This commit is contained in:
YangHua 2024-01-18 16:50:37 +08:00
parent e53c14a301
commit b5a888998c
2 changed files with 5 additions and 4 deletions

View File

@ -133,7 +133,8 @@ public class EquipmentCommon : MonoBehaviour
replaceInfoDic.Add("device_name", equipmentCommon.equipmentType);
replaceInfoDic.Add("para_list", paraListJson);
replaceInfoDic.Add("r1", $"{transform.position.x},{transform.position.y},{transform.position.z},{transform.eulerAngles.x},{transform.eulerAngles.y},{transform.eulerAngles.z}");
replaceInfoDic.Add("r2", ((int)gameObject.GetComponent<UnmannedAerialVehicleManage>().wrjModel).ToString());
if (gameObject.GetComponent<UnmannedAerialVehicleManage>())
replaceInfoDic.Add("r2", ((int)gameObject.GetComponent<UnmannedAerialVehicleManage>().wrjModel).ToString());
StartCoroutine(AsyncWebReq.PostData2(Url_AddDeviceAndGetDeviceId, replaceInfoDic, ResultsInfo =>
{
ReturnDeviceID returnID = JsonConvert.DeserializeObject<ReturnDeviceID>(ResultsInfo);

View File

@ -450,9 +450,9 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
}
///根据风得速度改变无人机得速度
FireSpeed = float.Parse(maximumFlyingSpeed) / int.Parse(currentSceneInfo.EnvWindSpeed);
///如果风速大于6级无人机停止飞行
if (int.Parse(currentSceneInfo.EnvWindSpeed) > 6)
FireSpeed = float.Parse(maximumFlyingSpeed) / float.Parse(currentSceneInfo.EnvWindSpeed);
/////如果风速大于6级无人机停止飞行
if (float.Parse(currentSceneInfo.EnvWindSpeed) * 10 > 6)
{
FireSpeed = 0;
}