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@ -346,7 +346,8 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
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{
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if (isStartRehearsing)
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{
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Rotation_Angle.transform.Rotate(Vector3.up * 10 * Time.deltaTime);
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if (Rotation_Angle != null)
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Rotation_Angle.transform.Rotate(Vector3.up * 10 * Time.deltaTime);
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}
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//if (isStartRehearsing)
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//{
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