diff --git a/Assets/Temp/Scripts/Taskpanel.cs b/Assets/Temp/Scripts/Taskpanel.cs index 9b0bbdd3..76e9ec0c 100644 --- a/Assets/Temp/Scripts/Taskpanel.cs +++ b/Assets/Temp/Scripts/Taskpanel.cs @@ -149,8 +149,8 @@ public class Taskpanel : MonoBehaviour { Debug.Log("OnGetLeaveRoomsInfo====" + msg); string[] info = msg.Split(','); - string _msg = $"send2room offline,{info[3]}"; - _ = SyncCreateRoom.SendMessageAsync(_msg); + _ = SyncCreateRoom.SendMessageAsync($"send2room offline,{info[3]}"); + //SceneManager.LoadScene("SampleScene"); } public void OnLeaveRoom() { diff --git a/Assets/Zion/Scripts/Adam/GameManager.cs b/Assets/Zion/Scripts/Adam/GameManager.cs index d098caf1..1c7a815a 100644 --- a/Assets/Zion/Scripts/Adam/GameManager.cs +++ b/Assets/Zion/Scripts/Adam/GameManager.cs @@ -202,7 +202,7 @@ public class GameManager : MonoSingleton } break; case "offline": - RemovePlayer(ulong.Parse(data[3])); + RemovePlayer(ulong.Parse(data[1])); SceneManager.LoadScene("SampleScene"); break; default: