From 5e73da145f013a66fd4a654d520aff287d808b32 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=8E=8B=E5=BF=97=E5=8B=8B?= <3077614386@qq.com> Date: Mon, 4 Mar 2024 13:42:20 +0800 Subject: [PATCH] 1 --- .../Models/moder/地面无线电干扰.prefab | 9 + .../Prefebs/Models/moder/频谱探测.prefab | 15 +- Assets/Temp/Scripts/Spectrumdetection.cs | 131 +- .../Scripts/Adam/Data/ThinkDevicesData.cs | 38 +- Assets/Zion/Scripts/Adam/DragController.cs | 2 +- Assets/Zion/Scripts/Adam/GameManager.cs | 30 +- Assets/Zion/Scripts/InterfaceManager.cs | 2 +- .../Scripts/ModelFunction/EquipmentCommon.cs | 39 +- .../TerrestrialRadioInterferenceManger.cs | 121 +- .../UAV/UnmannedAerialVehicleManage.cs | 23 +- .../Resources/ERSideObjectsLog.prefab | 4443 +++++++++++++++++ .../Resources/ERSideObjectsLog.prefab.meta | 7 + 12 files changed, 4626 insertions(+), 234 deletions(-) create mode 100644 Assets/art/haidao/EasyRoads3D/Resources/ERSideObjectsLog.prefab create mode 100644 Assets/art/haidao/EasyRoads3D/Resources/ERSideObjectsLog.prefab.meta diff --git a/Assets/GameAssets/Prefebs/Models/moder/地面无线电干扰.prefab b/Assets/GameAssets/Prefebs/Models/moder/地面无线电干扰.prefab index 44cf1f4a..a91668f6 100644 --- a/Assets/GameAssets/Prefebs/Models/moder/地面无线电干扰.prefab +++ b/Assets/GameAssets/Prefebs/Models/moder/地面无线电干扰.prefab @@ -184,6 +184,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: equipmentCommon: {fileID: 0} + deviceID: InterferingFrequency: 1 InterferenceMode: 0 TransmittedPower: 1 @@ -204,6 +205,14 @@ MonoBehaviour: toggle5: {fileID: 5568168215383948007} toggle6: {fileID: 5851166370117646347} toggle7: {fileID: 455783934966328080} + togInterferenceBand: + - {fileID: 6647778548576610877} + - {fileID: 2013985248290947786} + - {fileID: 9058785278481139943} + - {fileID: 2161701576025044660} + - {fileID: 5568168215383948007} + - {fileID: 5851166370117646347} + - {fileID: 455783934966328080} Waveimage: {fileID: 6753113667049944911} buttonoff: {fileID: 1637704249957273881} disturb: diff --git a/Assets/GameAssets/Prefebs/Models/moder/频谱探测.prefab b/Assets/GameAssets/Prefebs/Models/moder/频谱探测.prefab index 0112e61d..dd62e70b 100644 --- a/Assets/GameAssets/Prefebs/Models/moder/频谱探测.prefab +++ b/Assets/GameAssets/Prefebs/Models/moder/频谱探测.prefab @@ -727,13 +727,14 @@ MonoBehaviour: SpectrumdetectionUI: {fileID: 4504370092153585706} Frequencyiamge: {fileID: 6504874221885083787} frenbutton: {fileID: 1245349667316659933} - toggle1: {fileID: 6607821772367089145} - toggle2: {fileID: 2017904362660357390} - toggle3: {fileID: 8810536813081833251} - toggle4: {fileID: 1877435463607341424} - toggle5: {fileID: 5382943705491709219} - toggle6: {fileID: 6251437642903478223} - toggle7: {fileID: 117463751223528660} + toggles: + - {fileID: 6607821772367089145} + - {fileID: 2017904362660357390} + - {fileID: 8810536813081833251} + - {fileID: 1877435463607341424} + - {fileID: 5382943705491709219} + - {fileID: 6251437642903478223} + - {fileID: 117463751223528660} Frequency: Camera1: {fileID: 480111845} rawImage: {fileID: 1115657768} diff --git a/Assets/Temp/Scripts/Spectrumdetection.cs b/Assets/Temp/Scripts/Spectrumdetection.cs index 450fbb48..da0da41e 100644 --- a/Assets/Temp/Scripts/Spectrumdetection.cs +++ b/Assets/Temp/Scripts/Spectrumdetection.cs @@ -82,7 +82,11 @@ public class Spectrumdetection : MonoBehaviour /// /// 选择最终的频段 /// - public Toggle toggle1, toggle2, toggle3, toggle4, toggle5, toggle6, toggle7; + //public Toggle toggle1, toggle2, toggle3, toggle4, toggle5, toggle6, toggle7; + /// + /// 频段设置 + /// + public List toggles = new List(); /// /// 最终的波段 /// @@ -118,11 +122,6 @@ public class Spectrumdetection : MonoBehaviour void Update() { - //if (onlyOne && equipmentCommon.deviceID.Length > 10) - //{ - // onlyOne = false; - // DroneViewDisplay.Instance.CreateUI(equipmentCommon.deviceID, camera, rawImage); - //} if (isStartRehearsing) { Camera1.gameObject.SetActive(true); @@ -135,79 +134,36 @@ public class Spectrumdetection : MonoBehaviour { Frequencyiamge.gameObject.SetActive(false); }); - toggle1.onValueChanged.AddListener((ison) => + + foreach (Toggle toggle in toggles) { - if (ison) - { - Frequency = "UHF"; - Camera1.cullingMask = 1 << 16; - SweepFrequencyBandTo(); - } - }); - toggle2.onValueChanged.AddListener((ison) => - { - if (ison) - { - Frequency = "L"; - Camera1.cullingMask = 1 << 17; - SweepFrequencyBandTo(); - } - }); - toggle3.onValueChanged.AddListener((ison) => - { - if (ison) - { - Frequency = "S"; - Camera1.cullingMask = 1 << 18; - SweepFrequencyBandTo(); - } - }); - toggle4.onValueChanged.AddListener((ison) => - { - if (ison) - { - Frequency = "C"; - Camera1.cullingMask = 1 << 19; - SweepFrequencyBandTo(); - } - }); - toggle5.onValueChanged.AddListener((ison) => - { - if (ison) - { - Frequency = "X"; - Camera1.cullingMask = 1 << 20; - SweepFrequencyBandTo(); - } - }); - toggle6.onValueChanged.AddListener((ison) => - { - if (ison) - { - Frequency = "Ku"; - Camera1.cullingMask = 1 << 21; - SweepFrequencyBandTo(); - } - }); - toggle7.onValueChanged.AddListener((ison) => - { - if (ison) - { - Frequency = "Ka"; - Camera1.cullingMask = (1 << 22); - SweepFrequencyBandTo(); - } - }); + toggle.onValueChanged.AddListener(delegate { + FrequencyBandsValueChanged(toggle); + }); + } } - public void SweepFrequencyBandTo() + /// + /// 频段设置方法 + /// + /// + void FrequencyBandsValueChanged(Toggle change) { - string nowData = GetSyncDataThree(); - MyNetMQClient.instance.Send(nowData); - //DeviceManager.Instance.send2roomStr.Enqueue(nowData); - //MQTTManager.instance.SendData(MQTTManager.instance.SweepFrequencyBand, nowData); + if (change.isOn) + { + Frequency = change.transform.name; + int layerValue = LayerMask.NameToLayer(Frequency); + Camera1.cullingMask = (1 << layerValue); + string nowData = GetSyncDataThree(); + MyNetMQClient.instance.Send(nowData); + equipmentCommon.SetDatabaseInfo("scan_rate", Frequency); + //DeviceManager.Instance.send2roomStr.Enqueue(nowData); + //MQTTManager.instance.SendData(MQTTManager.instance.SweepFrequencyBand, nowData); + } } + + public void CameraFrequency(string _frequency) { int layerValue = LayerMask.NameToLayer(_frequency); @@ -340,32 +296,9 @@ public class Spectrumdetection : MonoBehaviour string[] str = frequency.Split(','); for (int i = 0; i < str.Length; i++) { - switch (str[i]) - { - case "UHF": - toggle1.gameObject.SetActive(true); - break; - case "L": - toggle2.gameObject.SetActive(true); - break; - case "S": - toggle3.gameObject.SetActive(true); - break; - case "C": - toggle4.gameObject.SetActive(true); - break; - case "X": - toggle5.gameObject.SetActive(true); - break; - case "Ku": - toggle6.gameObject.SetActive(true); - break; - case "Ka": - toggle7.gameObject.SetActive(true); - break; - default: - break; - } + var _tog = toggles.Find(x => x.transform.name == str[i]); + if (_tog) + _tog.gameObject.SetActive(true); } } } diff --git a/Assets/Zion/Scripts/Adam/Data/ThinkDevicesData.cs b/Assets/Zion/Scripts/Adam/Data/ThinkDevicesData.cs index 07ecc83e..f4f99a3d 100644 --- a/Assets/Zion/Scripts/Adam/Data/ThinkDevicesData.cs +++ b/Assets/Zion/Scripts/Adam/Data/ThinkDevicesData.cs @@ -1,4 +1,4 @@ - + using System.Collections.Generic; using System; @@ -73,7 +73,7 @@ namespace AdamThinkDevicesData public class DataItem { /// - /// + /// 设备id /// public string id ; /// @@ -92,16 +92,29 @@ namespace AdamThinkDevicesData /// /// public int device_count ; - /// - /// - /// - + /// + /// + /// public string state; + /// + /// 部队信息 + /// public string bdxx; + /// + /// 线路 + /// public string line; + /// + /// 自身频率 + /// public string my_rate; + /// + /// 扫描频率 + /// public string scan_rate; - + /// + /// 坐标 + /// public string r1 ; /// /// @@ -114,11 +127,18 @@ namespace AdamThinkDevicesData /// /// /// - public string r4; + /// + /// + /// public string r5; + /// + /// + /// public string r6; - + /// + /// + /// public List list_para ; } [Serializable] diff --git a/Assets/Zion/Scripts/Adam/DragController.cs b/Assets/Zion/Scripts/Adam/DragController.cs index a6f27a8d..efee9898 100644 --- a/Assets/Zion/Scripts/Adam/DragController.cs +++ b/Assets/Zion/Scripts/Adam/DragController.cs @@ -61,7 +61,7 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, if (model.GetComponent()) model.GetComponent().wrjModel = wrjModel; List temp = UIBootstrap.Instance.GetListParaItemById(deviceID); - model.GetComponent().FillInTheData(temp); + model.GetComponent().FillInTheData(temp,new AdamThinkDevicesData.DataItem()); model.name = gameObject.name; if (!isDragWRJ) { diff --git a/Assets/Zion/Scripts/Adam/GameManager.cs b/Assets/Zion/Scripts/Adam/GameManager.cs index c38db0ec..2cedd851 100644 --- a/Assets/Zion/Scripts/Adam/GameManager.cs +++ b/Assets/Zion/Scripts/Adam/GameManager.cs @@ -382,7 +382,7 @@ public class GameManager : MonoSingleton } - //} + /// /// 获取别的客户端生成得设备 /// @@ -391,7 +391,9 @@ public class GameManager : MonoSingleton /// public async void SpawnDevice(GameObject devicePrefab = null, string[] deviceInfo = null) { - DeviceData deviceData = await AsyncWebReq.Get(Url_QueryPracticeDevice + GlobalFlag.roomID + "&PracticeSubjectId=" + GlobalFlag.practiceSubjectID); + string url = Url_QueryPracticeDevice + GlobalFlag.roomID + "&PracticeSubjectId=" + GlobalFlag.practiceSubjectID; + Debug.Log("获取房间设备:" + url); + DeviceData deviceData = await AsyncWebReq.Get(url); if (devicePrefab != null && deviceInfo != null) { for (int i = 0; i < deviceData.data.Count; i++) @@ -432,6 +434,12 @@ public class GameManager : MonoSingleton } + /// + /// + /// + /// + /// + /// public void SpawnDevice(GameObject obj, AdamThinkDevicesData.DataItem data, string[] tran = null) { GameObject device = Instantiate(obj); @@ -447,6 +455,7 @@ public class GameManager : MonoSingleton device.transform.position = new Vector3(float.Parse(deviceTran[0]), float.Parse(deviceTran[1]), float.Parse(deviceTran[2])); device.transform.eulerAngles = new Vector3(float.Parse(deviceTran[3]), float.Parse(deviceTran[4]), float.Parse(deviceTran[5])); } + UnmannedAerialVehicleManage uavm = device.GetComponent(); if (!string.IsNullOrEmpty(data.r2) || data.r2 != "") { @@ -460,22 +469,21 @@ public class GameManager : MonoSingleton } } + if (uavm) + { + uavm.SetTipsColor(); + DroneViewDisplay.Instance.CreateUI(uavm, false); + } + Debug.Log($"是否是player{data.r3 == GlobalFlag.currentUser.user_id}"); - device.GetComponent().FillInTheData(data.list_para); + device.GetComponent().FillInTheData(data.list_para, data); device.GetComponent().deviceID = data.id; if (data.r3 == GlobalFlag.currentUser.user_id) { device.GetComponent().isPlayer = true; } - if (uavm) - { - uavm.SetTipsColor(); - DroneViewDisplay.Instance.CreateUI(uavm, false); - - } - + FormationManager.Instance.WhenSpawn(); - } private void OnGetRoomUsers(string obj) diff --git a/Assets/Zion/Scripts/InterfaceManager.cs b/Assets/Zion/Scripts/InterfaceManager.cs index 47766f0c..0137dbfe 100644 --- a/Assets/Zion/Scripts/InterfaceManager.cs +++ b/Assets/Zion/Scripts/InterfaceManager.cs @@ -43,7 +43,7 @@ public static class InterfaceManager /// /// 修改设备单个属性 /// - public static string Url_UpdatePracticeDevicedetail { get => IpAddress + "/Handler/Thinkingfile.ashx?action=updatepracticedevicedetail&"; } + public static string Url_UpdatePracticeDevicedetail { get => IpAddress + "/Handler/Thinkingfile.ashx?action=updatepracticedevicedetail"; } /// /// 想定Wbe接口 diff --git a/Assets/Zion/Scripts/ModelFunction/EquipmentCommon.cs b/Assets/Zion/Scripts/ModelFunction/EquipmentCommon.cs index 697c9cc4..42e0acfd 100644 --- a/Assets/Zion/Scripts/ModelFunction/EquipmentCommon.cs +++ b/Assets/Zion/Scripts/ModelFunction/EquipmentCommon.cs @@ -130,11 +130,31 @@ public class EquipmentCommon : MonoBehaviour } } + //参数:action:updatepracticedevicedetail + //参数:id:设备id + //参数:bdxx:部队信息 + //参数:line:线路 + //参数:my_rate:自身频率 + //参数:scan_rate:扫描频率 + + /// + /// 修改数据库单个信息 + /// + /// + /// + public void SetDatabaseInfo(string attribute, string newInfo) + { + Dictionary replaceInfoDic = new Dictionary(); + replaceInfoDic.Add("id", deviceID); + replaceInfoDic.Add(attribute, newInfo); + StartCoroutine(AsyncWebReq.PostData2(Url_UpdatePracticeDevicedetail, replaceInfoDic)); + } + /// /// 物体生成时接受数据 /// /// - public void FillInTheData(List weaponitemone) + public void FillInTheData(List weaponitemone, AdamThinkDevicesData.DataItem data) { //向其他的单位发送创建信息 if (isPlayer && equipmentCommon)//但是是由我自主创建的时候发送一次 且只发送一次 @@ -162,6 +182,11 @@ public class EquipmentCommon : MonoBehaviour UploadLog(deviceID); })); } + if (data.my_rate != "") + { + weaponitemone = Weaponitemone(data); + } + //填入数据 switch (equipmentType) @@ -206,6 +231,18 @@ public class EquipmentCommon : MonoBehaviour } + /// + /// + /// + /// + /// + public List Weaponitemone(AdamThinkDevicesData.DataItem data) + { + List _weaponitemone= data.list_para; + + return _weaponitemone; + } + /// ///上传日志 /// diff --git a/Assets/Zion/Scripts/ModelFunction/TerrestrialRadioInterference/TerrestrialRadioInterferenceManger.cs b/Assets/Zion/Scripts/ModelFunction/TerrestrialRadioInterference/TerrestrialRadioInterferenceManger.cs index c6b89163..ea8a2a09 100644 --- a/Assets/Zion/Scripts/ModelFunction/TerrestrialRadioInterference/TerrestrialRadioInterferenceManger.cs +++ b/Assets/Zion/Scripts/ModelFunction/TerrestrialRadioInterference/TerrestrialRadioInterferenceManger.cs @@ -106,7 +106,12 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour /// /// 干扰的频率 /// - public Toggle toggle1, toggle2, toggle3, toggle4, toggle5, toggle6, toggle7; + //public Toggle toggle1, toggle2, toggle3, toggle4, toggle5, toggle6, toggle7; + + /// + /// 探测频段设置 + /// + public List togInterferenceBand = new List(); /// /// 激活选择波段页面 /// @@ -138,62 +143,32 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour private void Waveband() { - toggle1.onValueChanged.AddListener((ison) => + + //探测频段设置 + foreach (Toggle toggle in togInterferenceBand) { - if (ison) - { - disturb = "HUF"; + toggle.onValueChanged.AddListener(delegate { InterferenceBand(toggle); }); + } - } - }); - toggle2.onValueChanged.AddListener((ison) => - { - if (ison) - { - disturb = "L"; - } - }); - toggle3.onValueChanged.AddListener((ison) => - { - if (ison) - { - disturb = "S"; - } - }); - toggle4.onValueChanged.AddListener((ison) => - { - if (ison) - { - disturb = "C"; - } - }); - toggle5.onValueChanged.AddListener((ison) => - { - if (ison) - { - disturb = "X"; - } - }); - toggle6.onValueChanged.AddListener((ison) => - { - if (ison) - { - disturb = "Ku"; - } - }); - toggle7.onValueChanged.AddListener((ison) => - { - if (ison) - { - disturb = "Ka"; - } - }); buttonoff.onClick.AddListener(() => { Waveimage.gameObject.SetActive(false); }); } + /// + /// 探索频段设置 + /// + /// + void InterferenceBand(Toggle change) + { + if (change.isOn) + { + disturb = change.transform.name; + + equipmentCommon.SetDatabaseInfo("scan_rate", disturb); + } + } private void disturb1() { if (InterferingFrequency1.Length > 0) @@ -201,32 +176,9 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour string[] str = InterferingFrequency1.Split(','); for (int i = 0; i < str.Length; i++) { - switch (str[i]) - { - case "UHF": - toggle1.gameObject.SetActive(true); - break; - case "L": - toggle2.gameObject.SetActive(true); - break; - case "S": - toggle3.gameObject.SetActive(true); - break; - case "C": - toggle4.gameObject.SetActive(true); - break; - case "X": - toggle5.gameObject.SetActive(true); - break; - case "Ku": - toggle6.gameObject.SetActive(true); - break; - case "Ka": - toggle7.gameObject.SetActive(true); - break; - default: - break; - } + var tog = togInterferenceBand.Find(x => x.transform.name == str[i]); + if(tog) + tog.gameObject.SetActive(true); } } } @@ -356,10 +308,8 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour } } - //interval= float.Parse(InterferingFrequency); break; case "干扰模式:": - //Debug.LogError(weaponitemone[i].para_value); switch (weaponitemone[i].para_value) { case "0": @@ -371,11 +321,8 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour default: break; } - //InterferenceMode = weaponitemone[i].para_value; break; case "发射功率:": - //TransmittedPower = weaponitemone[i].para_value; - //Debug.LogError(weaponitemone[i].para_value); switch (weaponitemone[i].para_value) { case "0": @@ -392,7 +339,6 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour } break; case "干扰角度:": - //Debug.LogError(weaponitemone[i].para_value); InterferenceAngle = weaponitemone[i].para_value; break; case "干扰距离:": @@ -436,6 +382,7 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour } isDo = true; } + /// /// 无人机整体驱离 /// @@ -445,10 +392,16 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour return string.Format("{0},{1},{2}", "WRJExpel", unmannedAerialVehicleManage.equipmentCommon.deviceID, InterferenceMode); } + /// + /// + /// + /// + /// protected string GetSyncData(UnmannedAerialVehicle unmannedAerialVehicle) { return string.Format("{0},{1},{2},{3}", "WRJDitch", unmannedAerialVehicle.unmannedAerialVehicleManage.equipmentCommon.deviceID, unmannedAerialVehicle.serialNumber, InterferenceMode); } + /// /// 开启无线电干扰 /// @@ -460,7 +413,6 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour { if (colliders[i].transform.tag == "WRJ") { - UnmannedAerialVehicleManage unmannedAerialVehicleManage = colliders[i].GetComponent(); //Debug.Log("检测到无人机: " + col.name); UnmannedAerialVehicle unmannedAerialVehicle = colliders[i].GetComponent(); @@ -479,9 +431,7 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour { WRJs.Enqueue(unmannedAerialVehicleManage.transform); } - } - } else if (unmannedAerialVehicle) { @@ -499,7 +449,6 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour WRJs.Enqueue(unmannedAerialVehicle.transform); } } - } } } @@ -555,12 +504,10 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour if (float.Parse(InterferenceAngle) >= angue) { //Debug.LogError("目标出现在范围内"); - } else { //Debug.LogError("目标没有出现在范围里面"); - } } } diff --git a/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs b/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs index cffb90c3..4b3f222d 100644 --- a/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs +++ b/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs @@ -232,19 +232,10 @@ public class UnmannedAerialVehicleManage : MonoBehaviour public void SetGroupTipsAndDatabaseInfo(int index) { SetGroupTips(index); - SetDatabaseInfo("bdxx", index.ToString()); + equipmentCommon.SetDatabaseInfo("bdxx", index.ToString()); } - /// - /// 修改数据库单个信息 - /// - public void SetDatabaseInfo(string attribute, string newInfo) - { - Dictionary replaceInfoDic = new Dictionary(); - replaceInfoDic.Add("id", equipmentCommon.deviceID); - replaceInfoDic.Add(attribute, newInfo); - StartCoroutine(AsyncWebReq.PostData2(Url_UpdatePracticeDevicedetail, replaceInfoDic)); - } + /// /// 频段设置 @@ -259,6 +250,7 @@ public class UnmannedAerialVehicleManage : MonoBehaviour gamePos.layer = layerValue; string nowData = GetSyncDataTwo(); MyNetMQClient.instance.Send(nowData); + equipmentCommon.SetDatabaseInfo("my_rate", dataLinkCommunicationFrequency); //DeviceManager.Instance.send2roomStr.Enqueue(nowData); //MQTTManager.instance.SendData(MQTTManager.instance.BandSetting, nowData); } @@ -288,6 +280,7 @@ public class UnmannedAerialVehicleManage : MonoBehaviour dzWRJCamera.cullingMask = 1 << layerValue; string nowData = GetSyncDataThree(); MyNetMQClient.instance.Send(nowData); + equipmentCommon.SetDatabaseInfo("scan_rate", electronicReconnaissanceCapability); //DeviceManager.Instance.send2roomStr.Enqueue(nowData); //MQTTManager.instance.SendData(MQTTManager.instance.SweepFrequencyBand, nowData); } @@ -659,14 +652,10 @@ public class UnmannedAerialVehicleManage : MonoBehaviour if (toggle.transform.name == dataLinkCommunicationFrequency) toggle.isOn = true; } - } - break; - case "电子侦察能力:": string date2 = GetFrequencyBand(weaponitemone[i].para_value); - string[] dates2 = date2.Split(','); if (dates2.Length > 0) { @@ -816,6 +805,7 @@ public class UnmannedAerialVehicleManage : MonoBehaviour tips.gameObject.SetActive(true); } } + public LayerMask layerMask = new LayerMask(); /// /// 检测无线电频率 @@ -886,9 +876,6 @@ public class UnmannedAerialVehicleManage : MonoBehaviour } #endregion - - - #region 阵型编队 /// /// 阵型选择 diff --git a/Assets/art/haidao/EasyRoads3D/Resources/ERSideObjectsLog.prefab b/Assets/art/haidao/EasyRoads3D/Resources/ERSideObjectsLog.prefab new file mode 100644 index 00000000..4ee137a2 --- /dev/null +++ b/Assets/art/haidao/EasyRoads3D/Resources/ERSideObjectsLog.prefab @@ -0,0 +1,4443 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &6979856380073712296 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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