From 6ad2acd75ad4eff971ecbea13167b8f3d0108085 Mon Sep 17 00:00:00 2001 From: YangHua <1475658476@qq.com> Date: Tue, 21 Nov 2023 18:02:07 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E6=94=B9=E7=82=B9=E5=87=BB=E9=80=BB?= =?UTF-8?q?=E8=BE=91?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Zion/Scripts/Adam/GameManager.cs | 16 ++++++++++++++++ .../UAV/UnmannedAerialVehicleManage.cs | 12 ------------ 2 files changed, 16 insertions(+), 12 deletions(-) diff --git a/Assets/Zion/Scripts/Adam/GameManager.cs b/Assets/Zion/Scripts/Adam/GameManager.cs index 1e283867..fc2bc4d9 100644 --- a/Assets/Zion/Scripts/Adam/GameManager.cs +++ b/Assets/Zion/Scripts/Adam/GameManager.cs @@ -102,6 +102,22 @@ public class GameManager : MonoBehaviour } + private void Update() + { + if (Input.GetMouseButtonDown(1)) + { + Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); + RaycastHit hitInfo; + if (Physics.Raycast(ray, out hitInfo, 1000)) + { + if (hitInfo.collider.tag == "WRJ") + { + UnmannedAerialVehicleUI.Instance.unmannedAerialVehicleManage = hitInfo.collider.GetComponent(); + } + } + } + } + public void OnOtherPlayerOnline(string msg) { StopCoroutine(WaitSpawn(msg)); diff --git a/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs b/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs index 0c71211e..2b7ce47a 100644 --- a/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs +++ b/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs @@ -143,18 +143,6 @@ public class UnmannedAerialVehicleManage : MonoBehaviour // Update is called once per frame void Update() { - if (Input.GetMouseButtonDown(1)) - { - Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); - RaycastHit hitInfo; - if (Physics.Raycast(ray, out hitInfo, 1000)) - { - if (hitInfo.collider.tag == "WRJ") - { - UnmannedAerialVehicleUI.Instance.unmannedAerialVehicleManage = transform.GetComponent(); - } - } - } if (isStartRehearsing && isStartRehearsing && pattern == Pattern.攻击) { if (airRoute)