复盘回访按钮修改

This commit is contained in:
yulong 2024-03-12 17:46:17 +08:00
parent bb1dc8f2da
commit 846768e49e
5 changed files with 16 additions and 5 deletions

View File

@ -13,6 +13,7 @@ public class GameMain : MonoBehaviour {
public static bool model =false; public static bool model =false;
public static bool tiao =true; public static bool tiao =true;
public static bool visit = false;
private void Start() private void Start()
{ {
GameObject.Find("UIRoot1").SetActive(false); GameObject.Find("UIRoot1").SetActive(false);

View File

@ -31,6 +31,7 @@ public class Judgmentstate : MonoBehaviour
fanhui1.onClick.AddListener(() => fanhui1.onClick.AddListener(() =>
{ {
GameMain.tiao = false; GameMain.tiao = false;
GameMain.visit = true;
//SceneManager.LoadScene("SampleScene"); //SceneManager.LoadScene("SampleScene");
OnLeaveRoom(); OnLeaveRoom();
}); });

View File

@ -8,7 +8,7 @@ using XFrame.Core.UI;
public class Main_interface_Panel : XUIPanel public class Main_interface_Panel : XUIPanel
{ {
public Button fanhui_btn;//返回初始界面 public static Button fanhui_btn;//返回初始界面
public Button train; public Button train;
public Button replay; public Button replay;
public Button appQuet; public Button appQuet;

View File

@ -44,6 +44,7 @@ public class Taskpanel : MonoBehaviour
fanhui.onClick.AddListener(() => fanhui.onClick.AddListener(() =>
{ {
GameMain.tiao = false; GameMain.tiao = false;
GameMain.visit = true;
OnLeaveRoom(); OnLeaveRoom();
}); });
two_dimensional.onClick.AddListener(() => two_dimensional.onClick.AddListener(() =>

View File

@ -90,7 +90,9 @@ public class View_Panel2 : XUIPanel
public Button entering_key_btn;//进入导调按钮 public Button entering_key_btn;//进入导调按钮
public Button scenario_btn;//想定编辑 public Button scenario_btn;//想定编辑
public Button refresh_btn;//刷新房间按钮 public Button refresh_btn;//刷新房间按钮
public Button playback_btn;//复盘回访按钮
public View_Panel2() : base(UIType.Normal, UIMode.HideOther, UICollider.Normal) public View_Panel2() : base(UIType.Normal, UIMode.HideOther, UICollider.Normal)
{ {
uiPath = "UIPanel/View_Panel2"; uiPath = "UIPanel/View_Panel2";
@ -114,7 +116,7 @@ public class View_Panel2 : XUIPanel
off3_btn = GameObject.Find("View_Panel2(Clone)").transform.GetChild(4).transform.GetChild(1).GetComponent<Button>(); off3_btn = GameObject.Find("View_Panel2(Clone)").transform.GetChild(4).transform.GetChild(1).GetComponent<Button>();
place = GameObject.Find("View_Panel2(Clone)").transform.GetChild(1).transform.GetChild(0).transform.GetChild(0).GetComponent<Transform>(); place = GameObject.Find("View_Panel2(Clone)").transform.GetChild(1).transform.GetChild(0).transform.GetChild(0).GetComponent<Transform>();
//Storm_and_capture_panl //Storm_and_capture_panl
playback_btn = GameObject.Find("Main_interface_Panel(Clone)/UPBG/double_quotation_btn").GetComponent<Button>();
Storm_and_capture_panl = this.transform.Find("Storm_and_capture_panl").gameObject; Storm_and_capture_panl = this.transform.Find("Storm_and_capture_panl").gameObject;
submitView = Storm_and_capture_panl.transform.Find("SubmitView").gameObject; submitView = Storm_and_capture_panl.transform.Find("SubmitView").gameObject;
submitInstruct = submitView.transform.Find("Bg/Instruct").GetComponent<Text>(); submitInstruct = submitView.transform.Find("Bg/Instruct").GetComponent<Text>();
@ -156,8 +158,7 @@ public class View_Panel2 : XUIPanel
jobInputField = selector_panl.transform.Find("JobInputField").GetComponent<InputField>(); jobInputField = selector_panl.transform.Find("JobInputField").GetComponent<InputField>();
userItem = userConent.GetChild(0).gameObject; userItem = userConent.GetChild(0).gameObject;
thinkingDropdown.options.Clear(); thinkingDropdown.options.Clear();
tijiao_btn.onClick.AddListener(() => tijiao_btn.onClick.AddListener(() =>
{ {
if (!string.IsNullOrEmpty(currentAccount)) if (!string.IsNullOrEmpty(currentAccount))
@ -236,12 +237,15 @@ public class View_Panel2 : XUIPanel
break; break;
case "02": case "02":
start_training_btn.gameObject.SetActive(false); start_training_btn.gameObject.SetActive(false);
playback_btn.gameObject.SetActive(false);
break; break;
case "03": case "03":
start_training_btn.gameObject.SetActive(false); start_training_btn.gameObject.SetActive(false);
playback_btn.gameObject.SetActive(false);
break; break;
case "04": case "04":
case "05": case "05":
playback_btn.gameObject.SetActive(false);
entering_key_btn.gameObject.SetActive(false); entering_key_btn.gameObject.SetActive(false);
//append_btn.interactable = false; //append_btn.interactable = false;
append_btn.gameObject.SetActive(false); append_btn.gameObject.SetActive(false);
@ -249,6 +253,10 @@ public class View_Panel2 : XUIPanel
scenario_btn.gameObject.SetActive(false); scenario_btn.gameObject.SetActive(false);
break; break;
} }
if (GameMain.visit)
{
playback_btn.gameObject.SetActive(true);
}
OnRegisterFunction(); OnRegisterFunction();
} }