This commit is contained in:
账号名 2023-11-21 19:51:28 +08:00
parent ec803964b4
commit 50f0a8193e
3 changed files with 22 additions and 18 deletions

View File

@ -406,7 +406,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 144713087} m_GameObject: {fileID: 144713087}
m_Enabled: 0 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 014683e72ff868e4c9c0d3eec7d87a26, type: 3} m_Script: {fileID: 11500000, guid: 014683e72ff868e4c9c0d3eec7d87a26, type: 3}
m_Name: m_Name:
@ -762,7 +762,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 742343356} m_GameObject: {fileID: 742343356}
m_LocalRotation: {x: 0.30070576, y: 0, z: 0, w: 0.953717} m_LocalRotation: {x: 0.30070576, y: 0, z: 0, w: 0.953717}
m_LocalPosition: {x: 0, y: 178, z: -366} m_LocalPosition: {x: 323, y: 178, z: -84}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
@ -1307,6 +1307,11 @@ PrefabInstance:
m_Modification: m_Modification:
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: m_Modifications:
- target: {fileID: -7238547075891962512, guid: 8425122cf585dcc47bbf3eff95ecf176,
type: 3}
propertyPath: deviceID
value: 5555555555
objectReference: {fileID: 0}
- target: {fileID: 6865737300552731157, guid: 8425122cf585dcc47bbf3eff95ecf176, - target: {fileID: 6865737300552731157, guid: 8425122cf585dcc47bbf3eff95ecf176,
type: 3} type: 3}
propertyPath: m_Name propertyPath: m_Name

View File

@ -22,21 +22,7 @@ namespace AdamSync
} }
} }
private void Update()
{
if (Input.GetMouseButtonDown(1))
{
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit hitInfo;
if (Physics.Raycast(ray, out hitInfo, 1000))
{
if (hitInfo.collider.tag == "WRJ")
{
UnmannedAerialVehicleUI.Instance.unmannedAerialVehicleManage = hitInfo.collider.GetComponent<UnmannedAerialVehicleManage>();
}
}
}
}
private IEnumerator SendMsg() private IEnumerator SendMsg()
{ {

View File

@ -50,9 +50,22 @@ public class SingleMachineTest : MonoBehaviour
// 开始协程 // 开始协程
StartTimer(); StartTimer();
} }
void FixedUpdate() void FixedUpdate()
{ {
if (Input.GetMouseButtonDown(1))
{
Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
RaycastHit hitInfo;
if (Physics.Raycast(ray, out hitInfo, 1000))
{
if (hitInfo.collider.tag == "WRJ")
{
UnmannedAerialVehicleUI.Instance.unmannedAerialVehicleManage = hitInfo.collider.GetComponent<UnmannedAerialVehicleManage>();
}
}
}
// 按下空格键来切换定时器的运行状态 // 按下空格键来切换定时器的运行状态
if (Input.GetKeyDown(KeyCode.Space)) if (Input.GetKeyDown(KeyCode.Space))
{ {