diff --git a/Assets/GameAssets/Prefebs/Models/moder/无人机List.prefab b/Assets/GameAssets/Prefebs/Models/moder/无人机List.prefab
index 72fd62f3..a01e1749 100644
--- a/Assets/GameAssets/Prefebs/Models/moder/无人机List.prefab
+++ b/Assets/GameAssets/Prefebs/Models/moder/无人机List.prefab
@@ -23049,7 +23049,7 @@ PrefabInstance:
     - target: {fileID: 5698306997877693391, guid: 91b685a7f0a6f7643b8ae61842f883de,
         type: 3}
       propertyPath: m_LocalPosition.y
-      value: 0
+      value: 300
       objectReference: {fileID: 0}
     - target: {fileID: 5698306997877693391, guid: 91b685a7f0a6f7643b8ae61842f883de,
         type: 3}
@@ -23099,7 +23099,7 @@ PrefabInstance:
     - target: {fileID: 5698306997877693391, guid: 91b685a7f0a6f7643b8ae61842f883de,
         type: 3}
       propertyPath: m_LocalScale.x
-      value: 10
+      value: 1
       objectReference: {fileID: 0}
     - target: {fileID: 5698306997877693391, guid: 91b685a7f0a6f7643b8ae61842f883de,
         type: 3}
@@ -23109,7 +23109,7 @@ PrefabInstance:
     - target: {fileID: 5698306997877693391, guid: 91b685a7f0a6f7643b8ae61842f883de,
         type: 3}
       propertyPath: m_LocalScale.z
-      value: 10
+      value: 1
       objectReference: {fileID: 0}
     - target: {fileID: 8500934962979638684, guid: 91b685a7f0a6f7643b8ae61842f883de,
         type: 3}
diff --git a/Assets/Zion/Scripts/Adam/GameManager.cs b/Assets/Zion/Scripts/Adam/GameManager.cs
index 88e6d216..d775bac7 100644
--- a/Assets/Zion/Scripts/Adam/GameManager.cs
+++ b/Assets/Zion/Scripts/Adam/GameManager.cs
@@ -34,7 +34,6 @@ public class GameManager : MonoSingleton<GameManager>
         SyncCreateRoom.getroomusersRequset += OnGetRoomUsers;
         SyncCreateRoom.send2roomRequset += OnRoomInfo;
         SyncPlayerTransform spt = Instantiate(playerTransformPrefab);
-        spt.GetComponent<Camera>().cullingMask = ~(1 << 15);
         spt.SetPlayerInfo(ulong.Parse(GlobalFlag.currentUser.user_id), GlobalFlag.currentUser.login_name, ulong.Parse(GlobalFlag.roomID), true);
         currentSpt = spt;
         ToolsBootstrap.Instance.SetCameraInfo(spt);
@@ -205,7 +204,7 @@ public class GameManager : MonoSingleton<GameManager>
                 if (!userIds.Contains(userId))
                 {
                     SyncPlayerTransform spt = Instantiate(playerTransformPrefab);
-                    //spt.GetComponent<Camera>().cullingMask = 0 << 15;
+                    spt.GetComponent<Camera>().cullingMask = ~(1 << 15);
                     //0 red  1 blue
                     if (UIBootstrap.Instance.GetRoleByIDPracticeId(GlobalFlag.practiceSeatId) == "0")
                     {
@@ -367,6 +366,7 @@ public class GameManager : MonoSingleton<GameManager>
                 if (!userIds.Contains(ulong.Parse(userInfo[0])))
                 {
                     SyncPlayerTransform spt = Instantiate(playerTransformPrefab);
+                    spt.GetComponent<Camera>().cullingMask = ~(1 << 15);
                     //0 red  1 blue
                     if (UIBootstrap.Instance.GetRoleByIDPracticeId(GlobalFlag.practiceSeatId) == "0")
                     {