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@ -1,4 +1,5 @@
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using System;
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using DataModel.Model;
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using System;
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEditor;
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@ -14,10 +15,9 @@ public class Doubleclickdelete : MonoBehaviour
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public int count;//用来判断点击了几下
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public int count;//用来判断点击了几下
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public float interval = 0.2f;//用来判断双击间隔时间
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public float interval = 0.2f;//用来判断双击间隔时间
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private bool iscount = true;//用来判断的是单机还是双击
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private bool iscount = true;//用来判断的是单机还是双击
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public Scenariopage scenariopage;
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void Start()
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void Start()
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{
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{
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scenariopage = GetComponent<Scenariopage>();
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}
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}
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@ -66,24 +66,47 @@ public class Doubleclickdelete : MonoBehaviour
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RaycastHit hit;
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RaycastHit hit;
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if (Physics.Raycast(ray, out hit, Mathf.Infinity))
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if (Physics.Raycast(ray, out hit, Mathf.Infinity))
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{
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{
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if (hit.collider.gameObject.tag == "model")
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if (hit.collider.gameObject.tag=="model")
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{
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if (DragManager.Instance.devices.Count > 0)
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{
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{
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Modeldeletion(hit.collider.gameObject);
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//if (DragManager.Instance.devices.Count > 0)
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//{
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// Scenariopage scenariopage = GetComponent<Scenariopage>();
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// for (int i = 0; i < DragManager.Instance.devices.Count; i++)
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// {
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// int index = i;
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// if (hit.collider.gameObject.name == DragManager.Instance.devices[index].name)
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// {
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// Destroy(DragManager.Instance.devices[index].gameObject);
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// DragManager.Instance.devices.RemoveAt(index);
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// if (scenariopage.properties.Count > 0)
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// {
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// Deletebutton(scenariopage,DragManager.Instance.devices[index].gameObject.name);
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// }
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// break;
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// }
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// }
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//}
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}
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}
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}
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private void Modeldeletion(GameObject gameObject)
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{
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Scenariopage scenariopage = GetComponent<Scenariopage>();
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for (int i = 0; i < DragManager.Instance.devices.Count; i++)
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for (int i = 0; i < DragManager.Instance.devices.Count; i++)
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{
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{
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int index = i;
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int index = i;
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if (hit.collider.gameObject.name == DragManager.Instance.devices[index].name)
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if (gameObject.name == DragManager.Instance.devices[index].name)
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{
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{
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Destroy(DragManager.Instance.devices[index].gameObject);
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Destroy(DragManager.Instance.devices[index].gameObject);
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DragManager.Instance.devices.RemoveAt(index);
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if (scenariopage.properties.Count > 0)
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if (scenariopage.properties.Count > 0)
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{
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{
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Deletebutton(scenariopage, DragManager.Instance.devices[index].gameObject.name);
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Deletebutton(scenariopage, DragManager.Instance.devices[index].gameObject.name);
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}
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}
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}
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break;
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}
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}
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}
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}
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}
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}
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}
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}
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@ -97,8 +120,11 @@ public class Doubleclickdelete : MonoBehaviour
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if (scenariopage.properties[index].name == name)
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if (scenariopage.properties[index].name == name)
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{
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{
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Destroy(scenariopage.properties[index].gameObject);
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Destroy(scenariopage.properties[index].gameObject);
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scenariopage.properties.RemoveAt(index);
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break;
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}
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}
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}
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}
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}
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}
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}
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}
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