This commit is contained in:
账号名 2024-03-06 17:45:21 +08:00
parent cdd47ff47a
commit 9d731cc5f9
4 changed files with 10 additions and 9 deletions
Assets
GameAssets/Prefebs
Resources/Prefabs
Zion/Scripts/WRJ0125
ProjectSettings

View File

@ -63,7 +63,7 @@ Camera:
field of view: 60 field of view: 60
orthographic: 0 orthographic: 0
orthographic size: 5 orthographic size: 5
m_Depth: -1 m_Depth: 0
m_CullingMask: m_CullingMask:
serializedVersion: 2 serializedVersion: 2
m_Bits: 32567 m_Bits: 32567

View File

@ -2032,8 +2032,8 @@ MonoBehaviour:
m_OnCullStateChanged: m_OnCullStateChanged:
m_PersistentCalls: m_PersistentCalls:
m_Calls: [] m_Calls: []
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0} m_Sprite: {fileID: 21300000, guid: abe63c6c7a141e049b4b93716755df46, type: 3}
m_Type: 1 m_Type: 0
m_PreserveAspect: 0 m_PreserveAspect: 0
m_FillCenter: 1 m_FillCenter: 1
m_FillMethod: 4 m_FillMethod: 4
@ -2060,7 +2060,7 @@ MonoBehaviour:
m_SelectOnDown: {fileID: 1480251055891144165} m_SelectOnDown: {fileID: 1480251055891144165}
m_SelectOnLeft: {fileID: 1480251055914214144} m_SelectOnLeft: {fileID: 1480251055914214144}
m_SelectOnRight: {fileID: 0} m_SelectOnRight: {fileID: 0}
m_Transition: 1 m_Transition: 2
m_Colors: m_Colors:
m_NormalColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1} m_NormalColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1} m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
@ -6082,7 +6082,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5} m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5}
m_AnchoredPosition: {x: 0, y: 2119567.5} m_AnchoredPosition: {x: 0, y: 2123188.2}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0, y: 1} m_Pivot: {x: 0, y: 1}
--- !u!114 &7554510022850465655 --- !u!114 &7554510022850465655

View File

@ -95,6 +95,9 @@ public class DroneViewDisplay : MonoSingleton<DroneViewDisplay>
// 创建 RenderTexture // 创建 RenderTexture
RenderTexture renderTexture = new RenderTexture(500, 500, 0); RenderTexture renderTexture = new RenderTexture(500, 500, 0);
renderTexture.name = unmannedAerialVehicleManage.equipmentCommon.deviceID; renderTexture.name = unmannedAerialVehicleManage.equipmentCommon.deviceID;
unmannedAerialVehicleManage.dzWRJCamera.targetTexture = renderTexture;
unmannedAerialVehicleManage.gxWRJCamera.targetTexture = renderTexture;
if (unmannedAerialVehicleManage.wrjModel == WRJModel.) if (unmannedAerialVehicleManage.wrjModel == WRJModel.)
{ {
unmannedAerialVehicleManage.dzWRJCamera.gameObject.SetActive(true); unmannedAerialVehicleManage.dzWRJCamera.gameObject.SetActive(true);
@ -103,8 +106,6 @@ public class DroneViewDisplay : MonoSingleton<DroneViewDisplay>
{ {
unmannedAerialVehicleManage.gxWRJCamera.gameObject.SetActive(true); unmannedAerialVehicleManage.gxWRJCamera.gameObject.SetActive(true);
} }
unmannedAerialVehicleManage.dzWRJCamera.targetTexture = renderTexture;
unmannedAerialVehicleManage.gxWRJCamera.targetTexture = renderTexture;
radioAngleViewMain.rawShow.texture = unmannedAerialVehicleManage.wrjModel == WRJModel. ? radioAngleViewMain.rawShow.texture = unmannedAerialVehicleManage.wrjModel == WRJModel. ?
unmannedAerialVehicleManage.dzWRJCamera.targetTexture : unmannedAerialVehicleManage.gxWRJCamera.targetTexture; unmannedAerialVehicleManage.dzWRJCamera.targetTexture : unmannedAerialVehicleManage.gxWRJCamera.targetTexture;

View File

@ -17,8 +17,8 @@ PlayerSettings:
defaultCursor: {fileID: 0} defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0} cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
m_ShowUnitySplashScreen: 1 m_ShowUnitySplashScreen: 0
m_ShowUnitySplashLogo: 1 m_ShowUnitySplashLogo: 0
m_SplashScreenOverlayOpacity: 1 m_SplashScreenOverlayOpacity: 1
m_SplashScreenAnimation: 1 m_SplashScreenAnimation: 1
m_SplashScreenLogoStyle: 1 m_SplashScreenLogoStyle: 1