This commit is contained in:
账号名 2024-01-21 17:05:14 +08:00
parent 531c745b73
commit 6b8725f0f8
1 changed files with 6 additions and 2 deletions

View File

@ -160,7 +160,7 @@ public class UnmannedAerialVehicle : MonoBehaviour
HighPriorityTarget highPriorityTarget = _transform.GetComponent<HighPriorityTarget>();
if (highPriorityTarget )
{
highPriorityTarget.BeAssaulted(transform.position, true);
highPriorityTarget.BeAssaulted(atkPos, true);
}
GameObject Bao = Instantiate(explodePrefab, _transform);
@ -246,6 +246,7 @@ public class UnmannedAerialVehicle : MonoBehaviour
}
}
Vector3 atkPos = new Vector3();
/// <summary>
/// 远程攻击
@ -260,11 +261,14 @@ public class UnmannedAerialVehicle : MonoBehaviour
obj.SetActive(true);
//Rigidbody rb = obj.GetComponent<Rigidbody>();
//rb.AddForce(bulletPoint.forward * 20f, ForceMode.Impulse);
obj.transform.DOMove(v3, 2).SetEase(Ease.Linear);
obj.transform.DOMove(v3, 2).SetEase(Ease.Linear).OnComplete(() => {
Destroy(obj);
});
ShellBoom sb = obj.AddComponent<ShellBoom>();
sb.isPlayer = unmannedAerialVehicleManage.equipmentCommon.isPlayer;
sb.onShellAttack.AddListener(() =>
{
atkPos = sb.transform.position;
AddBao(attackTarget.transform);
// 销毁objectToDestroy对象
//BeAssaulted("攻击到目标");