Merge branch 'master' of http://git.umayle.com:2023/yulong/NewN_UAVPlane
This commit is contained in:
commit
b1379f43f4
|
@ -189,7 +189,7 @@ public class GameManager : MonoSingleton<GameManager>
|
|||
spt.GetComponent<Camera>().cullingMask = TeacherLayer;
|
||||
}
|
||||
//spt.GetComponent<Camera>().cullingMask &= ~(1 << 15);
|
||||
|
||||
AdamSync.SyncCreateRoom.send2worldRequset += OnGetWorldInfo;
|
||||
tenkokuModule.mainCamera = spt.transform;
|
||||
AddPlayers(spt);
|
||||
DeviceManager.Instance.OnInit();
|
||||
|
@ -206,7 +206,11 @@ public class GameManager : MonoSingleton<GameManager>
|
|||
_ = SyncCreateRoom.SendMessageAsync(msg);
|
||||
}
|
||||
|
||||
|
||||
public void OnGetWorldInfo(string msg)
|
||||
{
|
||||
Debug.Log("OnGetWorldInfo====" + msg);
|
||||
RemovePlayer(ulong.Parse(msg));
|
||||
}
|
||||
private void Update()
|
||||
{
|
||||
if (UIBootstrap.Instance.GetRoleByIDPracticeId(GlobalFlag.practiceSeatId) == "0" && Input.GetMouseButtonDown(0))
|
||||
|
@ -382,8 +386,6 @@ public class GameManager : MonoSingleton<GameManager>
|
|||
public async void CheckRoomState()
|
||||
{
|
||||
RoomState roomState = await AsyncWebReq.Post<RoomState>(Url_UpdateRoomState + GlobalFlag.roomID + "&state=1", null);
|
||||
|
||||
Debug.Log($"<color=red>GamemanagerRoomState={ roomState.message}</color>");
|
||||
if (roomState.message == "success")
|
||||
{
|
||||
GlobalFlag.isStartRehearsing = true;
|
||||
|
@ -572,6 +574,7 @@ public class GameManager : MonoSingleton<GameManager>
|
|||
{
|
||||
SyncCreateRoom.getroomusersRequset -= OnGetRoomUsers;
|
||||
SyncCreateRoom.send2roomRequset -= OnRoomInfo;
|
||||
SyncCreateRoom.send2worldRequset -= OnGetWorldInfo;
|
||||
//string _msg = "leaveroom ";
|
||||
//_ = AdamSync.SyncCreateRoom.SendMessageAsync(_msg);
|
||||
}
|
||||
|
|
|
@ -31,7 +31,7 @@ public class UIBootstrap : MonoSingleton<UIBootstrap>
|
|||
traininginformations.Add(t);
|
||||
}
|
||||
AdamSync.SyncCreateRoom.leaveRoomRequset += OnLeaveRoomInfo;
|
||||
AdamSync.SyncCreateRoom.send2worldRequset += OnGetWorldInfo;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -115,11 +115,7 @@ public class UIBootstrap : MonoSingleton<UIBootstrap>
|
|||
return false;
|
||||
}
|
||||
|
||||
public void OnGetWorldInfo(string msg)
|
||||
{
|
||||
Debug.Log("OnGetWorldInfo====" + msg);
|
||||
GameManager.Instance.RemovePlayer(ulong.Parse(msg));
|
||||
}
|
||||
|
||||
|
||||
public void OnLeaveRoomInfo(string msg)
|
||||
{
|
||||
|
|
|
@ -56,7 +56,6 @@ namespace AdamSync
|
|||
|
||||
private void OnDisable()
|
||||
{
|
||||
Debug.Log("1212");
|
||||
SyncCreateRoom.CloseClint();
|
||||
isLinkAgain = false;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue