无线电功能
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@ -167,7 +167,7 @@ MonoBehaviour:
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@ -1 +1 @@
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192.168.6.15:48888
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192.168.244.15:48888
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@ -1 +1 @@
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192.168.6.15
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192.168.244.15
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--- !u!114 &1820978574
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@ -48422,17 +48422,17 @@ MonoBehaviour:
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m_Options:
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m_Options:
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m_Options:
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m_Options:
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- m_Text: 430~470MHz
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- m_Text: 1227.60 MHz
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m_Image: {fileID: 21300000, guid: ab029b3f9356df54eb7dfe16e97c79ea, type: 3}
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m_Image: {fileID: 21300000, guid: ab029b3f9356df54eb7dfe16e97c79ea, type: 3}
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- m_Text: 832~940MHz
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- m_Text: 1575.42 MHz
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m_Image: {fileID: 21300000, guid: ab029b3f9356df54eb7dfe16e97c79ea, type: 3}
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m_Image: {fileID: 21300000, guid: ab029b3f9356df54eb7dfe16e97c79ea, type: 3}
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- m_Text: 1.2~1.3GHz
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- m_Text: 1381.05 MHz
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m_Image: {fileID: 21300000, guid: ab029b3f9356df54eb7dfe16e97c79ea, type: 3}
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m_Image: {fileID: 21300000, guid: ab029b3f9356df54eb7dfe16e97c79ea, type: 3}
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- m_Text: 1.56~1.62GHz
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- m_Text: 2GHz
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m_Image: {fileID: 21300000, guid: ab029b3f9356df54eb7dfe16e97c79ea, type: 3}
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m_Image: {fileID: 21300000, guid: ab029b3f9356df54eb7dfe16e97c79ea, type: 3}
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- m_Text: 2.4~2.5GHz
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- m_Text: 4GHz
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m_Image: {fileID: 21300000, guid: ab029b3f9356df54eb7dfe16e97c79ea, type: 3}
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m_Image: {fileID: 21300000, guid: ab029b3f9356df54eb7dfe16e97c79ea, type: 3}
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- m_Text: 5.725~5.85GHz
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- m_Text: 5GHz
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m_Image: {fileID: 21300000, guid: ab029b3f9356df54eb7dfe16e97c79ea, type: 3}
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m_PersistentCalls:
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@ -49746,7 +49746,7 @@ MonoBehaviour:
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m_VerticalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_LineSpacing: 1
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m_Text: 430~470MHz
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m_Text: 1227.60 MHz
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--- !u!222 &638510552
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--- !u!222 &638510552
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CanvasRenderer:
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@ -103196,7 +103196,7 @@ MonoBehaviour:
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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randSeed: 479014125
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isDoingTransition: 0
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minimumHeight: 0
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--- !u!114 &1820978574
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--- !u!114 &1820978574
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@ -9,7 +9,7 @@ using Newtonsoft.Json.Linq;
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public static class InterfaceManager
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public static class InterfaceManager
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{
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{
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private static string _IP = "192.168.6.15";
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private static string _IP = "192.168.244.15";
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public static string IP
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public static string IP
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{
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{
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get { return _IP; }
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get { return _IP; }
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@ -185,7 +185,7 @@ public class LaserFireControlPlatformManger : MonoBehaviour
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/// </summary>
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/// </summary>
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public void Lasing()
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public void Lasing()
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{
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{
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if (targetPoint != null)
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if (targetPoint != null)
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{
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{
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LaserModer.transform.DOLookAt(targetPoint.position, 0.1f).OnComplete(()=> {
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LaserModer.transform.DOLookAt(targetPoint.position, 0.1f).OnComplete(()=> {
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Debug.Log("目标点位..:"+targetPoint.position);
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Debug.Log("目标点位..:"+targetPoint.position);
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@ -85,11 +85,17 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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/// <summary>
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/// <summary>
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/// 飞机迫降的速度
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/// 飞机迫降的速度
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/// </summary>
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/// </summary>
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public float speed = 50;
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public float speed = 1;
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/// <summary>
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/// <summary>
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/// 地面的图层
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/// 地面的图层
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/// </summary>
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/// </summary>
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public LayerMask ground;
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public LayerMask ground;
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/// <summary>
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/// 驱离返回坐标
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/// </summary>
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[SerializeField]
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public Transform backtransform;
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void Start()
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void Start()
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{
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{
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equipmentCommon = GetComponent<EquipmentCommon>();
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equipmentCommon = GetComponent<EquipmentCommon>();
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@ -111,9 +117,13 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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AddBao(unmannedAerialVehicle);
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AddBao(unmannedAerialVehicle);
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});
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});
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}
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}
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Interferencemode();
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//Interferencemode();
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//Angularrange();
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//Angularrange();
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}
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}
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void LateUpdate()
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{
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Interferencemode();
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}
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#region 启动暂停
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#region 启动暂停
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/// <summary>
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/// <summary>
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/// 导条变化调用
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/// 导条变化调用
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@ -188,22 +198,22 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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switch (weaponitemone[i].para_value)
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switch (weaponitemone[i].para_value)
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{
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{
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case "0":
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case "0":
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InterferingFrequency = "430~470MHz";
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InterferingFrequency = "1227.60 MHz";
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break;
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break;
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case "1":
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case "1":
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InterferingFrequency = "832~940MHz";
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InterferingFrequency = "1575.42 MHz";
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break;
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break;
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case "2":
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case "2":
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InterferingFrequency = "1.2~1.3GHz";
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InterferingFrequency = "1381.05 MHz";
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break;
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break;
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case "3":
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case "3":
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InterferingFrequency = "1.56~1.62GHz";
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InterferingFrequency = "2GHz";
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break;
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break;
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case "4":
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case "4":
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InterferingFrequency = "2.4~2.5GHz";
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InterferingFrequency = "4GHz";
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break;
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break;
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case "5":
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case "5":
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InterferingFrequency = "5.725~5.85GHz";
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InterferingFrequency = "5GHz";
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break;
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break;
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default:
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default:
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break;
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break;
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@ -263,54 +273,100 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
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/// </summary>
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/// </summary>
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public void Interferencemode()
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public void Interferencemode()
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{
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{
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Collider[] colliders = Physics.OverlapSphere(transform.position, 300);//检索范围
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Collider[] colliders = Physics.OverlapSphere(transform.position, detectionRadius * 100);//检索范围
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for (int i = 0; i < colliders.Length; i++)
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for (int i = 0; i < colliders.Length; i++)
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{
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{
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if (colliders[i].transform.tag == "WRJ")
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if (colliders[i].transform.tag == "WRJ")
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{
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{
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UnmannedAerialVehicle unmannedAerialVehicle = colliders[i].GetComponent<UnmannedAerialVehicle>();
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UnmannedAerialVehicle unmannedAerialVehicle = null;
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UnmannedAerialVehicleManage unmannedAerialVehicleManage = colliders[i].GetComponent<UnmannedAerialVehicleManage>();
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if (colliders[i].GetComponent<UnmannedAerialVehicle>())
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if (InterferenceMode == "驱离")
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{
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{
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unmannedAerialVehicleManage.transform.DOKill();
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unmannedAerialVehicle = colliders[i].GetComponent<UnmannedAerialVehicle>();
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//unmannedAerialVehicle.transform.DOKill();
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Debug.LogError(unmannedAerialVehicle.name);
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unmannedAerialVehicle.transform.parent = null;
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unmannedAerialVehicle.transform.Translate(Vector3.forward * speed * Time.deltaTime);
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}
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}
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else if (InterferenceMode == "迫降")
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UnmannedAerialVehicleManage unmannedAerialVehicleManage = null;
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if (colliders[i].GetComponent<UnmannedAerialVehicleManage>())
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{
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{
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unmannedAerialVehicleManage.transform.DOKill();
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unmannedAerialVehicleManage = colliders[i].GetComponent<UnmannedAerialVehicleManage>();
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//unmannedAerialVehicle.transform.DOKill();
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}
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Debug.LogError(unmannedAerialVehicle.name);
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if (TransmittedPower == "10~30W" || TransmittedPower == "30~50W" && unmannedAerialVehicleManage != null)
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RaycastHit hit;
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{
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if (Physics.Raycast(unmannedAerialVehicle.transform.position, Vector3.down, out hit, Mathf.Infinity, ground))
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Debug.LogError("发射功率进来了1");
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Debug.LogError(unmannedAerialVehicleManage.satellitePositioningFrequency);
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Debug.LogError(InterferingFrequency);
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if (unmannedAerialVehicleManage.satellitePositioningFrequency == InterferingFrequency && unmannedAerialVehicleManage != null)
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{
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{
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if (hit.distance > 0.5f)
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Debug.LogError("相同频率进来了1");
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Debug.LogError(InterferenceMode);
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Debug.LogError(unmannedAerialVehicleManage != null);
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if (InterferenceMode == "驱离" && unmannedAerialVehicleManage != null)
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{
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{
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Debug.LogError(hit.distance);
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Debug.LogError("驱离");
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unmannedAerialVehicle.transform.parent = null;
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//unmannedAerialVehicle.transform.DOKill();
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unmannedAerialVehicle.transform.Translate(Vector3.down * speed * Time.deltaTime);
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//Vector3 trans = unmannedAerialVehicleManage.transform.position;
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//unmannedAerialVehicleManage.modeSwitch(0);
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unmannedAerialVehicleManage.transform.DOKill();
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unmannedAerialVehicleManage.transform.LookAt(new Vector3(-500, 160, 1650));
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unmannedAerialVehicleManage.transform.DOMove(new Vector3(-500, 160, 1650), 40);
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//unmannedAerialVehicle.transform.DOKill();
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//Debug.LogError(unmannedAerialVehicle.name);
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//unmannedAerialVehicle.transform.parent = null;
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//unmannedAerialVehicle.transform.Translate(Vector3.forward * speed * Time.deltaTime);
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//unmannedAerialVehicleManage.transform.position = trans;
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//unmannedAerialVehicleManage.transform.position = Vector3.Lerp(unmannedAerialVehicleManage.transform.position, new Vector3(-500, 160, 1650), speed * Time.deltaTime);
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////unmannedAerialVehicle.transform.position = Vector3.Lerp(unmannedAerialVehicle.transform.position, new Vector3(-500, 160, 1650), speed * Time.deltaTime);
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}
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}
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else
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else if (InterferenceMode == "迫降" && unmannedAerialVehicleManage != null)
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{
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{
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speed = 0;
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Debug.LogError("迫降");
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unmannedAerialVehicleManage.transform.DOKill();
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//unmannedAerialVehicle.transform.DOKill();
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//Debug.LogError(unmannedAerialVehicle.name);
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RaycastHit hit;
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if (Physics.Raycast(unmannedAerialVehicleManage.transform.position, Vector3.down, out hit, Mathf.Infinity, ground))
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{
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if (hit.distance > 1f)
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{
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Debug.LogError(hit.distance);
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//unmannedAerialVehicle.transform.parent = null;
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//unmannedAerialVehicleManage.transform.Translate(Vector3.down * speed * Time.deltaTime);
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hit.point = new Vector3(hit.point.x, hit.point.y + 3, hit.point.z);
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unmannedAerialVehicleManage.transform.LookAt(hit.point);
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unmannedAerialVehicleManage.transform.DOMove(hit.point, 6);
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//unmannedAerialVehicleManage.transform.position = Vector3.Lerp(unmannedAerialVehicleManage.transform.position, hit.point, speed * Time.deltaTime);
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}
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else
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{
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speed = 0;
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}
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}
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}
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}
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}
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}
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}
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}
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Vector3 one = unmannedAerialVehicle.transform.position - transform.position;
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if (TransmittedPower == "50~100W" && unmannedAerialVehicleManage != null)
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float angue = Vector3.Angle(transform.forward, one);
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if (float.Parse(InterferenceAngle) >= angue)
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{
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{
|
||||||
unmannedAerialVehicle.transform.DOKill();
|
Debug.LogError("功率进来了2");
|
||||||
Debug.LogError("目标出现在范围内");
|
if (unmannedAerialVehicleManage.dataLinkCommunicationFrequency == InterferingFrequency && unmannedAerialVehicleManage != null)
|
||||||
|
{
|
||||||
}
|
Debug.LogError("频率进来了");
|
||||||
else
|
if (unmannedAerialVehicleManage != null)
|
||||||
{
|
{
|
||||||
unmannedAerialVehicle.transform.DOKill();
|
Vector3 one = unmannedAerialVehicleManage.transform.position - transform.position;
|
||||||
Debug.LogError("目标没有出现在范围里面");
|
float angue = Vector3.Angle(transform.forward, one);
|
||||||
|
if (float.Parse(InterferenceAngle) >= angue)
|
||||||
|
{
|
||||||
|
//unmannedAerialVehicleManage.transform.DOKill();
|
||||||
|
Debug.LogError("目标出现在范围内");
|
||||||
|
unmannedAerialVehicleManage.maximumFlyingSpeed = (float.Parse(unmannedAerialVehicleManage.maximumFlyingSpeed) - 5).ToString();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
//unmannedAerialVehicle.transform.DOKill();
|
||||||
|
Debug.LogError("目标没有出现在范围里面");
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -324,12 +380,12 @@ public class TerrestrialRadioInterferenceManger : MonoBehaviour
|
||||||
Collider[] collider = Physics.OverlapSphere(transform.position, 300);
|
Collider[] collider = Physics.OverlapSphere(transform.position, 300);
|
||||||
for (int i = 0; i < collider.Length; i++)
|
for (int i = 0; i < collider.Length; i++)
|
||||||
{
|
{
|
||||||
if (collider[i].transform.tag=="WRJ")
|
if (collider[i].transform.tag == "WRJ")
|
||||||
{
|
{
|
||||||
UnmannedAerialVehicle unmannedAerialVehicle = collider[i].GetComponent<UnmannedAerialVehicle>();
|
UnmannedAerialVehicle unmannedAerialVehicle = collider[i].GetComponent<UnmannedAerialVehicle>();
|
||||||
Vector3 one =unmannedAerialVehicle.transform.position-transform.position;
|
Vector3 one = unmannedAerialVehicle.transform.position - transform.position;
|
||||||
float angue = Vector3.Angle(transform.forward, one);
|
float angue = Vector3.Angle(transform.forward, one);
|
||||||
if (float.Parse(InterferenceAngle)>=angue)
|
if (float.Parse(InterferenceAngle) >= angue)
|
||||||
{
|
{
|
||||||
Debug.LogError("目标出现在范围内");
|
Debug.LogError("目标出现在范围内");
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue