diff --git a/Assets/Zion/Scripts/Adam/GameManager.cs b/Assets/Zion/Scripts/Adam/GameManager.cs index 7311061e..53eb74ea 100644 --- a/Assets/Zion/Scripts/Adam/GameManager.cs +++ b/Assets/Zion/Scripts/Adam/GameManager.cs @@ -58,7 +58,8 @@ public class GameManager : MonoSingleton // Start is called before the first frame update private void Awake() { - satelliteImagery.SetActive(false); + if (satelliteImagery != null) + satelliteImagery.SetActive(false); postureBtn.onClick.AddListener(() => { satelliteImagery.SetActive(false);