diff --git a/Assets/Zion/Scenes/AdamTraining_pilot_terminal_panl 1.unity b/Assets/Zion/Scenes/AdamTraining_pilot_terminal_panl 1.unity
index a5d4780e..48055783 100644
--- a/Assets/Zion/Scenes/AdamTraining_pilot_terminal_panl 1.unity	
+++ b/Assets/Zion/Scenes/AdamTraining_pilot_terminal_panl 1.unity	
@@ -38,7 +38,7 @@ RenderSettings:
   m_ReflectionIntensity: 1
   m_CustomReflection: {fileID: 0}
   m_Sun: {fileID: 1113159741}
-  m_IndirectSpecularColor: {r: 0.16231444, g: 0.3061461, b: 0.66931677, a: 1}
+  m_IndirectSpecularColor: {r: 0.16235301, g: 0.30616894, b: 0.6691831, a: 1}
   m_UseRadianceAmbientProbe: 0
 --- !u!157 &3
 LightmapSettings:
@@ -63100,7 +63100,7 @@ MonoBehaviour:
     m_PreInfinity: 2
     m_PostInfinity: 2
     m_RotationOrder: 4
-  randSeed: 1713787906
+  randSeed: 1777163718
   isDoingTransition: 0
   minimumHeight: 0
 --- !u!114 &1820978574
@@ -86115,6 +86115,11 @@ PrefabInstance:
   m_Modification:
     m_TransformParent: {fileID: 0}
     m_Modifications:
+    - target: {fileID: 343842254875067688, guid: 708d7629e400aea448483dd5797ffa36,
+        type: 3}
+      propertyPath: orthographic size
+      value: 5
+      objectReference: {fileID: 0}
     - target: {fileID: 343842254875067690, guid: 708d7629e400aea448483dd5797ffa36,
         type: 3}
       propertyPath: m_Name
diff --git a/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs b/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs
index f7f61795..bdc9afa9 100644
--- a/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs
+++ b/Assets/Zion/Scripts/ModelFunction/Radar/RadarManger.cs
@@ -125,9 +125,10 @@ public class RadarManger : MonoBehaviour
     public Camera Mincamera;
     void Start()
     {
+        Mincamera = GameObject.Find("Minimap Camera").GetComponent<Camera>();
         equipmentCommon = GetComponent<EquipmentCommon>();
         aniRandar = GetComponent<Animator>();
-        Mincamera = GameObject.Find("Minimap Camera").GetComponent<Camera>();
+
         if (RadarUi == null)
         {
             CreateRadarUI();
@@ -237,7 +238,7 @@ public class RadarManger : MonoBehaviour
                 case "探测距离:":
                     DetectionRange = weaponitemone[i].para_value;
                     detectionRadius = float.Parse(DetectionRange) * 100;
-                    //Mincamera.orthographicSize = detectionRadius;
+                    Mincamera.orthographicSize = detectionRadius;
                     break;
                 case "近盲区:":
                     NearBlindArea = weaponitemone[i].para_value;
@@ -297,7 +298,7 @@ public class RadarManger : MonoBehaviour
         var colliders2 = colliders.FindAll(x => x.tag == "WRJ");
         if (colliders2.Count > 0)
         {
-            Mincamera.orthographicSize = detectionRadius;
+            //Mincamera.orthographicSize = detectionRadius;
             for (int i = 0; i < colliders2.Count; i++)
             {
                 if (i <= NumberOfProbes)