This commit is contained in:
yulong 2024-01-22 14:47:47 +08:00
commit b468d289e4
18 changed files with 547 additions and 125 deletions

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@ -621,15 +667,15 @@ PrefabInstance:
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@ -211,7 +211,9 @@ public class Microwaveweapon : MonoBehaviour
{
if (miceopos!=null)
{
microblog.MicrowaveDisplay(micdistance);
micdistance = Vector3.Distance(miceopos.position, transform.position);
Debug.Log("倍数" + micdistance/10);
microblog.MicrowaveDisplay(micdistance/10);
Closeattack(miceopos);
}
}
@ -225,17 +227,18 @@ public class Microwaveweapon : MonoBehaviour
UnmannedAerialVehicle unmannedAerialVehicle =pos.GetComponent<UnmannedAerialVehicle>();
if (unmannedAerialVehicle!=null)
{
Destructiondata(unmannedAerialVehicle);
StartCoroutine(Destructiondata(unmannedAerialVehicle));
StartCoroutine(Offlaserstrike());
}
}
/// <summary>
/// 击毁无人机
/// </summary>
public void Destructiondata(UnmannedAerialVehicle unmannedAerialVehicle)
public IEnumerator Destructiondata(UnmannedAerialVehicle unmannedAerialVehicle)
{
var newdata = Aeroplane(unmannedAerialVehicle);
DeviceManager.Instance.send2roomStr.Enqueue(newdata);
yield return new WaitForSeconds(1);
GameObject game = Instantiate(Destructioneffect, unmannedAerialVehicle.transform);
game.transform.localPosition = Vector3.zero;
game.transform.SetParent(null);
@ -270,7 +273,7 @@ public class Microwaveweapon : MonoBehaviour
//接收激光下发的位置
Vector3 vector =new Vector3(float.Parse(data[2]), float.Parse(data[3]),float.Parse(data[4]));
microwavemoder.transform.DOLookAt(vector, 0.1f).SetEase(Ease.Linear).OnComplete(() => {
microblog.MicrowaveDisplay(micdistance);
microblog.MicrowaveDisplay(micdistance/10);
StartCoroutine(Offlaserstrike());
});

View File

@ -132,29 +132,37 @@ public class DeviceManager : MonoSingleton<DeviceManager>
return tempUAM;
}
public List<UnmannedAerialVehicleManage> unmannedAerialVehicleManages;
public void SetCollider4WRJ(List<Collider> attackColliders, ref Collider currentTarget)
{
for(int i=0; i<attackColliders.Count; i++)
{
if (attackColliders[i]==null)
attackColliders.RemoveAt(i);
}
if (attackColliders.Count > 0)
{
List<UnmannedAerialVehicleManage> temp = GetGXWRJAndZSWRJ();
for (int i = 0; i < temp.Count; i++)
unmannedAerialVehicleManages = GetGXWRJAndZSWRJ();
for (int i = 0; i < unmannedAerialVehicleManages.Count; i++)
{
if (temp[i].unmannedAerialVehicles[0] != null && temp[i].unmannedAerialVehicles[0].gameObject.activeSelf)
if (unmannedAerialVehicleManages[i].unmannedAerialVehicles[0] != null && unmannedAerialVehicleManages[i].unmannedAerialVehicles[0].gameObject.activeSelf)
{
if (temp[i].unmannedAerialVehicles[0].attackTarget == null)
if (unmannedAerialVehicleManages[i].unmannedAerialVehicles[0].attackTarget == null)
{
for (int j = 0; j < attackColliders.Count; j++)
{
Collider c = null;
if (attackColliders[i] != null)
{
c = attackColliders[i];
}
if (attackColliders[j] != null)
{
temp[i].unmannedAerialVehicles[0].AttAck(attackColliders[j].transform);
}
}
unmannedAerialVehicleManages[i].unmannedAerialVehicles[0].AttAck(attackColliders[0].transform);
//for (int j = 0; j < attackColliders.Count; j++)
//{
// Collider c = null;
// if (attackColliders[i] != null)
// {
// c = attackColliders[i];
// }
// if (attackColliders[j] != null)
// {
// unmannedAerialVehicleManages[i].unmannedAerialVehicles[0].AttAck(attackColliders[j].transform);
// }
//}
}
}
@ -180,11 +188,12 @@ public class DeviceManager : MonoSingleton<DeviceManager>
}
else if (info[0] == "KeyTarget")
{
//Debug.Log("接收处理KeyTarget...:" + data);
HighPriorityTarget highPriorityTarget= HighPriorityTarget.HighPriorityTargets.Find(x => x.Number == info[1]);
if(highPriorityTarget)
{
Vector3 Pos=new Vector3(float.Parse(info[3]), float.Parse(info[4]), float.Parse(info[5]));
highPriorityTarget.BeAssaulted(Pos, false);
highPriorityTarget.BeAssaulted(Pos, false, int.Parse(info[2]));
}
}
else

View File

@ -47,7 +47,8 @@ public class HighPriorityTarget : MonoBehaviour
// Start is called before the first frame update
void Start()
{
HighPriorityTargets.Add(this);
Number = HighPriorityTargets.Count.ToString();
}
// Update is called once per frame
@ -68,23 +69,31 @@ public class HighPriorityTarget : MonoBehaviour
if (isSend)
{
HP -= 10;
GameObject Bao = Instantiate(explodePrefab, transform);
Bao.transform.localPosition = Pos;
Bao.transform.SetParent(null);
Bao.SetActive(true);
string nowData = GetSyncDis(Pos);
Debug.Log(nowData);
//Debug.Log("发送:"+nowData);
_ = SyncCreateRoom.SendMessageAsync(string.Format("send2room {0}", nowData));
}
else
{
HP = hp;
}
if (HP < 50)
GameObject Bao = Instantiate(explodePrefab);
Bao.transform.position = Pos;
Bao.SetActive(true);
if (HP < 50 && HP > 0)
{
ModerFull.SetActive(false);
ModerDamage.SetActive(true);
}
else if (HP <= 0)
{
GameObject BaoMain = Instantiate(explodePrefab,transform);
BaoMain.transform.localPosition = Vector3.zero;
BaoMain.transform.localScale = Vector3.one * 10;
BaoMain.transform.SetParent(null);
BaoMain.SetActive(true);
Destroy(gameObject);
}
}

View File

@ -262,7 +262,7 @@ public class EquipmentCommon : MonoBehaviour
break;
case "SingleDronePosition"://无人机攻击目标锁定
UnmannedAerialVehicleManage unmannedAerialVehicleManage = GetComponent<UnmannedAerialVehicleManage>();
if (unmannedAerialVehicleManage)
if (unmannedAerialVehicleManage&& unmannedAerialVehicleManage.wrjModel== WRJModel.)
{
for (int i = 0; i < unmannedAerialVehicleManage.unmannedAerialVehicles.Count; i++)
{

View File

@ -72,7 +72,9 @@ public class UnmannedAerialVehicle : MonoBehaviour
public GameObject explodePrefab;
public TextMesh tips;
/// <summary>
/// 攻击目标
/// </summary>
public Transform attackTarget;
/// <summary>
@ -129,6 +131,45 @@ public class UnmannedAerialVehicle : MonoBehaviour
Destroy(gameObject);
}
/// <summary>
/// 销毁蓝方设备
/// </summary>
/// <param name="_transform"></param>
void AddBao(Transform _transform)
{
//设备
EquipmentCommon _equipmentCommon = _transform.GetComponent<EquipmentCommon>();
if (_equipmentCommon)
{
string nowData = string.Format("{0},{1}", "SetToBeDestroyed", _equipmentCommon.deviceID);
//Debug.Log(nowData);
_ = SyncCreateRoom.SendMessageAsync(string.Format("send2room {0}", nowData));
string currentTime = System.DateTime.Now.ToString();
string _log = currentTime + " " + unmannedAerialVehicleManage.equipmentCommon.equipmentType + "(" + unmannedAerialVehicleManage.equipmentCommon.deviceID + ")"
+ "编号" + serialNumber + "子无人机" + "攻击摧毁了" + _equipmentCommon.equipmentType + "(" + _equipmentCommon.deviceID + ")";
UploadLog(_log);
WWWForm headers = new WWWForm();
headers.AddField("id", _equipmentCommon.deviceID);
StartCoroutine(PostString(Url_Deletepracticedevicedetail, headers, data =>
{
//Debug.Log(data);
}));
}
//重点打击目标
HighPriorityTarget highPriorityTarget = _transform.GetComponent<HighPriorityTarget>();
if (highPriorityTarget )
{
highPriorityTarget.BeAssaulted(atkPos, true);
}
GameObject Bao = Instantiate(explodePrefab, _transform);
Bao.transform.localPosition = Vector3.zero;
Bao.transform.SetParent(null);
Bao.SetActive(true);
if (_equipmentCommon)
Destroy(_transform.gameObject);
}
/// <summary>
///上传日志
/// </summary>
@ -153,33 +194,7 @@ public class UnmannedAerialVehicle : MonoBehaviour
}));
}
/// <summary>
/// 销毁蓝方设备
/// </summary>
/// <param name="_transform"></param>
void AddBao(Transform _transform)
{
EquipmentCommon _equipmentCommon = _transform.GetComponent<EquipmentCommon>();
string nowData = string.Format("{0},{1}", "SetToBeDestroyed", _equipmentCommon.deviceID);
//Debug.Log(nowData);
_ = SyncCreateRoom.SendMessageAsync(string.Format("send2room {0}", nowData));
string currentTime = System.DateTime.Now.ToString();
string _log = currentTime + " " + unmannedAerialVehicleManage.equipmentCommon.equipmentType + "(" + unmannedAerialVehicleManage.equipmentCommon.deviceID + ")"
+ "编号" + serialNumber + "子无人机" + "攻击摧毁了" + _equipmentCommon.equipmentType + "(" + _equipmentCommon.deviceID + ")";
UploadLog(_log);
WWWForm headers = new WWWForm();
headers.AddField("id", _equipmentCommon.deviceID);
StartCoroutine(PostString(Url_Deletepracticedevicedetail, headers, data =>
{
//Debug.Log(data);
}));
GameObject Bao = Instantiate(explodePrefab, _transform);
Bao.transform.localPosition = Vector3.zero;
Bao.transform.SetParent(null);
Bao.SetActive(true);
Destroy(_transform.gameObject);
}
private void OnBecameInvisible()
@ -210,11 +225,14 @@ public class UnmannedAerialVehicle : MonoBehaviour
if (wrjModel == WRJModel.)
{
Debug.Log("光学无人机攻击");
//StopCoroutine(RangedAttack());
//StartCoroutine(RangedAttack());
StopCoroutine(RangedAttack());
StartCoroutine(RangedAttack());
}
else
{
string nowData = GetSyncData(attackTarget);
Debug.Log(nowData);
_ = SyncCreateRoom.SendMessageAsync(string.Format("send2room {0}", nowData));
float distance = Vector3.Distance(transform.position, attackTarget.position);
transform.DOMove(attackTarget.position, distance / FireSpeed).SetEase(Ease.Linear).OnComplete(() =>
{
@ -228,6 +246,8 @@ public class UnmannedAerialVehicle : MonoBehaviour
}
}
Vector3 atkPos = new Vector3();
/// <summary>
/// 远程攻击
/// </summary>
@ -235,18 +255,23 @@ public class UnmannedAerialVehicle : MonoBehaviour
{
while (attackTarget)
{
yield return new WaitForSeconds(0.5f);
Vector3 v3 = attackTarget.position;
yield return new WaitForSeconds(5f);
GameObject obj = Instantiate(bulletPrefab, bulletPoint.position, bulletPoint.rotation);
obj.SetActive(true);
Rigidbody rb = obj.GetComponent<Rigidbody>();
rb.AddForce(bulletPoint.forward * 20f, ForceMode.Impulse);
//Rigidbody rb = obj.GetComponent<Rigidbody>();
//rb.AddForce(bulletPoint.forward * 20f, ForceMode.Impulse);
obj.transform.DOMove(v3, 2).SetEase(Ease.Linear).OnComplete(() => {
Destroy(obj);
});
ShellBoom sb = obj.AddComponent<ShellBoom>();
sb.isPlayer = unmannedAerialVehicleManage.equipmentCommon.isPlayer;
sb.onShellAttack.AddListener(() =>
{
atkPos = sb.transform.position;
AddBao(attackTarget.transform);
// 销毁objectToDestroy对象
BeAssaulted("攻击到目标");
//BeAssaulted("攻击到目标");
Destroy(sb);
});
}
@ -279,5 +304,14 @@ public class UnmannedAerialVehicle : MonoBehaviour
return string.Format("{0},{1},{2}", "DroneWasDestroyed", unmannedAerialVehicleManage.equipmentCommon.deviceID, serialNumber);
}
/// <summary>
/// 无人机攻击目标传递
/// </summary>
/// <returns></returns>
protected string GetSyncData(Transform attackTarget)
{
return string.Format("{0},{1},{2},{3},{4}", "SingleDronePosition", unmannedAerialVehicleManage.equipmentCommon.deviceID,
attackTarget.position.x, attackTarget.position.y, attackTarget.position.z);
}
}

View File

@ -294,21 +294,37 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
}
if (wrjModel == WRJModel.)
{
for (int i = 0; i < attackColliders1.Count; i++)
{
if (attackColliders1[i] == null)
attackColliders1.RemoveAt(i);
}
if (attackColliders1.Count > 0)
{
for (int i = 0; i < attackColliders1.Count; i++)
var highPriorityTargets = attackColliders1.FindAll(x => x.transform.GetComponent<HighPriorityTarget>());
if (highPriorityTargets.Count > 0)
{
Collider c = null;
if (attackColliders1[i] != null)
{
c = attackColliders1[i];
}
if (unmannedAerialVehicles[0].attackTarget == null)
{
SendMsg(c.transform);
unmannedAerialVehicles[0].AttAck(c.transform);
}
//SendMsg(highPriorityTargets[0].transform);
unmannedAerialVehicles[0].AttAck(highPriorityTargets[0].transform);
}
else{
//SendMsg(attackColliders1[0].transform);
unmannedAerialVehicles[0].AttAck(attackColliders1[0].transform);
}
//for (int i = 0; i < attackColliders1.Count; i++)
//{
// Collider c = null;
// if (attackColliders1[i] != null)
// {
// c = attackColliders1[i];
// }
// if (unmannedAerialVehicles[0]&&unmannedAerialVehicles[0].attackTarget == null)
// {
// SendMsg(c.transform);
// unmannedAerialVehicles[0].AttAck(c.transform);
// }
//}
}
}
}