diff --git a/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicle.cs b/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicle.cs index cd98d27b..753f36ff 100644 --- a/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicle.cs +++ b/Assets/Zion/Scripts/ModelFunction/UAV/UnmannedAerialVehicle.cs @@ -258,14 +258,14 @@ public class UnmannedAerialVehicle : MonoBehaviour Vector3 _v3 = attackTarget.position; transform.DOLookAt(_v3, 0.1f).OnComplete(() => { - if (wrjModel == WRJModel.光学无人机) - { - Debug.Log("光学无人机攻击"); - StopCoroutine(RangedAttack()); - StartCoroutine(RangedAttack()); - } - else - { + //if (wrjModel == WRJModel.光学无人机) + //{ + // Debug.Log("光学无人机攻击"); + // StopCoroutine(RangedAttack()); + // StartCoroutine(RangedAttack()); + //} + //else + //{ string nowData = GetSyncData(attackTarget); Debug.Log(nowData); MyNetMQClient.instance.Send(nowData); @@ -280,7 +280,7 @@ public class UnmannedAerialVehicle : MonoBehaviour // //BeAssaulted("没有攻击到目标"); //} }); - } + //} }); } }