修改删除user逻辑

This commit is contained in:
YangHua 2023-11-22 15:43:39 +08:00
parent bd50389482
commit bbf470f621
2 changed files with 4 additions and 6 deletions

View File

@ -149,8 +149,8 @@ public class Taskpanel : MonoBehaviour
{
Debug.Log("OnGetLeaveRoomsInfo====" + msg);
string[] info = msg.Split(',');
GameManager.Instance.RemovePlayer(ulong.Parse(info[0]));
SceneManager.LoadScene("SampleScene");
string _msg = $"send2room offline,{info[3]}";
_ = SyncCreateRoom.SendMessageAsync(_msg);
}
public void OnLeaveRoom()
{

View File

@ -202,7 +202,8 @@ public class GameManager : MonoSingleton<GameManager>
}
break;
case "offline":
RemovePlayer(ulong.Parse(data[3]));
SceneManager.LoadScene("SampleScene");
break;
default:
break;
@ -210,9 +211,6 @@ public class GameManager : MonoSingleton<GameManager>
}
}
public void SpawnDevice(GameObject devicePrefab, string[] data = null, string deviceID = null)
{
GameObject obj = Instantiate(devicePrefab);