dev/null
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index fd70792c..fff19e63 100644
--- a/Assets/Resources/model/重点攻击目标1.prefab
+++ b/Assets/Resources/model/重点攻击目标1.prefab
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m_FontData:
m_Font: {fileID: 12800000, guid: da4f9608fdc20254fb802a981fd78164, type: 3}
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m_FontStyle: 0
m_BestFit: 0
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m_MaxSize: 40
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m_AlignByGeometry: 0
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m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
+ m_LocalScale: {x: 4, y: 4, z: 4}
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toggle5: {fileID: 8932471483062020681}
toggle6: {fileID: 64890494959671527}
toggle7: {fileID: 4401106011680143311}
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gamepos: {fileID: 1001764166187808509}
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index feb799f1..23cdb276 100644
--- a/Assets/Resources/model/重点攻击目标2.prefab
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m_FontData:
m_Font: {fileID: 12800000, guid: da4f9608fdc20254fb802a981fd78164, type: 3}
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m_FontStyle: 0
m_BestFit: 0
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m_MaxSize: 40
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m_LocalPosition: {x: 0, y: 100, z: 0}
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m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
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diff --git a/Assets/Resources/model/重点攻击目标3.prefab b/Assets/Resources/model/重点攻击目标3.prefab
index de15d76e..cb72caed 100644
--- a/Assets/Resources/model/重点攻击目标3.prefab
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m_FontData:
m_Font: {fileID: 12800000, guid: da4f9608fdc20254fb802a981fd78164, type: 3}
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m_FontStyle: 0
m_BestFit: 0
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m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
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m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
+ m_LocalScale: {x: 3, y: 3, z: 3}
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diff --git a/Assets/StreamingAssets/IPPort.txt b/Assets/StreamingAssets/IPPort.txt
index aad86cc0..298829e4 100644
--- a/Assets/StreamingAssets/IPPort.txt
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index 580a6ef8..e56ea71e 100644
--- a/Assets/StreamingAssets/confing.txt
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index 4f9ca853..951d5e2c 100644
--- a/Assets/Zion/Scenes/AdamTraining_pilot_terminal_panl 1.unity
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value: TaishiPanel
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-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
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--- !u!114 &6368481658496817020
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -94297,7 +94357,7 @@ RectTransform:
m_Children:
- {fileID: 6368481658713299308}
m_Father: {fileID: 6368481659683372804}
- m_RootOrder: 4
+ m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
@@ -94365,7 +94425,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!114 &6368481659336096942
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -94707,7 +94767,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6368481659683372804}
- m_RootOrder: 2
+ m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
@@ -94838,47 +94898,13 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6368481659683372804}
- m_RootOrder: 1
+ m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: 0, y: 26.300049}
- m_SizeDelta: {x: -20, y: -60}
+ m_AnchoredPosition: {x: -71, y: -28.6}
+ m_SizeDelta: {x: 167.36975, y: -41.188477}
m_Pivot: {x: 0.5, y: 0.5}
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GameObject:
m_ObjectHideFlags: 0
@@ -94890,7 +94916,6 @@ GameObject:
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- component: {fileID: 6368481659655708055}
- component: {fileID: 6368481659655708054}
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m_Name: video-both
m_TagString: Untagged
@@ -95156,7 +95181,6 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
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- {fileID: 6368481659655708048}
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@@ -95209,6 +95233,7 @@ GameObject:
- component: {fileID: 6368481659683372804}
- component: {fileID: 6368481659683372858}
- component: {fileID: 6368481659683372805}
+ - component: {fileID: 6368481659683372808}
m_Layer: 0
m_Name: video-star
m_TagString: Untagged
@@ -95216,6 +95241,19 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
+--- !u!114 &6368481659683372808
+MonoBehaviour:
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+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6368481659683372807}
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+ m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3}
+ m_Name:
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--- !u!222 &6368481659683372858
CanvasRenderer:
m_ObjectHideFlags: 0
diff --git a/Assets/Zion/Scripts/Adam/Components/DeviceBtnItem.cs b/Assets/Zion/Scripts/Adam/Components/DeviceBtnItem.cs
index a83bb98e..5497be7a 100644
--- a/Assets/Zion/Scripts/Adam/Components/DeviceBtnItem.cs
+++ b/Assets/Zion/Scripts/Adam/Components/DeviceBtnItem.cs
@@ -28,6 +28,10 @@ public class DeviceBtnItem : MonoBehaviour
id = _id;
selfName = _selfName;
selfText.text = _selfName;
+ if (_selfName == "自杀式无人机" || _selfName.Contains("地面无线电干扰") || _selfName.Contains("微波武器"))
+ {
+ selfBtn.interactable = false;
+ }
}
}
diff --git a/Assets/Zion/Scripts/Adam/Components/PostureController.cs b/Assets/Zion/Scripts/Adam/Components/PostureController.cs
index 76a17fcd..0fdb0568 100644
--- a/Assets/Zion/Scripts/Adam/Components/PostureController.cs
+++ b/Assets/Zion/Scripts/Adam/Components/PostureController.cs
@@ -15,6 +15,7 @@ public class PostureController : MonoBehaviour
public RawImage redShowImage;
public RawImage blueShowImage;
private DroneViewDisplay droneViewDisplay;
+
// Start is called before the first frame update
void Awake()
{
@@ -32,7 +33,9 @@ public class PostureController : MonoBehaviour
{
GetSceneInfo();
}
-
+ ///
+ /// red 地面设备 blue 无人机
+ ///
private void GetSceneInfo()
{
redObjs = deviceManager.devices.Where(x => x != null && x.gameObject.layer == 11).ToList();
@@ -83,8 +86,28 @@ public class PostureController : MonoBehaviour
{
DeviceBtnItem obj = Instantiate(deviceBtnItem, contanier);
obj.SetInfo(id, objName);
+
obj.selfBtn.onClick.AddListener(() =>
{
+ if (objName.Contains("电子侦察无人机"))
+ {
+ redShowImage.transform.parent.GetComponent().enabled = true;
+ }
+ else
+ {
+ redShowImage.transform.parent.GetComponent().enabled = false;
+ }
+
+ if (objName.Contains("频谱探测") || objName.Contains("雷达"))
+ {
+
+ blueShowImage.transform.parent.GetComponent().enabled = true;
+ }
+ else
+ {
+ blueShowImage.transform.parent.GetComponent().enabled = false;
+
+ }
OnDeviceBtn(id, redOrBlue);
});
@@ -96,14 +119,12 @@ public class PostureController : MonoBehaviour
if (string.IsNullOrEmpty(id)) return;
if (redOrBlue == 0)
{
- RenderTexture t = droneViewDisplay.renderTextureTo(id);
- redShowImage.texture = t;
+ redShowImage.texture = droneViewDisplay.renderTextureTo(id);
}
else
{
blueShowImage.texture = droneViewDisplay.renderTextureTo(id);
}
- Debug.Log(id);
}
}
diff --git a/Assets/Zion/Scripts/Adam/GameManager.cs b/Assets/Zion/Scripts/Adam/GameManager.cs
index 87956c09..7538f02c 100644
--- a/Assets/Zion/Scripts/Adam/GameManager.cs
+++ b/Assets/Zion/Scripts/Adam/GameManager.cs
@@ -38,18 +38,30 @@ public class GameManager : MonoSingleton
public Mastermanagement mastermanagement;
+ ///
+ /// 进入导调
+ ///
public Button postureBtn;
+ ///
+ /// 进入态势
+ ///
public Button teacherBtn;
-
+ ///
+ /// 卫星影像
+ ///
+ public GameObject satelliteImagery;
// Start is called before the first frame update
private void Awake()
{
+ satelliteImagery.SetActive(false);
postureBtn.onClick.AddListener(() =>
{
+ satelliteImagery.SetActive(false);
ChangeView(0);
});
teacherBtn.onClick.AddListener(() =>
{
+ satelliteImagery.SetActive(true);
ChangeView(2);
});
SyncCreateRoom.getroomusersRequset += OnGetRoomUsers;
@@ -174,7 +186,7 @@ public class GameManager : MonoSingleton
AddPlayers(spt);
DeviceManager.Instance.OnInit();
DeviceManager.Instance.isStartRehearsing = GlobalFlag.isStartRehearsing;
- Debug.Log(" GlobalFlag.blueOrRed----"+ GlobalFlag.blueOrRed);
+ Debug.Log(" GlobalFlag.blueOrRed----" + GlobalFlag.blueOrRed);
}
@@ -201,7 +213,7 @@ public class GameManager : MonoSingleton
UnmannedAerialVehicleUI.Instance.unmannedAerialVehicleManage = unmannedAerialVehicleManage;
UnmannedAerialVehicleUI.Instance.ShowButton();
- DroneViewDisplay.Instance.CreateUI(unmannedAerialVehicleManage,true);
+ DroneViewDisplay.Instance.CreateUI(unmannedAerialVehicleManage, true);
}
}
}
@@ -315,7 +327,7 @@ public class GameManager : MonoSingleton
break;
case "BandSetting"://设备频段设置
- if (data[1]=="WRJ")
+ if (data[1] == "WRJ")
{
UnmannedAerialVehicleManage unmannedAerialVehicleManage = UnmannedAerialVehicleManage.unmannedAerialVehicleManages.Find(x => x.equipmentCommon.deviceID == data[2]);
if (unmannedAerialVehicleManage)
@@ -325,7 +337,7 @@ public class GameManager : MonoSingleton
}
else if (data[1] == "ZYMB")
{
- HighPriorityTarget highPriorityTarget= HighPriorityTarget.HighPriorityTargets.Find(x=>x.Number == data[2]);
+ HighPriorityTarget highPriorityTarget = HighPriorityTarget.HighPriorityTargets.Find(x => x.Number == data[2]);
if (highPriorityTarget)
{
highPriorityTarget.FrequencyGamepos(data[3]);
@@ -466,7 +478,7 @@ public class GameManager : MonoSingleton
device.GetComponent().SetTipsColor();
DroneViewDisplay.Instance.CreateUI(device.GetComponent(), false);
}
-
+
}
private void OnGetRoomUsers(string obj)
diff --git a/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs b/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs
index 489ed567..ec61309c 100644
--- a/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs
+++ b/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs
@@ -221,7 +221,7 @@ public class RadarManger : MonoBehaviour
{
case "转台转速:":
TurntableSpeed = weaponitemone[i].para_value;
- RadarRotationSpeed(TurntableSpeed);
+ //RadarRotationSpeed(TurntableSpeed);
break;
case "探测距离:":
DetectionRange = weaponitemone[i].para_value;