This commit is contained in:
parent
442758cd05
commit
7ddc2b9250
|
@ -646,8 +646,19 @@ MonoBehaviour:
|
|||
m_Group: {fileID: 392926585191601229}
|
||||
onValueChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_IsOn: 1
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 0}
|
||||
m_MethodName: SetSnowValue
|
||||
m_Mode: 4
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_IsOn: 0
|
||||
--- !u!114 &516132761
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -896,7 +907,18 @@ MonoBehaviour:
|
|||
m_Group: {fileID: 3904899231770324564}
|
||||
onValueChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 0}
|
||||
m_MethodName: SetRainValue
|
||||
m_Mode: 4
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0.5
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_IsOn: 0
|
||||
--- !u!1 &784847396
|
||||
GameObject:
|
||||
|
@ -981,7 +1003,18 @@ MonoBehaviour:
|
|||
m_Group: {fileID: 392926585191601229}
|
||||
onValueChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 0}
|
||||
m_MethodName: SetSnowValue
|
||||
m_Mode: 4
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 1
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_IsOn: 0
|
||||
--- !u!1 &884895648
|
||||
GameObject:
|
||||
|
@ -1630,8 +1663,19 @@ MonoBehaviour:
|
|||
m_Group: {fileID: 3904899231770324564}
|
||||
onValueChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_IsOn: 1
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 0}
|
||||
m_MethodName: SetRainValue
|
||||
m_Mode: 4
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_IsOn: 0
|
||||
--- !u!1 &1232361183
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -2243,7 +2287,18 @@ MonoBehaviour:
|
|||
m_Group: {fileID: 3904899231770324564}
|
||||
onValueChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 0}
|
||||
m_MethodName: SetRainValue
|
||||
m_Mode: 4
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0.75
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_IsOn: 0
|
||||
--- !u!1 &1563486065
|
||||
GameObject:
|
||||
|
@ -2559,7 +2614,18 @@ MonoBehaviour:
|
|||
m_Group: {fileID: 392926585191601229}
|
||||
onValueChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 0}
|
||||
m_MethodName: SetSnowValue
|
||||
m_Mode: 4
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0.75
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_IsOn: 0
|
||||
--- !u!1 &1620103598
|
||||
GameObject:
|
||||
|
@ -3348,7 +3414,18 @@ MonoBehaviour:
|
|||
m_Group: {fileID: 3904899231770324564}
|
||||
onValueChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 0}
|
||||
m_MethodName: SetRainValue
|
||||
m_Mode: 4
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 1
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_IsOn: 0
|
||||
--- !u!1 &1822219569
|
||||
GameObject:
|
||||
|
@ -3507,7 +3584,18 @@ MonoBehaviour:
|
|||
m_Group: {fileID: 3904899231770324564}
|
||||
onValueChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 0}
|
||||
m_MethodName: SetRainValue
|
||||
m_Mode: 4
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0.25
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_IsOn: 0
|
||||
--- !u!1 &1889660908
|
||||
GameObject:
|
||||
|
@ -3822,7 +3910,18 @@ MonoBehaviour:
|
|||
m_Group: {fileID: 392926585191601229}
|
||||
onValueChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 0}
|
||||
m_MethodName: SetSnowValue
|
||||
m_Mode: 4
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0.25
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_IsOn: 0
|
||||
--- !u!1 &1995583455
|
||||
GameObject:
|
||||
|
@ -3943,7 +4042,18 @@ MonoBehaviour:
|
|||
m_Group: {fileID: 392926585191601229}
|
||||
onValueChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 0}
|
||||
m_MethodName: SetSnowValue
|
||||
m_Mode: 4
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0.5
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_IsOn: 0
|
||||
--- !u!1 &2051084661
|
||||
GameObject:
|
||||
|
@ -5878,7 +5988,7 @@ GameObject:
|
|||
- component: {fileID: 767881267317266102}
|
||||
- component: {fileID: 767881267317266097}
|
||||
m_Layer: 5
|
||||
m_Name: Dropdown
|
||||
m_Name: Dropdown1
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
@ -6014,7 +6124,18 @@ MonoBehaviour:
|
|||
m_Image: {fileID: 21300000, guid: ab029b3f9356df54eb7dfe16e97c79ea, type: 3}
|
||||
m_OnValueChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 0}
|
||||
m_MethodName: SetWindValue
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_AlphaFadeSpeed: 0.15
|
||||
--- !u!1 &767881267389155881
|
||||
GameObject:
|
||||
|
|
|
@ -143,7 +143,7 @@ public class Microwaveweapon : MonoBehaviour
|
|||
if (miceopos!=null&&ismicow)
|
||||
{
|
||||
Launchattack();
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -81,6 +81,7 @@ public class Scenariopage : MonoBehaviour
|
|||
public Image contingency_list_panl;//想定列表面板
|
||||
public Button off_btnn5;//关闭按钮
|
||||
public Button queren_btnn3;//确认按钮
|
||||
public bool ispbaocun = false;//保存按钮开关
|
||||
//private string url = Url_Action;//想定Wbe接口
|
||||
//public List<Text> textlist = new List<Text>();
|
||||
[SerializeField]
|
||||
|
@ -304,7 +305,7 @@ public class Scenariopage : MonoBehaviour
|
|||
public string pingpu2;
|
||||
public Text Text222;//显示批量处理个数文本
|
||||
public Text text333;//探测帧率
|
||||
public List<Toggle> toggleprobes=new List<Toggle>();
|
||||
public List<Toggle> toggleprobes = new List<Toggle>();
|
||||
public string pingpu3;
|
||||
public Slider Slider_Successful1;//探测成功率
|
||||
public string pingpu4;
|
||||
|
@ -399,11 +400,12 @@ public class Scenariopage : MonoBehaviour
|
|||
Microwaveweapon();//微波武器的页面按钮
|
||||
Wirelessdian();//初始化无线电对应的频率
|
||||
Toggprobe();//初始化频谱探测的干扰
|
||||
SetWindValue();//风速传值
|
||||
}
|
||||
|
||||
private void Toggprobe()
|
||||
{
|
||||
if (toggleprobes.Count >0)
|
||||
if (toggleprobes.Count > 0)
|
||||
{
|
||||
for (int i = 0; i < toggleprobes.Count; i++)
|
||||
{
|
||||
|
@ -412,7 +414,7 @@ public class Scenariopage : MonoBehaviour
|
|||
{
|
||||
if (ison)
|
||||
{
|
||||
pingpu3 += index + ",";
|
||||
pingpu3 += index + ",";
|
||||
Debug.Log(pingpu3);
|
||||
}
|
||||
else
|
||||
|
@ -553,11 +555,7 @@ public class Scenariopage : MonoBehaviour
|
|||
Slider_Successful1.value = 0;
|
||||
Slider_respond.value = 0;
|
||||
Slider_precision.value = 0;
|
||||
Slider_minimum1.value = 0;
|
||||
//for (int i = 0; i < frequencysliderlist.Count; i++)
|
||||
//{
|
||||
// frequencysliderlist[i].value = 0;
|
||||
//}
|
||||
Slider_minimum1.value = 0;
|
||||
}
|
||||
spectrum_detection_panl.gameObject.SetActive(true);
|
||||
});
|
||||
|
@ -582,7 +580,7 @@ public class Scenariopage : MonoBehaviour
|
|||
private void Spectrummodification()
|
||||
{
|
||||
List<Aircraft> aircrafts = new List<Aircraft>();
|
||||
if (frequencysliderlist.Count>0)
|
||||
if (frequencysliderlist.Count > 0)
|
||||
{
|
||||
frequencysliderlist.Clear();
|
||||
}
|
||||
|
@ -646,7 +644,7 @@ public class Scenariopage : MonoBehaviour
|
|||
Slider_probe1.value = float.Parse(frequencysliderlist[0]);
|
||||
Slider_batch.value = float.Parse(frequencysliderlist[1]);
|
||||
string[] str1 = frequencysliderlist[2].Split(',');
|
||||
if (str1.Length>0)
|
||||
if (str1.Length > 0)
|
||||
{
|
||||
for (int i = 0; i < str1.Length; i++)
|
||||
{
|
||||
|
@ -790,6 +788,7 @@ public class Scenariopage : MonoBehaviour
|
|||
}
|
||||
else
|
||||
{
|
||||
|
||||
toggle1.isOn = false;
|
||||
toggle2.isOn = false;
|
||||
toggle3.isOn = false;
|
||||
|
@ -813,6 +812,7 @@ public class Scenariopage : MonoBehaviour
|
|||
Toggle7.isOn = false;
|
||||
toggle1.isOn = true;
|
||||
toggle8.isOn = true;
|
||||
|
||||
}
|
||||
argument_panl.gameObject.SetActive(true);
|
||||
});
|
||||
|
@ -1485,9 +1485,26 @@ public class Scenariopage : MonoBehaviour
|
|||
});
|
||||
queren_btnn3.onClick.AddListener(() =>
|
||||
{
|
||||
|
||||
ispbaocun = true;
|
||||
contingency_list_panl.gameObject.SetActive(false);
|
||||
Scenariofile_panl.gameObject.SetActive(true);
|
||||
//点击确认按钮清除模型链表的路径和位置
|
||||
if (DragManager.Instance.deviceimages1.Count > 0)
|
||||
{
|
||||
DragManager.Instance.deviceimages1.Clear();
|
||||
}
|
||||
//清除场景中的模型链表
|
||||
if (DragManager.Instance.devices.Count > 0)
|
||||
{
|
||||
for (int i = 0; i < DragManager.Instance.devices.Count; i++)
|
||||
{
|
||||
if (DragManager.Instance.devices[i])
|
||||
{
|
||||
Destroy(DragManager.Instance.devices[i].gameObject);
|
||||
}
|
||||
}
|
||||
DragManager.Instance.devices.Clear();
|
||||
}
|
||||
StartCoroutine(Post1(Url_Action, (bol, str) =>
|
||||
{
|
||||
Acquire(bol, str);
|
||||
|
@ -1505,7 +1522,7 @@ public class Scenariopage : MonoBehaviour
|
|||
{
|
||||
if (Id == (scen.data[i].Id))
|
||||
{
|
||||
if (scen.data[i].EnvRain == "")
|
||||
if (scen.data[i].EnvRain == "" || scen.data[i].EnvRain == "")
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
@ -1630,8 +1647,8 @@ public class Scenariopage : MonoBehaviour
|
|||
|
||||
|
||||
Foggy_slider.value = float.Parse(scen.data[i].EnvWu);
|
||||
SetWindValue();//风速传值
|
||||
|
||||
|
||||
var ss = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Modelequipment>>(scen.data[i].DeviceContent);
|
||||
ss.ForEach((item) =>
|
||||
{
|
||||
|
@ -1658,7 +1675,7 @@ public class Scenariopage : MonoBehaviour
|
|||
tenkokuModule.weather_OvercastAmt = Mathf.Lerp(0.0f, 1.0f, 1 - Slider.value / 10);
|
||||
tenkokuModule.weather_humidity = Mathf.Lerp(0.0f, 1.0f, 1 - Foggy_slider.value / 100);
|
||||
SetWindDirection();
|
||||
SetWindValue();
|
||||
//SetWindValue();
|
||||
|
||||
shi_text.text = shijian.value.ToString("0") + "分钟";
|
||||
xusshi_text.text = xuslider.value.ToString("f1") + "m/s";
|
||||
|
@ -1688,7 +1705,7 @@ public class Scenariopage : MonoBehaviour
|
|||
|
||||
private void Spectrumweapon()
|
||||
{
|
||||
pingpu1= Slider_probe1.value.ToString("0");
|
||||
pingpu1 = Slider_probe1.value.ToString("0");
|
||||
pingpu2 = Slider_batch.value.ToString("0");
|
||||
pingpu4 = Slider_Successful1.value.ToString("0");
|
||||
pingpu5 = Slider_respond.value.ToString("0");
|
||||
|
@ -1729,9 +1746,9 @@ public class Scenariopage : MonoBehaviour
|
|||
distance_text.text = Slider_distance.value.ToString("0") + "km";
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
private void Radar()
|
||||
{
|
||||
turntable_text.text = Slider_turntable.value.ToString("0") + "s/圈";
|
||||
|
@ -2107,46 +2124,51 @@ public class Scenariopage : MonoBehaviour
|
|||
//想定文件下的保存按钮
|
||||
save_btn.onClick.AddListener(() =>
|
||||
{
|
||||
if (DragManager.Instance.deviceimages1.Count > 0)
|
||||
if (ispbaocun == true)
|
||||
{
|
||||
DragManager.Instance.deviceimages1.Clear();
|
||||
}
|
||||
if (DragManager.Instance.devices.Count > 0)//判断场景的模型是否为空
|
||||
{
|
||||
for (int i = 0; i < DragManager.Instance.devices.Count; i++)
|
||||
ispbaocun = false;
|
||||
if (DragManager.Instance.deviceimages1.Count > 0)
|
||||
{
|
||||
DragManager.Instance.deviceimages1.Clear();
|
||||
}
|
||||
if (DragManager.Instance.devices.Count > 0)//判断场景的模型是否为空
|
||||
{
|
||||
for (int i = 0; i < DragManager.Instance.devices.Count; i++)
|
||||
{
|
||||
|
||||
if (DragManager.Instance.devices[i] != null)//如果链表有模型就进入
|
||||
{
|
||||
DragManager.Instance.devices[i].GetComponent<Modeldata>().SetPos();//初始化获取模型对应位置的值
|
||||
DragManager.Instance.Addobj1(DragManager.Instance.devices[i]);//就把对应的模型加到链表类里面
|
||||
if (DragManager.Instance.devices[i] != null)//如果链表有模型就进入
|
||||
{
|
||||
DragManager.Instance.devices[i].GetComponent<Modeldata>().SetPos();//初始化获取模型对应位置的值
|
||||
DragManager.Instance.Addobj1(DragManager.Instance.devices[i]);//就把对应的模型加到链表类里面
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (Id.Length > 0)
|
||||
{
|
||||
Passbyvalue();//把场景中天气插件的值传给接口
|
||||
}
|
||||
if (DragManager.Instance.devices.Count > 0)//判断模型列表个数是否大于零
|
||||
{
|
||||
for (int i = 0; i < DragManager.Instance.devices.Count; i++)
|
||||
if (Id.Length > 0)
|
||||
{
|
||||
if (DragManager.Instance.devices[i] != null)//如果链表里有一个物体就进去
|
||||
{
|
||||
Destroy(DragManager.Instance.devices[i].gameObject);//删除链表有的物体
|
||||
Debug.Log("清空链表");
|
||||
}
|
||||
Passbyvalue();//把场景中天气插件的值传给接口
|
||||
}
|
||||
DragManager.Instance.devices.Clear();//清空链表
|
||||
}
|
||||
if (DragManager.Instance.modellist.Count > 0)
|
||||
{
|
||||
DragManager.Instance.modellist.Clear();//清空模型链表的名字
|
||||
}
|
||||
//Modelitem();//把模型路径和对应的位置值传给接口
|
||||
if (Id.Length > 1)
|
||||
{
|
||||
View();//添加想定的设备接口
|
||||
if (DragManager.Instance.devices.Count > 0)//判断模型列表个数是否大于零
|
||||
{
|
||||
for (int i = 0; i < DragManager.Instance.devices.Count; i++)
|
||||
{
|
||||
if (DragManager.Instance.devices[i] != null)//如果链表里有一个物体就进去
|
||||
{
|
||||
Destroy(DragManager.Instance.devices[i].gameObject);//删除链表有的物体
|
||||
Debug.Log("清空链表");
|
||||
}
|
||||
}
|
||||
DragManager.Instance.devices.Clear();//清空链表
|
||||
}
|
||||
if (DragManager.Instance.modellist.Count > 0)
|
||||
{
|
||||
DragManager.Instance.modellist.Clear();//清空模型链表的名字
|
||||
}
|
||||
//Modelitem();//把模型路径和对应的位置值传给接口
|
||||
if (Id.Length > 1)
|
||||
{
|
||||
View();//添加想定的设备接口
|
||||
}
|
||||
|
||||
}
|
||||
ScrollView_unpack.gameObject.SetActive(false);
|
||||
});
|
||||
|
@ -2309,7 +2331,7 @@ public class Scenariopage : MonoBehaviour
|
|||
private void Spectrumequipmentweapon()
|
||||
{
|
||||
List<Aircraft> aircrafts = new List<Aircraft>();
|
||||
if (frequencysliderlist.Count>0)
|
||||
if (frequencysliderlist.Count > 0)
|
||||
{
|
||||
frequencysliderlist.Clear();
|
||||
}
|
||||
|
@ -2559,7 +2581,7 @@ public class Scenariopage : MonoBehaviour
|
|||
{
|
||||
if (bol)
|
||||
{
|
||||
Debug.Log(str);
|
||||
|
||||
scen = JsonMapper.ToObject<Editinformation>(str);//解析最外层的想定名称json文件
|
||||
for (int i = 0; i < scen.data.Count; i++)
|
||||
{
|
||||
|
@ -2801,6 +2823,7 @@ public class Scenariopage : MonoBehaviour
|
|||
|
||||
private void Huanjin()
|
||||
{
|
||||
//环境确认按钮
|
||||
huanjin_btn.onClick.AddListener(() =>
|
||||
{
|
||||
if (year_text.text.Length >= 1 || auto_text.text.Length >= 1)
|
||||
|
@ -2816,7 +2839,7 @@ public class Scenariopage : MonoBehaviour
|
|||
}
|
||||
Rain(tenkokuModule.weather_RainAmt);
|
||||
Snow(tenkokuModule.weather_SnowAmt.ToString());
|
||||
WindAmt(tenkokuModule.weather_WindAmt.ToString("f1"));
|
||||
WindAmt(tenkokuModule.weather_WindAmt.ToString());
|
||||
WindDir(tenkokuModule.weather_WindDir);
|
||||
//Debug.LogError(tenkokuModule.weather_WindAmt);
|
||||
//tmie = year_text.text + " " + month_text.text + " " + day_text.text + " " + when_text.text;
|
||||
|
@ -2985,10 +3008,10 @@ public class Scenariopage : MonoBehaviour
|
|||
windamt = "0.9";
|
||||
break;
|
||||
case "1":
|
||||
windamt = "1.0";
|
||||
windamt = "1";
|
||||
break;
|
||||
}
|
||||
|
||||
Debug.LogError(windamt);
|
||||
}
|
||||
private void WindDir(float wind)
|
||||
{
|
||||
|
@ -3137,8 +3160,10 @@ public class Scenariopage : MonoBehaviour
|
|||
tempEintAmt = 1.0f;
|
||||
break;
|
||||
}
|
||||
//Debug.LogError(windDrop.value);
|
||||
tenkokuModule.weather_WindAmt = Mathf.Lerp(0.1f, 1.0f, tempEintAmt);
|
||||
Debug.LogError(tempEintAmt);
|
||||
Debug.LogError(windDrop.value);
|
||||
tenkokuModule.weather_WindAmt = Mathf.Lerp(0.0f, 1.0f, tempEintAmt);
|
||||
Debug.LogError(tenkokuModule.weather_WindAmt);
|
||||
|
||||
}
|
||||
|
||||
|
|
|
@ -38,7 +38,7 @@ RenderSettings:
|
|||
m_ReflectionIntensity: 1
|
||||
m_CustomReflection: {fileID: 0}
|
||||
m_Sun: {fileID: 0}
|
||||
m_IndirectSpecularColor: {r: 0.16789019, g: 0.30791733, b: 0.6417328, a: 1}
|
||||
m_IndirectSpecularColor: {r: 0.16789001, g: 0.3080347, b: 0.6423777, a: 1}
|
||||
m_UseRadianceAmbientProbe: 0
|
||||
--- !u!157 &3
|
||||
LightmapSettings:
|
||||
|
@ -443024,34 +443024,10 @@ PrefabInstance:
|
|||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 516132760, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 516132760, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 516132760, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 516132760, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1864715518}
|
||||
- target: {fileID: 516132760, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: SetSnowValue
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 516132760, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||
value: UnityEngine.Object, UnityEngine
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 516132760, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: m_IsOn
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 749958035, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 1
|
||||
|
@ -443065,257 +443041,41 @@ PrefabInstance:
|
|||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 776204075, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 776204075, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 776204075, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 776204075, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1864715518}
|
||||
- target: {fileID: 776204075, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: SetRainValue
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 776204075, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||
value: UnityEngine.Object, UnityEngine
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 776204075, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_FloatArgument
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 784847398, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 784847398, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 784847398, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 784847398, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1864715518}
|
||||
- target: {fileID: 784847398, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: SetSnowValue
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 784847398, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||
value: UnityEngine.Object, UnityEngine
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 784847398, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_FloatArgument
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1186200113, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1186200113, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1186200113, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1186200113, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1864715518}
|
||||
- target: {fileID: 1186200113, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: SetRainValue
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1186200113, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||
value: UnityEngine.Object, UnityEngine
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1186200113, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: m_IsOn
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1544114963, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1544114963, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1544114963, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1544114963, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1864715518}
|
||||
- target: {fileID: 1544114963, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: SetRainValue
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1544114963, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||
value: UnityEngine.Object, UnityEngine
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1544114963, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_FloatArgument
|
||||
value: 0.75
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1599649904, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1599649904, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1599649904, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1599649904, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1864715518}
|
||||
- target: {fileID: 1599649904, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: SetSnowValue
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1599649904, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||
value: UnityEngine.Object, UnityEngine
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1599649904, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_FloatArgument
|
||||
value: 0.75
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1768390583, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1768390583, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1768390583, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1768390583, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1864715518}
|
||||
- target: {fileID: 1768390583, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: SetRainValue
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1768390583, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||
value: UnityEngine.Object, UnityEngine
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1768390583, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_FloatArgument
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1874521477, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1874521477, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1874521477, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1874521477, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1864715518}
|
||||
- target: {fileID: 1874521477, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: SetRainValue
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1874521477, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||
value: UnityEngine.Object, UnityEngine
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1874521477, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_FloatArgument
|
||||
value: 0.25
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1942451309, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1942451309, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1942451309, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1942451309, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1864715518}
|
||||
- target: {fileID: 1942451309, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: SetSnowValue
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1942451309, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||
value: UnityEngine.Object, UnityEngine
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1942451309, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_FloatArgument
|
||||
value: 0.25
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2024733423, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.size
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2024733423, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Mode
|
||||
value: 4
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2024733423, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_CallState
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2024733423, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1864715518}
|
||||
- target: {fileID: 2024733423, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_MethodName
|
||||
value: SetSnowValue
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2024733423, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_ObjectArgumentAssemblyTypeName
|
||||
value: UnityEngine.Object, UnityEngine
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2024733423, guid: a573eabe79e49f740807bf8ae0ff45cc, type: 3}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Arguments.m_FloatArgument
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
propertyPath: onValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1864715518}
|
||||
- target: {fileID: 767881266510499586, guid: a573eabe79e49f740807bf8ae0ff45cc,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
|
@ -443326,6 +443086,11 @@ PrefabInstance:
|
|||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 767881267317266097, guid: a573eabe79e49f740807bf8ae0ff45cc,
|
||||
type: 3}
|
||||
propertyPath: m_OnValueChanged.m_PersistentCalls.m_Calls.Array.data[0].m_Target
|
||||
value:
|
||||
objectReference: {fileID: 1864715518}
|
||||
- target: {fileID: 767881267814808209, guid: a573eabe79e49f740807bf8ae0ff45cc,
|
||||
type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
|
@ -927391,7 +927156,7 @@ MonoBehaviour:
|
|||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
randSeed: 97504203
|
||||
randSeed: 192848890
|
||||
isDoingTransition: 0
|
||||
minimumHeight: 0
|
||||
--- !u!114 &1820978574
|
||||
|
@ -949361,6 +949126,7 @@ MonoBehaviour:
|
|||
contingency_list_panl: {fileID: 1449492560}
|
||||
off_btnn5: {fileID: 1824993617}
|
||||
queren_btnn3: {fileID: 914987364}
|
||||
ispbaocun: 0
|
||||
scen:
|
||||
state: 0
|
||||
message:
|
||||
|
|
Loading…
Reference in New Issue