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public class Judgmentstate : MonoBehaviour if (a<=0) { countdown_text.gameObject.SetActive(false); - string msg = $"send2room " + "end"; + string msg = $"send2room " + "EndDeduction"; _ = SyncCreateRoom.SendMessageAsync(msg); //UnityEditor.EditorApplication.isPlaying = false; //Application.Quit();//在可执行程序中结束运行 diff --git a/Assets/Temp/Scripts/View_Panel2.cs b/Assets/Temp/Scripts/View_Panel2.cs index 1c56ff5a..3a783d07 100644 --- a/Assets/Temp/Scripts/View_Panel2.cs +++ b/Assets/Temp/Scripts/View_Panel2.cs @@ -491,8 +491,11 @@ public class View_Panel2 : XUIPanel ///进入导调 entering_key_btn.onClick.AddListener(() => { - GameMain.model = true; - SceneManager.LoadScene("Training_pilot_terminal_panl"); + //GameMain.model = true; + //SceneManager.LoadScene("Training_pilot_terminal_panl"); + + string RoomName = "joinroom " + currentRoomName; + _ = AdamSync.SyncCreateRoom.SendMessageAsync(RoomName); }); ///想定编辑 scenario_btn.onClick.AddListener(() => diff --git 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a/Assets/Zion/Scripts/Adam/DragController.cs +++ b/Assets/Zion/Scripts/Adam/DragController.cs @@ -38,6 +38,8 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler, { if (isDragWRJ) { + model.GetComponent().isStartRehearsing = GlobalFlag.isStartRehearsing; + //for (int i = 0; i < huoPaoCtrls.Length; i++) //{ // huoPaoCtrls[i].wrjs.Add(model); diff --git a/Assets/Zion/Scripts/Adam/GameManager.cs b/Assets/Zion/Scripts/Adam/GameManager.cs index 54eacb57..b1a3d6aa 100644 --- a/Assets/Zion/Scripts/Adam/GameManager.cs +++ b/Assets/Zion/Scripts/Adam/GameManager.cs @@ -19,9 +19,24 @@ public class GameManager : MonoBehaviour public GameObject wrjDrag; public GameObject ldDrag; public GameObject hpDrag; + public GameObject Teacher; + public GameObject student; // Start is called before the first frame update private void Awake() { + if (GlobalFlag.currentUser.role_code == "03") + { + Teacher.gameObject.SetActive(true); + student.gameObject.SetActive(false); + } + if (GlobalFlag.currentUser.role_code == "04") + { + Teacher.gameObject.SetActive(false); + student.gameObject.SetActive(true); + } + + + SyncCreateRoom.getroomusersRequset += OnGetRoomUsers; SyncCreateRoom.send2roomRequset += OnOtherPlayerOnline; SyncPlayerTransform spt = Instantiate(playerTransformPrefab); @@ -29,6 +44,7 @@ public class GameManager : MonoBehaviour spt.gameObject.transform.position = spawnPos.position; spt.gameObject.transform.eulerAngles = spawnPos.eulerAngles; spt.SetPlayerInfo(ulong.Parse(GlobalFlag.currentUser.user_id), GlobalFlag.currentUser.login_name, ulong.Parse(GlobalFlag.roomID), true); + ToolsBootstrap.Instance.SetCameraInfo(spt); //0 red 1 blue if (UIBootstrap.Instance.GetRoleByIDPracticeId(GlobalFlag.practiceSeatId) == "0") { @@ -80,8 +96,30 @@ public class GameManager : MonoBehaviour spt.SetPlayerInfo(ulong.Parse(data[1]), data[2], ulong.Parse(data[3]), false); } break; + case "StartDeduction": + GlobalFlag.isStartRehearsing = true; + for (int i = 0; i < UnmannedAerialVehicleManage.unmannedAerialVehicleManages.Count; i++) + { + UnmannedAerialVehicleManage.unmannedAerialVehicleManages[i].isStartRehearsing = true; + } + break; + case "Stop": + GlobalFlag.isStartRehearsing = false; + for (int i = 0; i < UnmannedAerialVehicleManage.unmannedAerialVehicleManages.Count; i++) + { + UnmannedAerialVehicleManage.unmannedAerialVehicleManages[i].isStartRehearsing = false; + } + break; + case "EndDeduction": + GlobalFlag.isStartRehearsing = false; + for (int i = 0; i < UnmannedAerialVehicleManage.unmannedAerialVehicleManages.Count; i++) + { + UnmannedAerialVehicleManage.unmannedAerialVehicleManages[i].isStartRehearsing = false; + } + break; case "offline": break; + } } @@ -104,7 +142,7 @@ public class GameManager : MonoBehaviour userIds.Add(ulong.Parse(userInfo[0])); } } - string msg = $"send2room online,{ulong.Parse(GlobalFlag.currentUser.user_id)},{ GlobalFlag.currentUser.login_name},{ulong.Parse(GlobalFlag.roomID)}"; + string msg = $"send2room online,{ulong.Parse(GlobalFlag.currentUser.user_id)},{GlobalFlag.currentUser.login_name},{ulong.Parse(GlobalFlag.roomID)}"; _ = SyncCreateRoom.SendMessageAsync(msg); } @@ -129,7 +167,7 @@ public class GameManager : MonoBehaviour { string info = UIBootstrap.Instance.currentSceneInfo.data.DeviceContent; Debug.Log(info); - if (info.Length > 0 &&!string .IsNullOrWhiteSpace(info)) + if (info.Length > 0 && !string.IsNullOrWhiteSpace(info)) { modelsInfo = Jsonanalyze.FromJson>(info); for (int i = 0; i < modelsInfo.Count; i++) diff --git a/Assets/Zion/Scripts/Adam/ToolsBootstrap.cs b/Assets/Zion/Scripts/Adam/ToolsBootstrap.cs index da18a3ba..e159f00b 100644 --- a/Assets/Zion/Scripts/Adam/ToolsBootstrap.cs +++ b/Assets/Zion/Scripts/Adam/ToolsBootstrap.cs @@ -1,11 +1,12 @@ -using Assets.Zion.Scripts.Adam; +using AdamSync; +using Assets.Zion.Scripts.Adam; using System.Collections; using System.Collections.Generic; using Umawerse.FiniteStateMachines; using UnityEngine; using UnityTemplateProjects; -public class ToolsBootstrap : MonoBehaviour +public class ToolsBootstrap : MonoSingleton { private FiniteStateMachine _fsm; public GameObject circlePointPrefab; @@ -39,6 +40,12 @@ public class ToolsBootstrap : MonoBehaviour } + public void SetCameraInfo(SyncPlayerTransform syncPlayer) + { + mCamera = syncPlayer.GetComponent(); + simpleCameraController = syncPlayer.GetComponent(); + } + /// /// 1-3D 2-2D /// @@ -56,6 +63,7 @@ public class ToolsBootstrap : MonoBehaviour mCamera.orthographic = false; simpleCameraController.enabled = true; Switch2DModel(false); + UnmannedAerialVehicleUI.Instance.GetRouteSettings(false); } else if (state == 2) { diff --git a/Assets/Zion/Scripts/Adam/Utility/GlobalFlag.cs b/Assets/Zion/Scripts/Adam/Utility/GlobalFlag.cs index 9de403ef..65ee427a 100644 --- a/Assets/Zion/Scripts/Adam/Utility/GlobalFlag.cs +++ b/Assets/Zion/Scripts/Adam/Utility/GlobalFlag.cs @@ -8,4 +8,8 @@ public class GlobalFlag public static string roomID; public static string practiceId; public static string practiceSeatId; + /// + ///是否正在预演 + /// + public static bool isStartRehearsing; } diff --git a/Assets/Zion/Scripts/Adam/WRJController.cs b/Assets/Zion/Scripts/Adam/WRJController.cs index 889a3610..0f74f7ca 100644 --- a/Assets/Zion/Scripts/Adam/WRJController.cs +++ b/Assets/Zion/Scripts/Adam/WRJController.cs @@ -7,8 +7,8 @@ public class WRJController : MonoBehaviour public List wayPoints = new List(); public int index1 = 0; public float speed; - public HuoPaoController[] huoPaoControllerList; - public List attackTarget = new List(); + //public HuoPaoController[] huoPaoControllerList; + //public List attackTarget = new List(); public bool isMove = false; public float dis; public float limitDis; @@ -61,8 +61,8 @@ public class WRJController : MonoBehaviour public void SetAttackTarget(HuoPaoController target) { - if (!attackTarget.Contains(target)) - attackTarget.Add(target); + //if (!attackTarget.Contains(target)) + // attackTarget.Add(target); } @@ -89,47 +89,47 @@ public class WRJController : MonoBehaviour if (fireCount <= 0) return; if (isAuto) { - if (currentHuoPaoIndex >= huoPaoControllerList.Length - 1) - { - CancelInvoke("OnFire"); - return; - } + //if (currentHuoPaoIndex >= huoPaoControllerList.Length - 1) + //{ + // CancelInvoke("OnFire"); + // return; + //} - if (huoPaoControllerList[currentHuoPaoIndex] == null) - { - currentHuoPaoIndex++; - } + //if (huoPaoControllerList[currentHuoPaoIndex] == null) + //{ + // currentHuoPaoIndex++; + //} - if (firePos != null) - { - firePos.LookAt(huoPaoControllerList[currentHuoPaoIndex].transform.position); - GameObject fire = Instantiate(firePrefab); - fire.transform.eulerAngles = firePos.eulerAngles; - fire.transform.position = firePos.position; - fire.GetComponent().SetBoolIsMove(); - } + //if (firePos != null) + //{ + // firePos.LookAt(huoPaoControllerList[currentHuoPaoIndex].transform.position); + // GameObject fire = Instantiate(firePrefab); + // fire.transform.eulerAngles = firePos.eulerAngles; + // fire.transform.position = firePos.position; + // fire.GetComponent().SetBoolIsMove(); + //} } else { - if (currentHuoPaoIndex >= attackTarget.Count - 1) - { - CancelInvoke("OnFire"); - return; - } + //if (currentHuoPaoIndex >= attackTarget.Count - 1) + //{ + // CancelInvoke("OnFire"); + // return; + //} - if (attackTarget[currentHuoPaoIndex] == null) - { - currentHuoPaoIndex++; - } + //if (attackTarget[currentHuoPaoIndex] == null) + //{ + // currentHuoPaoIndex++; + //} - if (firePos != null) - { - firePos.LookAt(attackTarget[currentHuoPaoIndex].transform.position); - GameObject fire = Instantiate(firePrefab); - fire.transform.eulerAngles = firePos.eulerAngles; - fire.transform.position = firePos.position; - fire.GetComponent().SetBoolIsMove(); - } + //if (firePos != null) + //{ + // firePos.LookAt(attackTarget[currentHuoPaoIndex].transform.position); + // GameObject fire = Instantiate(firePrefab); + // fire.transform.eulerAngles = firePos.eulerAngles; + // fire.transform.position = firePos.position; + // fire.GetComponent().SetBoolIsMove(); + //} } fireCount--; } diff --git a/Assets/Zion/Scripts/Adam/WRJManager.cs b/Assets/Zion/Scripts/Adam/WRJManager.cs index cd3d12d9..4ee3be15 100644 --- a/Assets/Zion/Scripts/Adam/WRJManager.cs +++ b/Assets/Zion/Scripts/Adam/WRJManager.cs @@ -25,15 +25,18 @@ namespace Assets.Zion.Scripts.Adam { Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); RaycastHit hitInfo; - if (Physics.Raycast(ray, out hitInfo, 1000, 1 << 9)) + if (Physics.Raycast(ray, out hitInfo, 1000)) { - Debug.Log("daadad"); - currentWRJ = hitInfo.collider.GetComponent(); - if (!wRJControllers.Contains(currentWRJ)) - wRJControllers.Add(currentWRJ); - wrjMenuSetPanel.gameObject.SetActive(true); - Vector3 posItem = GetScreenPosition(hitInfo.collider.gameObject); - wrjMenuSetPanel.anchoredPosition = new Vector3(posItem.x + 100f, posItem.y, posItem.z); + if (hitInfo.collider.tag == "WRJ") + { + Debug.Log("daadad"); + currentWRJ = hitInfo.collider.GetComponent(); + if (!wRJControllers.Contains(currentWRJ)) + wRJControllers.Add(currentWRJ); + wrjMenuSetPanel.gameObject.SetActive(true); + Vector3 posItem = GetScreenPosition(hitInfo.collider.gameObject); + wrjMenuSetPanel.anchoredPosition = new Vector3(posItem.x + 100f, posItem.y, posItem.z); + } } else { diff --git a/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs b/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs index 24144497..0787d440 100644 --- a/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs +++ b/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicleManage.cs @@ -8,15 +8,17 @@ using UnityEngine; /// public class UnmannedAerialVehicleManage : MonoBehaviour { - - /// - /// 状态 - /// - public Pattern pattern = Pattern.待机; + + public static List unmannedAerialVehicleManages = new List(); /// /// 是否正在预演 /// public bool isStartRehearsing = false; + /// + /// 状态 + /// + public Pattern pattern = Pattern.待机; + /// /// 测试用 @@ -88,10 +90,11 @@ public class UnmannedAerialVehicleManage : MonoBehaviour // Start is called before the first frame update void Start() { + unmannedAerialVehicleManages.Add(this); //Weaponitem weaponitem; //weaponitem = Newtonsoft.Json.JsonConvert.DeserializeObject(msg); //weaponitems.Add(weaponitem); - weaponitemones= Newtonsoft.Json.JsonConvert.DeserializeObject(msg); + weaponitemones = Newtonsoft.Json.JsonConvert.DeserializeObject(msg); FillInTheData(weaponitemones);//测试写入 Formation(1);//默认阵型 } @@ -99,9 +102,17 @@ public class UnmannedAerialVehicleManage : MonoBehaviour // Update is called once per frame void Update() { - if (Input.GetKeyDown(KeyCode.V)) + if (Input.GetMouseButtonDown(1)) { - + Ray ray = Camera.main.ScreenPointToRay(Input.mousePosition); + RaycastHit hitInfo; + if (Physics.Raycast(ray, out hitInfo, 1000)) + { + if (hitInfo.collider.tag == "WRJ") + { + UnmannedAerialVehicleUI.Instance.unmannedAerialVehicleManage = transform.GetComponent(); + } + } } } diff --git a/UniTask.Addressables.csproj b/UniTask.Addressables.csproj index dd55293d..4853acda 100644 --- a/UniTask.Addressables.csproj +++ b/UniTask.Addressables.csproj @@ -2,7 +2,7 @@ latest - E:\Unity\2019.4.9f1\Unity\Editor\Data\Tools\RoslynScripts + D:\un\Unity\Editor\Data\Tools\RoslynScripts unity_csc.bat @@ -24,7 +24,7 @@ full false Temp\bin\Debug\ - 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+ DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER 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a/UniTask.Editor.csproj b/UniTask.Editor.csproj index 9b8dd1e6..f9b0aac0 100644 --- a/UniTask.Editor.csproj +++ b/UniTask.Editor.csproj @@ -2,7 +2,7 @@ latest - E:\Unity\2019.4.9f1\Unity\Editor\Data\Tools\RoslynScripts + D:\un\Unity\Editor\Data\Tools\RoslynScripts unity_csc.bat @@ -24,7 +24,7 @@ full false Temp\bin\Debug\ - DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER + DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER prompt 4 0169 @@ -48,10 +48,10 @@ - E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll + D:\un\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll - E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEditor.dll + D:\un\Unity\Editor\Data\Managed/UnityEditor.dll @@ -60,607 +60,607 @@ - E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll + D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll - E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll + D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll - E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll + D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll - E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll + D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll - 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E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll + D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll - E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll + D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll - E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll + D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll - E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll + D:/un/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll - E:/Unity/2019.4.9f1/Unity/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll + 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E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.UI.dll - E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll + E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll - E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.TestRunner.dll + E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEditor.TestRunner.dll - E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.TestRunner.dll + E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.TestRunner.dll diff --git a/UniTask.Linq.csproj b/UniTask.Linq.csproj index 2cc5864b..7319e3a7 100644 --- a/UniTask.Linq.csproj +++ b/UniTask.Linq.csproj @@ -2,7 +2,7 @@ latest - E:\Unity\2019.4.9f1\Unity\Editor\Data\Tools\RoslynScripts + D:\un\Unity\Editor\Data\Tools\RoslynScripts unity_csc.bat @@ -24,7 +24,7 @@ full false Temp\bin\Debug\ - DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER + DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER prompt 4 0169 @@ -48,10 +48,10 @@ - E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll + D:\un\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll - E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEditor.dll + D:\un\Unity\Editor\Data\Managed/UnityEditor.dll @@ -129,589 +129,589 @@ - E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll + D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll - E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll + D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll - E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll + D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll - E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll + D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll - 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a/UniTask.TextMeshPro.csproj b/UniTask.TextMeshPro.csproj index 18d69bd7..2d7a409f 100644 --- a/UniTask.TextMeshPro.csproj +++ b/UniTask.TextMeshPro.csproj @@ -2,7 +2,7 @@ latest - E:\Unity\2019.4.9f1\Unity\Editor\Data\Tools\RoslynScripts + D:\un\Unity\Editor\Data\Tools\RoslynScripts unity_csc.bat @@ -24,7 +24,7 @@ full false Temp\bin\Debug\ - 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E:/UnityProjects/LGZN/Unity2019.4.9/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll + E:/gocheng/New/NewN_UAVPlane/Library/ScriptAssemblies/UnityEngine.UI.dll diff --git a/UniTask.csproj b/UniTask.csproj index 4d857d09..1351f4f3 100644 --- a/UniTask.csproj +++ b/UniTask.csproj @@ -2,7 +2,7 @@ latest - E:\Unity\2019.4.9f1\Unity\Editor\Data\Tools\RoslynScripts + D:\un\Unity\Editor\Data\Tools\RoslynScripts unity_csc.bat @@ -24,7 +24,7 @@ full false Temp\bin\Debug\ - DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;UNITASK_ASSETBUNDLE_SUPPORT;UNITASK_PHYSICS_SUPPORT;UNITASK_PHYSICS2D_SUPPORT;UNITASK_PARTICLESYSTEM_SUPPORT;UNITASK_UGUI_SUPPORT;UNITASK_WEBREQUEST_SUPPORT;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER + DEBUG;TRACE;UNITY_2019_4_9;UNITY_2019_4;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;UNITY_PRO_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;UNITASK_ASSETBUNDLE_SUPPORT;UNITASK_PHYSICS_SUPPORT;UNITASK_PHYSICS2D_SUPPORT;UNITASK_PARTICLESYSTEM_SUPPORT;UNITASK_UGUI_SUPPORT;UNITASK_WEBREQUEST_SUPPORT;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER prompt 4 0169 @@ -48,10 +48,10 @@ - E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll + D:\un\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.dll - E:\Unity\2019.4.9f1\Unity\Editor\Data\Managed/UnityEditor.dll + D:\un\Unity\Editor\Data\Managed/UnityEditor.dll @@ -129,589 +129,589 @@ - E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll + D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.dll - E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll + D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll - E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll + D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll - E:/Unity/2019.4.9f1/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll + D:/un/Unity/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll - 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