同步到其它电脑

This commit is contained in:
YangHua 2023-11-15 13:12:16 +08:00
parent 793e168914
commit b9d78a159e
12 changed files with 386 additions and 357 deletions

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@ -218,7 +218,7 @@ public class View_Panel2 : XUIPanel
roomModelDropdown.onValueChanged.Invoke(0);
CreateSubject();
Debug.Log(GlobalFlag.currentUser.role_code);
Debug.Log("GlobalFlag.currentUser==" + GlobalFlag.currentUser.role_code);
switch (GlobalFlag.currentUser.role_code)
{
//超级管理员 00
@ -264,6 +264,7 @@ public class View_Panel2 : XUIPanel
public void OnJoinRoom(string msg)
{
Debug.Log("OnJoinRoom===" + msg);
SceneManager.LoadScene("AdamTraining_pilot_terminal_panl 1");
}
public async void GetAllRoomData()
{
@ -485,10 +486,9 @@ public class View_Panel2 : XUIPanel
GameMain.model = false;
//加入房间
string RoomName = "joinroom " + currentRoomName;
Debug.Log(currentRoomName);
_ = AdamSync.SyncCreateRoom.SendMessageAsync(RoomName);
//SceneManager.LoadScene("Training_pilot_terminal_panl");
SceneManager.LoadScene("AdamTraining_pilot_terminal_panl 1");
});
///进入导调
@ -541,6 +541,7 @@ public class View_Panel2 : XUIPanel
Storm_and_capture_panl.gameObject.SetActive(true);
currentRoomData = await AsyncWebReq.Get<RSData.RoomSubjectData>("http://111.229.30.246:48888/Handler/Practice.ashx?action=querypracticesubject&PracticeId=" + roomItem.name);
currentRoomName = roomItem.name;
GlobalFlag.roomID = roomItem.name;
Debug.Log(" roomItem.nameID==" + roomItem.name);
CreateSubjectItem(currentRoomData.data);
});
@ -746,7 +747,7 @@ public class View_Panel2 : XUIPanel
CreateRoomBase(returnRoomId.data, currentRoomName);
//创建房间
string RoomName = "createroom " + returnRoomId.data;
GlobalFlag.roomID = returnRoomId.data;
_ = AdamSync.SyncCreateRoom.SendMessageAsync(RoomName);
}
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@ -8,22 +8,30 @@ using UnityEngine.UI;
public class GameManager : MonoBehaviour
{
public SyncPlayerTransform playerTransformPrefab;
public Transform spawnPos;
public List<int> userIds = new List<int>();
public List<ulong> userIds = new List<ulong>();
// Start is called before the first frame update
void Start()
private void Start()
{
SyncCreateRoom.getroomusersRequset += OnGetRoomUsers;
SyncCreateRoom.onlineRequset += OnOtherPlayerOnline;
SyncPlayerTransform spt = Instantiate(playerTransformPrefab);
spt.gameObject.SetActive(true);
spt.gameObject.transform.position = spawnPos.position;
spt.gameObject.transform.eulerAngles = spawnPos.eulerAngles;
spt.SetPlayerInfo(ulong.Parse(GlobalFlag.currentUser.user_id), GlobalFlag.currentUser.login_name, ulong.Parse(GlobalFlag.roomID), true);
string msg = string.Format("getroomusers ");
_ = SyncCreateRoom.SendMessageAsync(msg);
userIds.Add(ulong.Parse(GlobalFlag.currentUser.user_id));
}
public void Update()
{
if (Input.GetKeyDown("t"))
{
string msg = "getroomusers ";
_ = SyncCreateRoom.SendMessageAsync(msg);
}
}
public void OnOtherPlayerOnline(string msg)
@ -40,10 +48,11 @@ public class GameManager : MonoBehaviour
switch (data[0])
{
case "online":
int userId = int.Parse(data[1]);
ulong userId = ulong.Parse(data[1]);
if (!userIds.Contains(userId))
{
SyncPlayerTransform spt = Instantiate(playerTransformPrefab);
spt.gameObject.SetActive(true);
spt.gameObject.transform.position = spawnPos.position;
spt.gameObject.transform.eulerAngles = spawnPos.eulerAngles;
spt.SetPlayerInfo(ulong.Parse(data[1]), data[2], ulong.Parse(data[3]), false);
@ -56,6 +65,7 @@ public class GameManager : MonoBehaviour
private void OnGetRoomUsers(string obj)
{
if (string.IsNullOrWhiteSpace(obj)) return;
string[] data = obj.Split(';');
Debug.Log("datas=" + data[0]);
for (int i = 0; i < data.Length; i++)
@ -63,20 +73,17 @@ public class GameManager : MonoBehaviour
int index = i;
string[] userInfo = data[index].Split(',');
SyncPlayerTransform spt = Instantiate(playerTransformPrefab);
spt.gameObject.SetActive(true);
spt.SetPlayerInfo(ulong.Parse(userInfo[0]), userInfo[1], ulong.Parse(userInfo[2]), false);
spt.transform.position = new Vector3(spawnPos.position.x + index * 0.5f, spawnPos.position.y, spawnPos.position.z + index * 0.5f);
spt.transform.eulerAngles = spawnPos.eulerAngles;
userIds.Add(int.Parse(userInfo[0]));
userIds.Add(ulong.Parse(userInfo[0]));
}
string msg = string.Format("send2room "+ "online");
_ = SyncCreateRoom.SendMessageAsync(msg);
//string msg = string.Format("send2room " + "online");
//_ = SyncCreateRoom.SendMessageAsync(msg);
}
// Update is called once per frame
void Update()
{
}
public void OnBack()
{

View File

@ -44,27 +44,29 @@ public class ToolsBootstrap : MonoBehaviour
/// <param name="state"></param>
public void SwitchSet2DMap(int state)
{
simpleCameraController.enabled = false;
if (state == 1)
if (mCamera != null)
{
buleInstruct.SetActive(false);
mCamera.transform.position = new Vector3(-118f, 163f, -409f);
mCamera.transform.eulerAngles = new Vector3(23f, 0f, 0f);
mCamera.orthographic = false;
simpleCameraController.enabled = true;
Switch2DModel(false);
}
else if (state == 2)
{
buleInstruct.SetActive(true);
mCamera.transform.position = new Vector3(0, 556f, -10f);
mCamera.transform.eulerAngles = new Vector3(90f, 0f, 0f);
mCamera.orthographic = true;
Switch2DModel(true);
}
else
{
simpleCameraController.enabled = false;
if (state == 1)
{
buleInstruct.SetActive(false);
mCamera.transform.position = new Vector3(-118f, 163f, -409f);
mCamera.transform.eulerAngles = new Vector3(23f, 0f, 0f);
mCamera.orthographic = false;
simpleCameraController.enabled = true;
Switch2DModel(false);
}
else if (state == 2)
{
buleInstruct.SetActive(true);
mCamera.transform.position = new Vector3(0, 556f, -10f);
mCamera.transform.eulerAngles = new Vector3(90f, 0f, 0f);
mCamera.orthographic = true;
Switch2DModel(true);
}
else
{
}
}
}
@ -80,14 +82,17 @@ public class ToolsBootstrap : MonoBehaviour
public void SetAttackTargetView()
{
simpleCameraController.enabled = false;
mCamera.transform.position = new Vector3(114.282f, 305.2f, -95.7f);
mCamera.transform.eulerAngles = new Vector3(45.8f, -13f, 0f);
mCamera.orthographic = false;
tapGesture.SetLayerMask(1 << 10);
wrjManager.currentWRJ.isAuto = false;
wrjManager.wrjMenuSetPanel.gameObject.SetActive(false);
simpleCameraController.enabled = true;
if (mCamera != null)
{
simpleCameraController.enabled = false;
mCamera.transform.position = new Vector3(114.282f, 305.2f, -95.7f);
mCamera.transform.eulerAngles = new Vector3(45.8f, -13f, 0f);
mCamera.orthographic = false;
tapGesture.SetLayerMask(1 << 10);
wrjManager.currentWRJ.isAuto = false;
wrjManager.wrjMenuSetPanel.gameObject.SetActive(false);
simpleCameraController.enabled = true;
}
}
private void Update()

View File

@ -52,9 +52,23 @@ public class UIBootstrap : MonoSingleton<UIBootstrap>
}
if (Input.GetKeyDown("i"))
{
string info = "send2room "+"进入房间";
string info = "send2room " + "进入房间";
Debug.Log(info);
_ = AdamSync.SyncCreateRoom.SendMessageAsync(info);
}
}
private void OnDisable()
{
Debug.Log("OnDisable");
AdamSync.SyncCreateRoom.getRoomsRequset -= OnGetRooms;
AdamSync.SyncCreateRoom.getroomusersRequset -= OnGetRoomsUsers;
AdamSync.SyncCreateRoom.onlineRequset -= OnGetRoomsInfo;
}
private void OnDestory()
{
Debug.Log("OnDestory");
AdamSync.SyncCreateRoom.getRoomsRequset -= OnGetRooms;
AdamSync.SyncCreateRoom.getroomusersRequset -= OnGetRoomsUsers;
AdamSync.SyncCreateRoom.onlineRequset -= OnGetRoomsInfo;
}
}

View File

@ -31,8 +31,8 @@ namespace AdamSync
}
else
{
string palyerJoinRoom = "joinroom " + "";
_ = SyncCreateRoom.SendMessageAsync(palyerJoinRoom);
//string palyerJoinRoom = "joinroom " + "";
//_ = SyncCreateRoom.SendMessageAsync(palyerJoinRoom);
}
}
}

View File

@ -12,6 +12,7 @@ namespace AdamSync
// Start is called before the first frame update
private async void Awake()
{
Debug.Log("Net");
DontDestroyOnLoad(gameObject);
SceneManager.LoadScene("SampleScene");
//try

View File

@ -59,7 +59,7 @@ namespace AdamSync
public static async Task ReadMessagesAsync(NetworkStream stream, CancellationToken cancellationToken)
{
byte[] buffer = new byte[4096];
byte[] buffer = new byte[8192];
while (!cancellationToken.IsCancellationRequested)
{
try

View File

@ -10,16 +10,16 @@ namespace AdamSync
private void Start()
{
SyncCreateRoom.playerInfoRequset += ReceivePlayInfo;
if (isPlayer)
{
StartCoroutine(SendMsg());
}
else
{
//string msg = string.Format("send2room online," + GlobeFlag.userID + "," + GlobeFlag.userName + "," + GlobeFlag.roomID);
//_ = SyncCreateRoom.SendMessageAsync(msg);
}
//SyncCreateRoom.playerInfoRequset += ReceivePlayInfo;
//if (isPlayer)
//{
// StartCoroutine(SendMsg());
//}
//else
//{
// //string msg = string.Format("send2room online," + GlobeFlag.userID + "," + GlobeFlag.userName + "," + GlobeFlag.roomID);
// //_ = SyncCreateRoom.SendMessageAsync(msg);
//}
}
private IEnumerator SendMsg()