This commit is contained in:
YangHua 2024-01-19 09:48:57 +08:00
parent 446def5122
commit 70ed165471
5 changed files with 42 additions and 36 deletions

View File

@ -38,7 +38,7 @@ RenderSettings:
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m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
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@ -37512,12 +37512,18 @@ RectTransform:
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@ -63564,7 +63570,7 @@ MonoBehaviour:
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View File

@ -373,9 +373,12 @@ public class GameManager : MonoSingleton<GameManager>
device.transform.position = new Vector3(float.Parse(deviceTran[0]), float.Parse(deviceTran[1]), float.Parse(deviceTran[2]));
device.transform.eulerAngles = new Vector3(float.Parse(deviceTran[3]), float.Parse(deviceTran[4]), float.Parse(deviceTran[5]));
int wrjModelCount = int.Parse(data.r2);
if (device.GetComponent<UnmannedAerialVehicleManage>())
device.GetComponent<UnmannedAerialVehicleManage>().wrjModel = (WRJModel)wrjModelCount;
if (!string.IsNullOrEmpty(data.r2) || data.r2 != "")
{
int wrjModelCount = int.Parse(data.r2);
if (device.GetComponent<UnmannedAerialVehicleManage>())
device.GetComponent<UnmannedAerialVehicleManage>().wrjModel = (WRJModel)wrjModelCount;
}
device.GetComponent<EquipmentCommon>().deviceID = data.id;
device.GetComponent<EquipmentCommon>().FillInTheData(data.list_para);
}

View File

@ -33,14 +33,14 @@ namespace Assets.Zion.Scripts.Adam
currentWRJ = hitInfo.collider.GetComponent<WRJController>();
if (!wRJControllers.Contains(currentWRJ))
wRJControllers.Add(currentWRJ);
wrjMenuSetPanel.gameObject.SetActive(true);
wrjMenuSetPanel.localScale = Vector3.one;
Vector3 posItem = GetScreenPosition(hitInfo.collider.gameObject);
wrjMenuSetPanel.anchoredPosition = new Vector3(posItem.x + 100f, posItem.y, posItem.z);
}
}
else
{
wrjMenuSetPanel.gameObject.SetActive(false);
wrjMenuSetPanel.localScale = Vector3.zero;
}
}

View File

@ -282,10 +282,13 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
if (colliders[i].transform.tag == "AttackTarget")
colliders1.Add(colliders[i]);
}
if (colliders1.Count > 0)
{
isEngagedTarget = true;
colliders1.ForEach(x => Debug.Log(x.transform.name));
//colliders1.ForEach(x => Debug.Log(x.transform.name));
int _number = UnityEngine.Random.Range(0, colliders1.Count - 1);
List<UnmannedAerialVehicle> _unmannedAerialVehicles = unmannedAerialVehicles.FindAll(x => x != null && x.gameObject.activeSelf);
SendMsg(colliders1[_number].transform);
@ -310,7 +313,6 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
{
return string.Format("{0},{1},{2},{3},{4}", "SingleDronePosition", equipmentCommon.deviceID,
attackTarget.position.x, attackTarget.position.y, attackTarget.position.z);
}
@ -342,15 +344,8 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
/// <param name="weaponitemone"></param>
public void FillInTheData(List<List_paraItem> weaponitemone)
{
//if (equipmentCommon)
//{
// string msg = $"send2room {equipmentCommon.equipmentType}+{transform.position.ToString().Replace(" ", "").Replace("(", "").Replace(")", "")}+{transform.eulerAngles.ToString().Replace(" ", "").Replace("(", "").Replace(")", "")}";
// Debug.Log(msg);
// _ = SyncCreateRoom.SendMessageAsync(msg);
//}
SenceInfo currentSceneInfo = new SenceInfo();
currentSceneInfo = UIBootstrap.Instance.currentSceneInfo.data;
//int windSpeed = Mathf.Lerp(0f, 1f, float.Parse(currentSceneInfo.EnvWindSpeed));
for (int i = 0; i < weaponitemone.Count; i++)
{
switch (weaponitemone[i].para_name)
@ -512,7 +507,6 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
transform.DOKill();
transform.LookAt(new Vector3(-500, 160, 1600));
transform.DOMove(new Vector3(-500, 160, 1600), 60);
}
else if (interferenceMode == "迫降")
{
@ -524,11 +518,9 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
{
hit.point = new Vector3(hit.point.x, hit.point.y + 3, hit.point.z);
transform.DOMove(hit.point, 6);
}
}
}
}
}
if (transmittedPower == "50~100W")
@ -818,9 +810,9 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
}
private void OnDestroy()
{
StopAllCoroutines();
Destroy(airRoute.gameObject);
StopCoroutine(ShowRadarTips(0, 0));
OnActivationChanged -= OnActivationChangedHandler;
Destroy(airRoute.gameObject);
}

View File

@ -17,7 +17,7 @@ public class UnmannedAerialVehicleUI : MonoBehaviour
// Start is called before the first frame update
void Start()
{
}
/// <summary>
@ -51,10 +51,15 @@ public class UnmannedAerialVehicleUI : MonoBehaviour
if (unmannedAerialVehicleManage.airRoute)
unmannedAerialVehicleManage.airRoute.transform.localScale = Vector3.zero;
}
}
}
public void SwitchModelScale(float scale)
{
transform.localScale = new Vector3(scale, scale, scale);
}
/// <summary>
/// 切换模式
/// </summary>