From 5e73da145f013a66fd4a654d520aff287d808b32 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?=E7=8E=8B=E5=BF=97=E5=8B=8B?= <3077614386@qq.com>
Date: Mon, 4 Mar 2024 13:42:20 +0800
Subject: [PATCH] 1
---
.../Models/moder/地面无线电干扰.prefab | 9 +
.../Prefebs/Models/moder/频谱探测.prefab | 15 +-
Assets/Temp/Scripts/Spectrumdetection.cs | 131 +-
.../Scripts/Adam/Data/ThinkDevicesData.cs | 38 +-
Assets/Zion/Scripts/Adam/DragController.cs | 2 +-
Assets/Zion/Scripts/Adam/GameManager.cs | 30 +-
Assets/Zion/Scripts/InterfaceManager.cs | 2 +-
.../Scripts/ModelFunction/EquipmentCommon.cs | 39 +-
.../TerrestrialRadioInterferenceManger.cs | 121 +-
.../UAV/UnmannedAerialVehicleManage.cs | 23 +-
.../Resources/ERSideObjectsLog.prefab | 4443 +++++++++++++++++
.../Resources/ERSideObjectsLog.prefab.meta | 7 +
12 files changed, 4626 insertions(+), 234 deletions(-)
create mode 100644 Assets/art/haidao/EasyRoads3D/Resources/ERSideObjectsLog.prefab
create mode 100644 Assets/art/haidao/EasyRoads3D/Resources/ERSideObjectsLog.prefab.meta
diff --git a/Assets/GameAssets/Prefebs/Models/moder/地面无线电干扰.prefab b/Assets/GameAssets/Prefebs/Models/moder/地面无线电干扰.prefab
index 44cf1f4a..a91668f6 100644
--- a/Assets/GameAssets/Prefebs/Models/moder/地面无线电干扰.prefab
+++ b/Assets/GameAssets/Prefebs/Models/moder/地面无线电干扰.prefab
@@ -184,6 +184,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
equipmentCommon: {fileID: 0}
+ deviceID:
InterferingFrequency: 1
InterferenceMode: 0
TransmittedPower: 1
@@ -204,6 +205,14 @@ MonoBehaviour:
toggle5: {fileID: 5568168215383948007}
toggle6: {fileID: 5851166370117646347}
toggle7: {fileID: 455783934966328080}
+ togInterferenceBand:
+ - {fileID: 6647778548576610877}
+ - {fileID: 2013985248290947786}
+ - {fileID: 9058785278481139943}
+ - {fileID: 2161701576025044660}
+ - {fileID: 5568168215383948007}
+ - {fileID: 5851166370117646347}
+ - {fileID: 455783934966328080}
Waveimage: {fileID: 6753113667049944911}
buttonoff: {fileID: 1637704249957273881}
disturb:
diff --git a/Assets/GameAssets/Prefebs/Models/moder/频谱探测.prefab b/Assets/GameAssets/Prefebs/Models/moder/频谱探测.prefab
index 0112e61d..dd62e70b 100644
--- a/Assets/GameAssets/Prefebs/Models/moder/频谱探测.prefab
+++ b/Assets/GameAssets/Prefebs/Models/moder/频谱探测.prefab
@@ -727,13 +727,14 @@ MonoBehaviour:
SpectrumdetectionUI: {fileID: 4504370092153585706}
Frequencyiamge: {fileID: 6504874221885083787}
frenbutton: {fileID: 1245349667316659933}
- toggle1: {fileID: 6607821772367089145}
- toggle2: {fileID: 2017904362660357390}
- toggle3: {fileID: 8810536813081833251}
- toggle4: {fileID: 1877435463607341424}
- toggle5: {fileID: 5382943705491709219}
- toggle6: {fileID: 6251437642903478223}
- toggle7: {fileID: 117463751223528660}
+ toggles:
+ - {fileID: 6607821772367089145}
+ - {fileID: 2017904362660357390}
+ - {fileID: 8810536813081833251}
+ - {fileID: 1877435463607341424}
+ - {fileID: 5382943705491709219}
+ - {fileID: 6251437642903478223}
+ - {fileID: 117463751223528660}
Frequency:
Camera1: {fileID: 480111845}
rawImage: {fileID: 1115657768}
diff --git a/Assets/Temp/Scripts/Spectrumdetection.cs b/Assets/Temp/Scripts/Spectrumdetection.cs
index 450fbb48..da0da41e 100644
--- a/Assets/Temp/Scripts/Spectrumdetection.cs
+++ b/Assets/Temp/Scripts/Spectrumdetection.cs
@@ -82,7 +82,11 @@ public class Spectrumdetection : MonoBehaviour
///
/// 选择最终的频段
///
- public Toggle toggle1, toggle2, toggle3, toggle4, toggle5, toggle6, toggle7;
+ //public Toggle toggle1, toggle2, toggle3, toggle4, toggle5, toggle6, toggle7;
+ ///
+ /// 频段设置
+ ///
+ public List toggles = new List();
///
/// 最终的波段
///
@@ -118,11 +122,6 @@ public class Spectrumdetection : MonoBehaviour
void Update()
{
- //if (onlyOne && equipmentCommon.deviceID.Length > 10)
- //{
- // onlyOne = false;
- // DroneViewDisplay.Instance.CreateUI(equipmentCommon.deviceID, camera, rawImage);
- //}
if (isStartRehearsing)
{
Camera1.gameObject.SetActive(true);
@@ -135,79 +134,36 @@ public class Spectrumdetection : MonoBehaviour
{
Frequencyiamge.gameObject.SetActive(false);
});
- toggle1.onValueChanged.AddListener((ison) =>
+
+ foreach (Toggle toggle in toggles)
{
- if (ison)
- {
- Frequency = "UHF";
- Camera1.cullingMask = 1 << 16;
- SweepFrequencyBandTo();
- }
- });
- toggle2.onValueChanged.AddListener((ison) =>
- {
- if (ison)
- {
- Frequency = "L";
- Camera1.cullingMask = 1 << 17;
- SweepFrequencyBandTo();
- }
- });
- toggle3.onValueChanged.AddListener((ison) =>
- {
- if (ison)
- {
- Frequency = "S";
- Camera1.cullingMask = 1 << 18;
- SweepFrequencyBandTo();
- }
- });
- toggle4.onValueChanged.AddListener((ison) =>
- {
- if (ison)
- {
- Frequency = "C";
- Camera1.cullingMask = 1 << 19;
- SweepFrequencyBandTo();
- }
- });
- toggle5.onValueChanged.AddListener((ison) =>
- {
- if (ison)
- {
- Frequency = "X";
- Camera1.cullingMask = 1 << 20;
- SweepFrequencyBandTo();
- }
- });
- toggle6.onValueChanged.AddListener((ison) =>
- {
- if (ison)
- {
- Frequency = "Ku";
- Camera1.cullingMask = 1 << 21;
- SweepFrequencyBandTo();
- }
- });
- toggle7.onValueChanged.AddListener((ison) =>
- {
- if (ison)
- {
- Frequency = "Ka";
- Camera1.cullingMask = (1 << 22);
- SweepFrequencyBandTo();
- }
- });
+ toggle.onValueChanged.AddListener(delegate {
+ FrequencyBandsValueChanged(toggle);
+ });
+ }
}
- public void SweepFrequencyBandTo()
+ ///
+ /// 频段设置方法
+ ///
+ ///
+ void FrequencyBandsValueChanged(Toggle change)
{
- string nowData = GetSyncDataThree();
- MyNetMQClient.instance.Send(nowData);
- //DeviceManager.Instance.send2roomStr.Enqueue(nowData);
- //MQTTManager.instance.SendData(MQTTManager.instance.SweepFrequencyBand, nowData);
+ if (change.isOn)
+ {
+ Frequency = change.transform.name;
+ int layerValue = LayerMask.NameToLayer(Frequency);
+ Camera1.cullingMask = (1 << layerValue);
+ string nowData = GetSyncDataThree();
+ MyNetMQClient.instance.Send(nowData);
+ equipmentCommon.SetDatabaseInfo("scan_rate", Frequency);
+ //DeviceManager.Instance.send2roomStr.Enqueue(nowData);
+ //MQTTManager.instance.SendData(MQTTManager.instance.SweepFrequencyBand, nowData);
+ }
}
+
+
public void CameraFrequency(string _frequency)
{
int layerValue = LayerMask.NameToLayer(_frequency);
@@ -340,32 +296,9 @@ public class Spectrumdetection : MonoBehaviour
string[] str = frequency.Split(',');
for (int i = 0; i < str.Length; i++)
{
- switch (str[i])
- {
- case "UHF":
- toggle1.gameObject.SetActive(true);
- break;
- case "L":
- toggle2.gameObject.SetActive(true);
- break;
- case "S":
- toggle3.gameObject.SetActive(true);
- break;
- case "C":
- toggle4.gameObject.SetActive(true);
- break;
- case "X":
- toggle5.gameObject.SetActive(true);
- break;
- case "Ku":
- toggle6.gameObject.SetActive(true);
- break;
- case "Ka":
- toggle7.gameObject.SetActive(true);
- break;
- default:
- break;
- }
+ var _tog = toggles.Find(x => x.transform.name == str[i]);
+ if (_tog)
+ _tog.gameObject.SetActive(true);
}
}
}
diff --git a/Assets/Zion/Scripts/Adam/Data/ThinkDevicesData.cs b/Assets/Zion/Scripts/Adam/Data/ThinkDevicesData.cs
index 07ecc83e..f4f99a3d 100644
--- a/Assets/Zion/Scripts/Adam/Data/ThinkDevicesData.cs
+++ b/Assets/Zion/Scripts/Adam/Data/ThinkDevicesData.cs
@@ -1,4 +1,4 @@
-
+
using System.Collections.Generic;
using System;
@@ -73,7 +73,7 @@ namespace AdamThinkDevicesData
public class DataItem
{
///
- ///
+ /// 设备id
///
public string id ;
///
@@ -92,16 +92,29 @@ namespace AdamThinkDevicesData
///
///
public int device_count ;
- ///
- ///
- ///
-
+ ///
+ ///
+ ///
public string state;
+ ///
+ /// 部队信息
+ ///
public string bdxx;
+ ///
+ /// 线路
+ ///
public string line;
+ ///
+ /// 自身频率
+ ///
public string my_rate;
+ ///
+ /// 扫描频率
+ ///
public string scan_rate;
-
+ ///
+ /// 坐标
+ ///
public string r1 ;
///
///
@@ -114,11 +127,18 @@ namespace AdamThinkDevicesData
///
///
///
-
public string r4;
+ ///
+ ///
+ ///
public string r5;
+ ///
+ ///
+ ///
public string r6;
-
+ ///
+ ///
+ ///
public List list_para ;
}
[Serializable]
diff --git a/Assets/Zion/Scripts/Adam/DragController.cs b/Assets/Zion/Scripts/Adam/DragController.cs
index a6f27a8d..efee9898 100644
--- a/Assets/Zion/Scripts/Adam/DragController.cs
+++ b/Assets/Zion/Scripts/Adam/DragController.cs
@@ -61,7 +61,7 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
if (model.GetComponent())
model.GetComponent().wrjModel = wrjModel;
List temp = UIBootstrap.Instance.GetListParaItemById(deviceID);
- model.GetComponent().FillInTheData(temp);
+ model.GetComponent().FillInTheData(temp,new AdamThinkDevicesData.DataItem());
model.name = gameObject.name;
if (!isDragWRJ)
{
diff --git a/Assets/Zion/Scripts/Adam/GameManager.cs b/Assets/Zion/Scripts/Adam/GameManager.cs
index c38db0ec..2cedd851 100644
--- a/Assets/Zion/Scripts/Adam/GameManager.cs
+++ b/Assets/Zion/Scripts/Adam/GameManager.cs
@@ -382,7 +382,7 @@ public class GameManager : MonoSingleton
}
- //}
+
///
/// 获取别的客户端生成得设备
///
@@ -391,7 +391,9 @@ public class GameManager : MonoSingleton
///
public async void SpawnDevice(GameObject devicePrefab = null, string[] deviceInfo = null)
{
- DeviceData deviceData = await AsyncWebReq.Get(Url_QueryPracticeDevice + GlobalFlag.roomID + "&PracticeSubjectId=" + GlobalFlag.practiceSubjectID);
+ string url = Url_QueryPracticeDevice + GlobalFlag.roomID + "&PracticeSubjectId=" + GlobalFlag.practiceSubjectID;
+ Debug.Log("获取房间设备:" + url);
+ DeviceData deviceData = await AsyncWebReq.Get(url);
if (devicePrefab != null && deviceInfo != null)
{
for (int i = 0; i < deviceData.data.Count; i++)
@@ -432,6 +434,12 @@ public class GameManager : MonoSingleton
}
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
public void SpawnDevice(GameObject obj, AdamThinkDevicesData.DataItem data, string[] tran = null)
{
GameObject device = Instantiate(obj);
@@ -447,6 +455,7 @@ public class GameManager : MonoSingleton
device.transform.position = new Vector3(float.Parse(deviceTran[0]), float.Parse(deviceTran[1]), float.Parse(deviceTran[2]));
device.transform.eulerAngles = new Vector3(float.Parse(deviceTran[3]), float.Parse(deviceTran[4]), float.Parse(deviceTran[5]));
}
+
UnmannedAerialVehicleManage uavm = device.GetComponent();
if (!string.IsNullOrEmpty(data.r2) || data.r2 != "")
{
@@ -460,22 +469,21 @@ public class GameManager : MonoSingleton
}
}
+ if (uavm)
+ {
+ uavm.SetTipsColor();
+ DroneViewDisplay.Instance.CreateUI(uavm, false);
+ }
+
Debug.Log($"是否是player{data.r3 == GlobalFlag.currentUser.user_id}");
- device.GetComponent().FillInTheData(data.list_para);
+ device.GetComponent().FillInTheData(data.list_para, data);
device.GetComponent().deviceID = data.id;
if (data.r3 == GlobalFlag.currentUser.user_id)
{
device.GetComponent().isPlayer = true;
}
- if (uavm)
- {
- uavm.SetTipsColor();
- DroneViewDisplay.Instance.CreateUI(uavm, false);
-
- }
-
+
FormationManager.Instance.WhenSpawn();
-
}
private void OnGetRoomUsers(string obj)
diff --git a/Assets/Zion/Scripts/InterfaceManager.cs b/Assets/Zion/Scripts/InterfaceManager.cs
index 47766f0c..0137dbfe 100644
--- a/Assets/Zion/Scripts/InterfaceManager.cs
+++ b/Assets/Zion/Scripts/InterfaceManager.cs
@@ -43,7 +43,7 @@ public static class InterfaceManager
///
/// 修改设备单个属性
///
- public static string Url_UpdatePracticeDevicedetail { get => IpAddress + "/Handler/Thinkingfile.ashx?action=updatepracticedevicedetail&"; }
+ public static string Url_UpdatePracticeDevicedetail { get => IpAddress + "/Handler/Thinkingfile.ashx?action=updatepracticedevicedetail"; }
///
/// 想定Wbe接口
diff --git a/Assets/Zion/Scripts/ModelFunction/EquipmentCommon.cs b/Assets/Zion/Scripts/ModelFunction/EquipmentCommon.cs
index 697c9cc4..42e0acfd 100644
--- a/Assets/Zion/Scripts/ModelFunction/EquipmentCommon.cs
+++ b/Assets/Zion/Scripts/ModelFunction/EquipmentCommon.cs
@@ -130,11 +130,31 @@ public class EquipmentCommon : MonoBehaviour
}
}
+ //参数:action:updatepracticedevicedetail
+ //参数:id:设备id
+ //参数:bdxx:部队信息
+ //参数:line:线路
+ //参数:my_rate:自身频率
+ //参数:scan_rate:扫描频率
+
+ ///
+ /// 修改数据库单个信息
+ ///
+ ///
+ ///
+ public void SetDatabaseInfo(string attribute, string newInfo)
+ {
+ Dictionary replaceInfoDic = new Dictionary();
+ replaceInfoDic.Add("id", deviceID);
+ replaceInfoDic.Add(attribute, newInfo);
+ StartCoroutine(AsyncWebReq.PostData2(Url_UpdatePracticeDevicedetail, replaceInfoDic));
+ }
+
///
/// 物体生成时接受数据
///
///
- public void FillInTheData(List weaponitemone)
+ public void FillInTheData(List weaponitemone, AdamThinkDevicesData.DataItem data)
{
//向其他的单位发送创建信息
if (isPlayer && equipmentCommon)//但是是由我自主创建的时候发送一次 且只发送一次
@@ -162,6 +182,11 @@ public class EquipmentCommon : MonoBehaviour
UploadLog(deviceID);
}));
}
+ if (data.my_rate != "")
+ {
+ weaponitemone = Weaponitemone(data);
+ }
+
//填入数据
switch (equipmentType)
@@ -206,6 +231,18 @@ public class EquipmentCommon : MonoBehaviour
}
+ ///
+ ///
+ ///
+ ///
+ ///
+ public List Weaponitemone(AdamThinkDevicesData.DataItem data)
+ {
+ List _weaponitemone= data.list_para;
+
+ return _weaponitemone;
+ }
+
///
///上传日志
///
diff --git a/Assets/Zion/Scripts/ModelFunction/TerrestrialRadioInterference/TerrestrialRadioInterferenceManger.cs b/Assets/Zion/Scripts/ModelFunction/TerrestrialRadioInterference/TerrestrialRadioInterferenceManger.cs
index c6b89163..ea8a2a09 100644
--- a/Assets/Zion/Scripts/ModelFunction/TerrestrialRadioInterference/TerrestrialRadioInterferenceManger.cs
+++ b/Assets/Zion/Scripts/ModelFunction/TerrestrialRadioInterference/TerrestrialRadioInterferenceManger.cs
@@ -106,7 +106,12 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
///
/// 干扰的频率
///
- public Toggle toggle1, toggle2, toggle3, toggle4, toggle5, toggle6, toggle7;
+ //public Toggle toggle1, toggle2, toggle3, toggle4, toggle5, toggle6, toggle7;
+
+ ///
+ /// 探测频段设置
+ ///
+ public List togInterferenceBand = new List();
///
/// 激活选择波段页面
///
@@ -138,62 +143,32 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
private void Waveband()
{
- toggle1.onValueChanged.AddListener((ison) =>
+
+ //探测频段设置
+ foreach (Toggle toggle in togInterferenceBand)
{
- if (ison)
- {
- disturb = "HUF";
+ toggle.onValueChanged.AddListener(delegate { InterferenceBand(toggle); });
+ }
- }
- });
- toggle2.onValueChanged.AddListener((ison) =>
- {
- if (ison)
- {
- disturb = "L";
- }
- });
- toggle3.onValueChanged.AddListener((ison) =>
- {
- if (ison)
- {
- disturb = "S";
- }
- });
- toggle4.onValueChanged.AddListener((ison) =>
- {
- if (ison)
- {
- disturb = "C";
- }
- });
- toggle5.onValueChanged.AddListener((ison) =>
- {
- if (ison)
- {
- disturb = "X";
- }
- });
- toggle6.onValueChanged.AddListener((ison) =>
- {
- if (ison)
- {
- disturb = "Ku";
- }
- });
- toggle7.onValueChanged.AddListener((ison) =>
- {
- if (ison)
- {
- disturb = "Ka";
- }
- });
buttonoff.onClick.AddListener(() =>
{
Waveimage.gameObject.SetActive(false);
});
}
+ ///
+ /// 探索频段设置
+ ///
+ ///
+ void InterferenceBand(Toggle change)
+ {
+ if (change.isOn)
+ {
+ disturb = change.transform.name;
+
+ equipmentCommon.SetDatabaseInfo("scan_rate", disturb);
+ }
+ }
private void disturb1()
{
if (InterferingFrequency1.Length > 0)
@@ -201,32 +176,9 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
string[] str = InterferingFrequency1.Split(',');
for (int i = 0; i < str.Length; i++)
{
- switch (str[i])
- {
- case "UHF":
- toggle1.gameObject.SetActive(true);
- break;
- case "L":
- toggle2.gameObject.SetActive(true);
- break;
- case "S":
- toggle3.gameObject.SetActive(true);
- break;
- case "C":
- toggle4.gameObject.SetActive(true);
- break;
- case "X":
- toggle5.gameObject.SetActive(true);
- break;
- case "Ku":
- toggle6.gameObject.SetActive(true);
- break;
- case "Ka":
- toggle7.gameObject.SetActive(true);
- break;
- default:
- break;
- }
+ var tog = togInterferenceBand.Find(x => x.transform.name == str[i]);
+ if(tog)
+ tog.gameObject.SetActive(true);
}
}
}
@@ -356,10 +308,8 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
}
}
- //interval= float.Parse(InterferingFrequency);
break;
case "干扰模式:":
- //Debug.LogError(weaponitemone[i].para_value);
switch (weaponitemone[i].para_value)
{
case "0":
@@ -371,11 +321,8 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
default:
break;
}
- //InterferenceMode = weaponitemone[i].para_value;
break;
case "发射功率:":
- //TransmittedPower = weaponitemone[i].para_value;
- //Debug.LogError(weaponitemone[i].para_value);
switch (weaponitemone[i].para_value)
{
case "0":
@@ -392,7 +339,6 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
}
break;
case "干扰角度:":
- //Debug.LogError(weaponitemone[i].para_value);
InterferenceAngle = weaponitemone[i].para_value;
break;
case "干扰距离:":
@@ -436,6 +382,7 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
}
isDo = true;
}
+
///
/// 无人机整体驱离
///
@@ -445,10 +392,16 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
return string.Format("{0},{1},{2}", "WRJExpel", unmannedAerialVehicleManage.equipmentCommon.deviceID, InterferenceMode);
}
+ ///
+ ///
+ ///
+ ///
+ ///
protected string GetSyncData(UnmannedAerialVehicle unmannedAerialVehicle)
{
return string.Format("{0},{1},{2},{3}", "WRJDitch", unmannedAerialVehicle.unmannedAerialVehicleManage.equipmentCommon.deviceID, unmannedAerialVehicle.serialNumber, InterferenceMode);
}
+
///
/// 开启无线电干扰
///
@@ -460,7 +413,6 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
{
if (colliders[i].transform.tag == "WRJ")
{
-
UnmannedAerialVehicleManage unmannedAerialVehicleManage = colliders[i].GetComponent();
//Debug.Log("检测到无人机: " + col.name);
UnmannedAerialVehicle unmannedAerialVehicle = colliders[i].GetComponent();
@@ -479,9 +431,7 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
{
WRJs.Enqueue(unmannedAerialVehicleManage.transform);
}
-
}
-
}
else if (unmannedAerialVehicle)
{
@@ -499,7 +449,6 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
WRJs.Enqueue(unmannedAerialVehicle.transform);
}
}
-
}
}
}
@@ -555,12 +504,10 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
if (float.Parse(InterferenceAngle) >= angue)
{
//Debug.LogError("目标出现在范围内");
-
}
else
{
//Debug.LogError("目标没有出现在范围里面");
-
}
}
}
diff --git a/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs b/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs
index cffb90c3..4b3f222d 100644
--- a/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs
+++ b/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs
@@ -232,19 +232,10 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
public void SetGroupTipsAndDatabaseInfo(int index)
{
SetGroupTips(index);
- SetDatabaseInfo("bdxx", index.ToString());
+ equipmentCommon.SetDatabaseInfo("bdxx", index.ToString());
}
- ///
- /// 修改数据库单个信息
- ///
- public void SetDatabaseInfo(string attribute, string newInfo)
- {
- Dictionary replaceInfoDic = new Dictionary();
- replaceInfoDic.Add("id", equipmentCommon.deviceID);
- replaceInfoDic.Add(attribute, newInfo);
- StartCoroutine(AsyncWebReq.PostData2(Url_UpdatePracticeDevicedetail, replaceInfoDic));
- }
+
///
/// 频段设置
@@ -259,6 +250,7 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
gamePos.layer = layerValue;
string nowData = GetSyncDataTwo();
MyNetMQClient.instance.Send(nowData);
+ equipmentCommon.SetDatabaseInfo("my_rate", dataLinkCommunicationFrequency);
//DeviceManager.Instance.send2roomStr.Enqueue(nowData);
//MQTTManager.instance.SendData(MQTTManager.instance.BandSetting, nowData);
}
@@ -288,6 +280,7 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
dzWRJCamera.cullingMask = 1 << layerValue;
string nowData = GetSyncDataThree();
MyNetMQClient.instance.Send(nowData);
+ equipmentCommon.SetDatabaseInfo("scan_rate", electronicReconnaissanceCapability);
//DeviceManager.Instance.send2roomStr.Enqueue(nowData);
//MQTTManager.instance.SendData(MQTTManager.instance.SweepFrequencyBand, nowData);
}
@@ -659,14 +652,10 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
if (toggle.transform.name == dataLinkCommunicationFrequency)
toggle.isOn = true;
}
-
}
-
break;
-
case "电子侦察能力:":
string date2 = GetFrequencyBand(weaponitemone[i].para_value);
-
string[] dates2 = date2.Split(',');
if (dates2.Length > 0)
{
@@ -816,6 +805,7 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
tips.gameObject.SetActive(true);
}
}
+
public LayerMask layerMask = new LayerMask();
///
/// 检测无线电频率
@@ -886,9 +876,6 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
}
#endregion
-
-
-
#region 阵型编队
///
/// 阵型选择
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diff --git a/Assets/art/haidao/EasyRoads3D/Resources/ERSideObjectsLog.prefab.meta b/Assets/art/haidao/EasyRoads3D/Resources/ERSideObjectsLog.prefab.meta
new file mode 100644
index 00000000..12b80f9f
--- /dev/null
+++ b/Assets/art/haidao/EasyRoads3D/Resources/ERSideObjectsLog.prefab.meta
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