From 938bc95dfd5faf64533593cab569da9241917232 Mon Sep 17 00:00:00 2001
From: yulong <1838206582@qq.com>
Date: Mon, 29 Jan 2024 11:10:31 +0800
Subject: [PATCH] 3

---
 .../GameAssets/Prefebs/Models/moder/无人机List.prefab  |  5 +++++
 .../Prefebs/Models/moder/无人机List(30台备份).prefab | 10 +++++++++-
 Assets/Resources/model/重点攻击目标1.prefab            |  2 +-
 Assets/Resources/model/重点攻击目标2.prefab            |  2 +-
 Assets/Resources/model/重点攻击目标3.prefab            |  2 +-
 5 files changed, 17 insertions(+), 4 deletions(-)

diff --git a/Assets/GameAssets/Prefebs/Models/moder/无人机List.prefab b/Assets/GameAssets/Prefebs/Models/moder/无人机List.prefab
index 4677c38a..ceef5f03 100644
--- a/Assets/GameAssets/Prefebs/Models/moder/无人机List.prefab
+++ b/Assets/GameAssets/Prefebs/Models/moder/无人机List.prefab
@@ -2380,6 +2380,11 @@ PrefabInstance:
       propertyPath: m_ReceiveShadows
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 302957159522640772, guid: 91b685a7f0a6f7643b8ae61842f883de,
+        type: 3}
+      propertyPath: m_Materials.Array.data[0]
+      value: 
+      objectReference: {fileID: 2100000, guid: ad9b6f211aa7f56408a0fc152bd1acde, type: 2}
     - target: {fileID: 5698306997877693391, guid: 91b685a7f0a6f7643b8ae61842f883de,
         type: 3}
       propertyPath: m_LocalPosition.x
diff --git a/Assets/GameAssets/Prefebs/Models/moder/无人机List(30台备份).prefab b/Assets/GameAssets/Prefebs/Models/moder/无人机List(30台备份).prefab
index 5f1709ac..e12d8d64 100644
--- a/Assets/GameAssets/Prefebs/Models/moder/无人机List(30台备份).prefab
+++ b/Assets/GameAssets/Prefebs/Models/moder/无人机List(30台备份).prefab
@@ -479,7 +479,7 @@ GameObject:
   - component: {fileID: 3231389817124393935}
   - component: {fileID: 6644830064356880066}
   m_Layer: 11
-  m_Name: "\u65E0\u4EBA\u673AList"
+  m_Name: "\u65E0\u4EBA\u673AList\uFF0830\u53F0\u5907\u4EFD\uFF09"
   m_TagString: WRJ
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -723,6 +723,9 @@ MonoBehaviour:
   dataLinkCommunicationFrequency: 1
   electronicReconnaissanceCapability: 1
   opticalReconnaissanceCapability: 1
+  FrequencyBand: {fileID: 0}
+  SurveillanceFrequencyBand: {fileID: 0}
+  gamePos: {fileID: 0}
   attackColliders1: []
   currentCollider: {fileID: 0}
   layerMask:
@@ -24324,6 +24327,11 @@ PrefabInstance:
       propertyPath: m_ReceiveShadows
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 302957159522640772, guid: 91b685a7f0a6f7643b8ae61842f883de,
+        type: 3}
+      propertyPath: m_Materials.Array.data[0]
+      value: 
+      objectReference: {fileID: 2100000, guid: ad9b6f211aa7f56408a0fc152bd1acde, type: 2}
     - target: {fileID: 5698306997877693391, guid: 91b685a7f0a6f7643b8ae61842f883de,
         type: 3}
       propertyPath: m_LocalPosition.x
diff --git a/Assets/Resources/model/重点攻击目标1.prefab b/Assets/Resources/model/重点攻击目标1.prefab
index 66ff5e90..b1d3eda1 100644
--- a/Assets/Resources/model/重点攻击目标1.prefab
+++ b/Assets/Resources/model/重点攻击目标1.prefab
@@ -322,7 +322,7 @@ MeshRenderer:
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
-  - {fileID: 2100000, guid: ad9b6f211aa7f56408a0fc152bd1acde, type: 2}
+  - {fileID: 2100000, guid: fab1af0a71fe5d3449ce6da2d955f1d4, type: 2}
   m_StaticBatchInfo:
     firstSubMesh: 0
     subMeshCount: 0
diff --git a/Assets/Resources/model/重点攻击目标2.prefab b/Assets/Resources/model/重点攻击目标2.prefab
index 29161c19..cdf120ed 100644
--- a/Assets/Resources/model/重点攻击目标2.prefab
+++ b/Assets/Resources/model/重点攻击目标2.prefab
@@ -1891,7 +1891,7 @@ MeshRenderer:
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
-  - {fileID: 2100000, guid: ad9b6f211aa7f56408a0fc152bd1acde, type: 2}
+  - {fileID: 2100000, guid: fab1af0a71fe5d3449ce6da2d955f1d4, type: 2}
   m_StaticBatchInfo:
     firstSubMesh: 0
     subMeshCount: 0
diff --git a/Assets/Resources/model/重点攻击目标3.prefab b/Assets/Resources/model/重点攻击目标3.prefab
index e441a82d..b9e8f7dd 100644
--- a/Assets/Resources/model/重点攻击目标3.prefab
+++ b/Assets/Resources/model/重点攻击目标3.prefab
@@ -247,7 +247,7 @@ MeshRenderer:
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:
-  - {fileID: 2100000, guid: ad9b6f211aa7f56408a0fc152bd1acde, type: 2}
+  - {fileID: 2100000, guid: fab1af0a71fe5d3449ce6da2d955f1d4, type: 2}
   m_StaticBatchInfo:
     firstSubMesh: 0
     subMeshCount: 0