离线和初始化设备
This commit is contained in:
parent
86968b959b
commit
734d3c7cfc
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@ -1,4 +1,5 @@
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using System.Collections;
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using AdamSync;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.SceneManagement;
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@ -18,7 +19,7 @@ public class Taskpanel : MonoBehaviour
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/// <summary>
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/// <summary>
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/// 二维地图页面
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/// 二维地图页面
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/// </summary>
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/// </summary>
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public RectTransform measure_panl;//测量页面
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public RectTransform measure_panl;//测量页面
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public RectTransform punctuation_panl;//标记工具
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public RectTransform punctuation_panl;//标记工具
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public RectTransform specific_panl;//专用标会
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public RectTransform specific_panl;//专用标会
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@ -38,19 +39,24 @@ public class Taskpanel : MonoBehaviour
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public Button fanhuiBtn;
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public Button fanhuiBtn;
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public Button fanhui;
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public Button fanhui;
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private bool isp=true;
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private bool isp = true;
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void Start()
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void Start()
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{
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{
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AdamSync.SyncCreateRoom.leaveRoomRequset += OnGetLeaveRoomsInfo;
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fanhui.onClick.AddListener(() =>
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fanhui.onClick.AddListener(() =>
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{
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{
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GameMain.tiao = false;
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GameMain.tiao = false;
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SceneManager.LoadScene("SampleScene");
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OnLeaveRoom();
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});
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});
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two_dimensional.onClick.AddListener(() =>
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two_dimensional.onClick.AddListener(() =>
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{
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{
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//two_dimensional.gameObject.SetActive(false);
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//two_dimensional.gameObject.SetActive(false);
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//playback_btn.gameObject.SetActive(false);
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//playback_btn.gameObject.SetActive(false);
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model.gameObject.SetActive(true);
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model.gameObject.SetActive(true);
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});
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});
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////返回按钮
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////返回按钮
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//fanhuiBtn.onClick.AddListener(() =>
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//fanhuiBtn.onClick.AddListener(() =>
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@ -119,7 +125,7 @@ public class Taskpanel : MonoBehaviour
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});
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});
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menu_button.onClick.AddListener(() =>
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menu_button.onClick.AddListener(() =>
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{
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{
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if (isp==true)
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if (isp == true)
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{
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{
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measure_btn.gameObject.SetActive(false);
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measure_btn.gameObject.SetActive(false);
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punctuation_btn.gameObject.SetActive(false);
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punctuation_btn.gameObject.SetActive(false);
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@ -139,10 +145,22 @@ public class Taskpanel : MonoBehaviour
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}
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}
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});
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});
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}
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}
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public void OnGetLeaveRoomsInfo(string msg)
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{
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Debug.Log("OnGetLeaveRoomsInfo====" + msg);
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string[] info = msg.Split(',');
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GameManager.Instance.RemovePlayer(ulong.Parse(info[0]));
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SceneManager.LoadScene("SampleScene");
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}
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public void OnLeaveRoom()
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{
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Debug.Log("Leaveroom");
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string msg = "leaveroom ";
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_ = SyncCreateRoom.SendMessageAsync(msg);
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}
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// Update is called once per frame
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// Update is called once per frame
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void Update()
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void Update()
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{
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{
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}
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}
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}
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}
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@ -574,12 +574,12 @@ public class View_Panel2 : XUIPanel
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GameObject subjectTemp = GameObject.Instantiate(currentRoomSubjectItem, currentRoomSubjectItemConnect);
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GameObject subjectTemp = GameObject.Instantiate(currentRoomSubjectItem, currentRoomSubjectItemConnect);
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subjectTemp.SetActive(true);
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subjectTemp.SetActive(true);
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subjectTemp.name = di[index].Id;
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subjectTemp.name = di[index].Id;
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GlobalFlag.practiceSubjectID = subjectTemp.name;
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subjectTemp.transform.GetChild(0).GetComponent<Text>().text = di[index].Name;
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subjectTemp.transform.GetChild(0).GetComponent<Text>().text = di[index].Name;
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subjectTemp.GetComponent<Button>().onClick.AddListener(async () =>
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subjectTemp.GetComponent<Button>().onClick.AddListener(async () =>
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{
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{
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currentDIPracticeID = di[index].PracticeId;
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currentDIPracticeID = di[index].PracticeId;
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currentDISubjectID = subjectTemp.name;
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currentDISubjectID = subjectTemp.name;
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GlobalFlag.practiceSubjectID = subjectTemp.name;
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currentSubjectInfo = await AsyncWebReq.Get<RSData.SubjectInfo>("http://111.229.30.246:48888/Handler/Practice.ashx?action=querypracticeseat&PracticeId=" + currentDIPracticeID + "&PracticeSubjectId=" + currentDISubjectID);
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currentSubjectInfo = await AsyncWebReq.Get<RSData.SubjectInfo>("http://111.229.30.246:48888/Handler/Practice.ashx?action=querypracticeseat&PracticeId=" + currentDIPracticeID + "&PracticeSubjectId=" + currentDISubjectID);
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CreateSubjectInfo(currentSubjectInfo.data);
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CreateSubjectInfo(currentSubjectInfo.data);
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});
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});
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@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 1113159741}
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m_Sun: {fileID: 1113159741}
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m_IndirectSpecularColor: {r: 0.009410857, g: 0.009313087, b: 0.009679941, a: 1}
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m_IndirectSpecularColor: {r: 0.16219163, g: 0.30625746, b: 0.67076117, a: 1}
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m_UseRadianceAmbientProbe: 0
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m_UseRadianceAmbientProbe: 0
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--- !u!157 &3
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--- !u!157 &3
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LightmapSettings:
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LightmapSettings:
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@ -37276,7 +37276,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &754191142
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--- !u!224 &754191142
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RectTransform:
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RectTransform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -48301,6 +48301,7 @@ MonoBehaviour:
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wxdDrag: {fileID: 3438159622238491400, guid: 57c5ff12282ea37439abe26b94bc93b3, type: 3}
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wxdDrag: {fileID: 3438159622238491400, guid: 57c5ff12282ea37439abe26b94bc93b3, type: 3}
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Teacher: {fileID: 754191141}
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Teacher: {fileID: 754191141}
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student: {fileID: 1862065805184089353}
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student: {fileID: 1862065805184089353}
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players: []
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--- !u!4 &1436809530
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--- !u!4 &1436809530
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Transform:
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Transform:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -48413,6 +48414,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 27096289766e99845a47ad87729a988f, type: 3}
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m_Script: {fileID: 11500000, guid: 27096289766e99845a47ad87729a988f, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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devices: []
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--- !u!1 &1444599844
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--- !u!1 &1444599844
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -61862,10 +61864,10 @@ MonoBehaviour:
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colorSkyBase: {r: 0.6054902, g: 0.7090196, b: 0.7968628, a: 0.8}
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colorSkyBase: {r: 0.6054902, g: 0.7090196, b: 0.7968628, a: 0.8}
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colorSkyBaseLow: {r: 0.75686276, g: 0.88627446, b: 0.9960785, a: 1}
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colorSkyBaseLow: {r: 0.75686276, g: 0.88627446, b: 0.9960785, a: 1}
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colorHorizon: {r: 0.9082354, g: 1.0682354, b: 1.1952941, a: 1.2}
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colorHorizon: {r: 0.9082354, g: 1.0682354, b: 1.1952941, a: 1.2}
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colorHorizonLow: {r: 0.12235295, g: 0.2964706, b: 0.36705884, a: 1.2}
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colorHorizonLow: {r: 0.9082354, g: 1.0682354, b: 1.1952941, a: 1.2}
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colorSkyAmbient: {r: 1, g: 1, b: 1, a: 1}
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colorSkyAmbient: {r: 1, g: 1, b: 1, a: 1}
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colorClouds: {r: 1, g: 1, b: 1, a: 1}
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colorClouds: {r: 1, g: 1, b: 1, a: 1}
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colorHighlightClouds: {r: 0, g: 0, b: 0, a: 1}
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colorHighlightClouds: {r: 1, g: 1, b: 1, a: 1}
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colorSkyboxGround: {r: 0.1102941, g: 0.08836951, b: 0.06487888, a: 1}
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colorSkyboxGround: {r: 0.1102941, g: 0.08836951, b: 0.06487888, a: 1}
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colorSkyboxMie: {r: 1, g: 1, b: 1, a: 1}
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colorSkyboxMie: {r: 1, g: 1, b: 1, a: 1}
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displayTime: '[ 10:30:00 AM] [ 3/6/1027 ad]'
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displayTime: '[ 10:30:00 AM] [ 3/6/1027 ad]'
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@ -62203,7 +62205,7 @@ MonoBehaviour:
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m_PreInfinity: 2
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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m_RotationOrder: 4
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randSeed: 830968
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randSeed: 84043625
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isDoingTransition: 0
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isDoingTransition: 0
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minimumHeight: 0
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minimumHeight: 0
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--- !u!114 &1820978574
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--- !u!114 &1820978574
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@ -63720,6 +63722,36 @@ PrefabInstance:
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value:
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value:
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objectReference: {fileID: 21300000, guid: 47390e15134f347458cdb6364e799ffc,
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objectReference: {fileID: 21300000, guid: 47390e15134f347458cdb6364e799ffc,
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type: 3}
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type: 3}
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- target: {fileID: 5855821741890996493, guid: fbbb5cf357f688c4e8fb400e3c92f0e1,
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type: 3}
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.size
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 5855821741890996493, guid: fbbb5cf357f688c4e8fb400e3c92f0e1,
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type: 3}
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 5855821741890996493, guid: fbbb5cf357f688c4e8fb400e3c92f0e1,
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type: 3}
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
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value: 2
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objectReference: {fileID: 0}
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- target: {fileID: 5855821741890996493, guid: fbbb5cf357f688c4e8fb400e3c92f0e1,
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type: 3}
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||||||
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
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value:
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objectReference: {fileID: 1436809529}
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- target: {fileID: 5855821741890996493, guid: fbbb5cf357f688c4e8fb400e3c92f0e1,
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type: 3}
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||||||
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
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value: OnLeaveRoom
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objectReference: {fileID: 0}
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- target: {fileID: 5855821741890996493, guid: fbbb5cf357f688c4e8fb400e3c92f0e1,
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type: 3}
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propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
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value: UnityEngine.Object, UnityEngine
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objectReference: {fileID: 0}
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- target: {fileID: 5855821741952944143, guid: fbbb5cf357f688c4e8fb400e3c92f0e1,
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- target: {fileID: 5855821741952944143, guid: fbbb5cf357f688c4e8fb400e3c92f0e1,
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type: 3}
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type: 3}
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propertyPath: m_Text
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propertyPath: m_Text
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@ -110,7 +110,7 @@ namespace AdamThinkDevicesData
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public List<List_paraItem> list_para ;
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public List<List_paraItem> list_para ;
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}
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}
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[Serializable]
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[Serializable]
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public class Root
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public class DeviceData
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{
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{
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/// <summary>
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/// <summary>
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///
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///
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@ -1,4 +1,5 @@
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using AdamSync;
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using AdamSync;
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using AdamThinkDevicesData;
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using Boo.Lang;
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using Boo.Lang;
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using System;
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using System;
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using System.Collections;
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using System.Collections;
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@ -9,7 +10,7 @@ using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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using UnityEngine.UI;
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public class GameManager : MonoBehaviour
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public class GameManager : MonoSingleton<GameManager>
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{
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{
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public SyncPlayerTransform playerTransformPrefab;
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public SyncPlayerTransform playerTransformPrefab;
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public Transform spawnPos;
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public Transform spawnPos;
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public DragController wxdDrag;
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public DragController wxdDrag;
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public GameObject Teacher;
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public GameObject Teacher;
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public GameObject student;
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public GameObject student;
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public System.Collections.Generic.List<SyncPlayerTransform> players = new System.Collections.Generic.List<SyncPlayerTransform>();
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// Start is called before the first frame update
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// Start is called before the first frame update
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private void Awake()
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private void Awake()
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{
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{
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spt.gameObject.transform.position = spawnPos.position;
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spt.gameObject.transform.position = spawnPos.position;
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spt.gameObject.transform.eulerAngles = spawnPos.eulerAngles;
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spt.gameObject.transform.eulerAngles = spawnPos.eulerAngles;
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spt.SetPlayerInfo(ulong.Parse(GlobalFlag.currentUser.user_id), GlobalFlag.currentUser.login_name, ulong.Parse(GlobalFlag.roomID), true);
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spt.SetPlayerInfo(ulong.Parse(GlobalFlag.currentUser.user_id), GlobalFlag.currentUser.login_name, ulong.Parse(GlobalFlag.roomID), true);
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AddPlayers(spt);
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ToolsBootstrap.Instance.SetCameraInfo(spt);
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ToolsBootstrap.Instance.SetCameraInfo(spt);
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//0 red 1 blue
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//0 red 1 blue
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if (UIBootstrap.Instance.GetRoleByIDPracticeId(GlobalFlag.practiceSeatId) == "0")
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if (UIBootstrap.Instance.GetRoleByIDPracticeId(GlobalFlag.practiceSeatId) == "0")
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private void Update()
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private void Update()
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{
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{
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if (UIBootstrap.Instance.GetRoleByIDPracticeId(GlobalFlag.practiceSeatId) == "0"&&Input.GetMouseButtonDown(1))
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if (UIBootstrap.Instance.GetRoleByIDPracticeId(GlobalFlag.practiceSeatId) == "0" && Input.GetMouseButtonDown(1))
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{
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{
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Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
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Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition);
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RaycastHit hitInfo;
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RaycastHit hitInfo;
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}
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}
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}
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}
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public void AddPlayers(SyncPlayerTransform s)
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{
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if (!players.Contains(s))
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{
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players.Add(s);
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}
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}
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public void RemovePlayer(ulong playerID)
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{
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for (int i = 0; i < players.Count; i++)
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{
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if (players[i].userID == playerID)
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{
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players.Remove(players[i]);
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Destroy(players[i].gameObject);
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}
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}
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}
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public void OnOtherPlayerOnline(string msg)
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public void OnOtherPlayerOnline(string msg)
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{
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{
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StopCoroutine(WaitSpawn(msg));
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StopCoroutine(WaitSpawn(msg));
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spt.gameObject.transform.position = spawnPos.position;
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spt.gameObject.transform.position = spawnPos.position;
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spt.gameObject.transform.eulerAngles = spawnPos.eulerAngles;
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spt.gameObject.transform.eulerAngles = spawnPos.eulerAngles;
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spt.SetPlayerInfo(ulong.Parse(data[1]), data[2], ulong.Parse(data[3]), false);
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spt.SetPlayerInfo(ulong.Parse(data[1]), data[2], ulong.Parse(data[3]), false);
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AddPlayers(spt);
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}
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}
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break;
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break;
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case "StartDeduction":
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case "StartDeduction":
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@ -152,16 +176,16 @@ public class GameManager : MonoBehaviour
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}
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}
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break;
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break;
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case "无人机List":
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case "无人机List":
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SpawnDevice(wrjDrag, data);
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SpawnDevice(wrjDrag.prefabItem, data);
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break;
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break;
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case "地面无线电干扰":
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case "地面无线电干扰":
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SpawnDevice(wxdDrag, data);
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SpawnDevice(wxdDrag.prefabItem, data);
|
||||||
break;
|
break;
|
||||||
case "探测雷达":
|
case "探测雷达":
|
||||||
SpawnDevice(ldDrag, data);
|
SpawnDevice(ldDrag.prefabItem, data);
|
||||||
break;
|
break;
|
||||||
case "激光火控平台":
|
case "激光火控平台":
|
||||||
SpawnDevice(hpDrag, data);
|
SpawnDevice(hpDrag.prefabItem, data);
|
||||||
break;
|
break;
|
||||||
case "Stop":
|
case "Stop":
|
||||||
GlobalFlag.isStartRehearsing = false;
|
GlobalFlag.isStartRehearsing = false;
|
||||||
|
@ -178,6 +202,7 @@ public class GameManager : MonoBehaviour
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case "offline":
|
case "offline":
|
||||||
|
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
|
@ -187,12 +212,20 @@ public class GameManager : MonoBehaviour
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public void SpawnDevice(DragController deviceDragBtn, string[] data)
|
|
||||||
|
public void SpawnDevice(GameObject devicePrefab, string[] data = null, string deviceID = null)
|
||||||
{
|
{
|
||||||
GameObject obj = Instantiate(deviceDragBtn.prefabItem);
|
GameObject obj = Instantiate(devicePrefab);
|
||||||
obj.transform.position = new Vector3(float.Parse(data[1]), float.Parse(data[2]), float.Parse(data[3]));
|
if (string.IsNullOrEmpty(deviceID))
|
||||||
obj.transform.eulerAngles = new Vector3(float.Parse(data[4]), float.Parse(data[5]), float.Parse(data[6]));
|
{
|
||||||
obj.GetComponent<EquipmentCommon>().deviceID = data[7];
|
obj.transform.position = new Vector3(float.Parse(data[1]), float.Parse(data[2]), float.Parse(data[3]));
|
||||||
|
obj.transform.eulerAngles = new Vector3(float.Parse(data[4]), float.Parse(data[5]), float.Parse(data[6]));
|
||||||
|
obj.GetComponent<EquipmentCommon>().deviceID = data[7];
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
obj.GetComponent<EquipmentCommon>().deviceID = deviceID;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnGetRoomUsers(string obj)
|
private void OnGetRoomUsers(string obj)
|
||||||
|
@ -211,19 +244,43 @@ public class GameManager : MonoBehaviour
|
||||||
spt.SetPlayerInfo(ulong.Parse(userInfo[0]), userInfo[1], ulong.Parse(userInfo[2]), false);
|
spt.SetPlayerInfo(ulong.Parse(userInfo[0]), userInfo[1], ulong.Parse(userInfo[2]), false);
|
||||||
spt.transform.position = new Vector3(spawnPos.position.x + index * 0.5f, spawnPos.position.y, spawnPos.position.z + index * 0.5f);
|
spt.transform.position = new Vector3(spawnPos.position.x + index * 0.5f, spawnPos.position.y, spawnPos.position.z + index * 0.5f);
|
||||||
spt.transform.eulerAngles = spawnPos.eulerAngles;
|
spt.transform.eulerAngles = spawnPos.eulerAngles;
|
||||||
|
AddPlayers(spt);
|
||||||
userIds.Add(ulong.Parse(userInfo[0]));
|
userIds.Add(ulong.Parse(userInfo[0]));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
OnGetRoomDevice();
|
||||||
|
|
||||||
string msg = $"send2room online,{ulong.Parse(GlobalFlag.currentUser.user_id)},{GlobalFlag.currentUser.login_name},{ulong.Parse(GlobalFlag.roomID)}";
|
string msg = $"send2room online,{ulong.Parse(GlobalFlag.currentUser.user_id)},{GlobalFlag.currentUser.login_name},{ulong.Parse(GlobalFlag.roomID)}";
|
||||||
_ = SyncCreateRoom.SendMessageAsync(msg);
|
_ = SyncCreateRoom.SendMessageAsync(msg);
|
||||||
}
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// 获取 当前房间-当前科目里的所有设备
|
||||||
public void OnBack()
|
/// </summary>
|
||||||
|
public async void OnGetRoomDevice()
|
||||||
{
|
{
|
||||||
SceneManager.LoadScene("TEstSync");
|
DeviceData deviceData = await AsyncWebReq.Get<DeviceData>("http://111.229.30.246:48888/Handler/Thinkingfile.ashx?action=querypracticedevicedetail&PracticeId=" + GlobalFlag.roomID + "&PracticeSubjectId=" + GlobalFlag.practiceSubjectID);
|
||||||
|
for (int i = 0; i < deviceData.data.Count; i++)
|
||||||
|
{
|
||||||
|
switch (deviceData.data[i].device_name)
|
||||||
|
{
|
||||||
|
case "无人机List":
|
||||||
|
SpawnDevice(wrjDrag.prefabItem, null, deviceData.data[i].id);
|
||||||
|
break;
|
||||||
|
case "地面无线电干扰":
|
||||||
|
SpawnDevice(wxdDrag.prefabItem, null, deviceData.data[i].id);
|
||||||
|
break;
|
||||||
|
case "探测雷达":
|
||||||
|
SpawnDevice(ldDrag.prefabItem, null, deviceData.data[i].id);
|
||||||
|
break;
|
||||||
|
case "激光火控平台":
|
||||||
|
SpawnDevice(hpDrag.prefabItem, null, deviceData.data[i].id);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
public void SetWeatherValue()
|
public void SetWeatherValue()
|
||||||
{
|
{
|
||||||
tenkokuModule.weather_RainAmt = Mathf.Lerp(0f, 1f, float.Parse(UIBootstrap.Instance.currentSceneInfo.data.EnvRain));
|
tenkokuModule.weather_RainAmt = Mathf.Lerp(0f, 1f, float.Parse(UIBootstrap.Instance.currentSceneInfo.data.EnvRain));
|
||||||
|
|
|
@ -13,7 +13,7 @@ public class UIBootstrap : MonoSingleton<UIBootstrap>
|
||||||
public SceneRoot currentSceneInfo = new SceneRoot();
|
public SceneRoot currentSceneInfo = new SceneRoot();
|
||||||
public List<RSData.SubjectDataItem> subjectInfo = new List<RSData.SubjectDataItem>();
|
public List<RSData.SubjectDataItem> subjectInfo = new List<RSData.SubjectDataItem>();
|
||||||
public List<Traininginformation> traininginformations = new List<Traininginformation>();
|
public List<Traininginformation> traininginformations = new List<Traininginformation>();
|
||||||
public AdamThinkDevicesData.Root thinkDevicesData = new AdamThinkDevicesData.Root();
|
public AdamThinkDevicesData.DeviceData thinkDevicesData = new AdamThinkDevicesData.DeviceData();
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
private async void Start()
|
private async void Start()
|
||||||
{
|
{
|
||||||
|
@ -44,7 +44,7 @@ public class UIBootstrap : MonoSingleton<UIBootstrap>
|
||||||
|
|
||||||
public async void GetAllDeviceData()
|
public async void GetAllDeviceData()
|
||||||
{
|
{
|
||||||
thinkDevicesData = await AsyncWebReq.Post<AdamThinkDevicesData.Root>("http://111.229.30.246:48888/Handler/Thinkingfile.ashx?action=practicethinkdevice&Id=" + GlobalFlag.currentThinkId, null);
|
thinkDevicesData = await AsyncWebReq.Post<AdamThinkDevicesData.DeviceData>("http://111.229.30.246:48888/Handler/Thinkingfile.ashx?action=practicethinkdevice&Id=" + GlobalFlag.currentThinkId, null);
|
||||||
}
|
}
|
||||||
public AdamThinkDevicesData.DataItem GetDeviceByName(string deviceName)
|
public AdamThinkDevicesData.DataItem GetDeviceByName(string deviceName)
|
||||||
{
|
{
|
||||||
|
@ -92,7 +92,8 @@ public class UIBootstrap : MonoSingleton<UIBootstrap>
|
||||||
public void OnGetRoomsInfo(string msg)
|
public void OnGetRoomsInfo(string msg)
|
||||||
{
|
{
|
||||||
Debug.Log("OnGetRooms====" + msg);
|
Debug.Log("OnGetRooms====" + msg);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
@ -114,6 +115,12 @@ public class UIBootstrap : MonoSingleton<UIBootstrap>
|
||||||
Debug.Log(info);
|
Debug.Log(info);
|
||||||
_ = AdamSync.SyncCreateRoom.SendMessageAsync(info);
|
_ = AdamSync.SyncCreateRoom.SendMessageAsync(info);
|
||||||
}
|
}
|
||||||
|
if (Input.GetKeyDown("l"))
|
||||||
|
{
|
||||||
|
string msg = "leaveroom ";
|
||||||
|
_ = AdamSync.SyncCreateRoom.SendMessageAsync(msg);
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
private void OnDisable()
|
private void OnDisable()
|
||||||
{
|
{
|
||||||
|
|
|
@ -55,11 +55,11 @@ namespace AdamSync
|
||||||
Vector3 temp = new Vector3(float.Parse(data[0]), float.Parse(data[1]), float.Parse(data[2]));
|
Vector3 temp = new Vector3(float.Parse(data[0]), float.Parse(data[1]), float.Parse(data[2]));
|
||||||
return temp;
|
return temp;
|
||||||
}
|
}
|
||||||
private void OnDisable()
|
//private void OnDisable()
|
||||||
{
|
//{
|
||||||
Debug.Log("OnDisable");
|
// Debug.Log("OnDisable");
|
||||||
StopAllCoroutines();
|
// StopAllCoroutines();
|
||||||
SyncCreateRoom.playerInfoRequset -= ReceivePlayInfo;
|
// SyncCreateRoom.playerInfoRequset -= ReceivePlayInfo;
|
||||||
}
|
//}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -38,10 +38,10 @@ public class SingleMachineTest : MonoBehaviour
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 测试接受数据
|
/// 测试接受数据
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private AdamThinkDevicesData.Root root;
|
private AdamThinkDevicesData.DeviceData root;
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
root = Newtonsoft.Json.JsonConvert.DeserializeObject<AdamThinkDevicesData.Root>(msg1);
|
root = Newtonsoft.Json.JsonConvert.DeserializeObject<AdamThinkDevicesData.DeviceData>(msg1);
|
||||||
|
|
||||||
unmannedAerialVehicleManages.ForEach(x => x.FillInTheData(root.data[2].list_para));
|
unmannedAerialVehicleManages.ForEach(x => x.FillInTheData(root.data[2].list_para));
|
||||||
radarMangers.ForEach(x => x.FillInTheData(root.data[0].list_para));
|
radarMangers.ForEach(x => x.FillInTheData(root.data[0].list_para));
|
||||||
|
|
Loading…
Reference in New Issue