This commit is contained in:
parent
5f8c1c2a9f
commit
ef97d1ec5a
|
@ -20,6 +20,14 @@ public class Main_interface_Panel : XUIPanel
|
||||||
public override void Awake(GameObject go)
|
public override void Awake(GameObject go)
|
||||||
{
|
{
|
||||||
replay = this.transform.Find("UPBG/double_quotation_btn").GetComponent<Button>();
|
replay = this.transform.Find("UPBG/double_quotation_btn").GetComponent<Button>();
|
||||||
|
if (GameMain.visit == true)
|
||||||
|
{
|
||||||
|
replay.gameObject.SetActive(true);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
replay.gameObject.SetActive(false);
|
||||||
|
}
|
||||||
train = this.transform.Find("UPBG/training_task_btn").GetComponent<Button>();
|
train = this.transform.Find("UPBG/training_task_btn").GetComponent<Button>();
|
||||||
appQuet = this.transform.Find("UPBG/Power_Off_btn").GetComponent<Button>();
|
appQuet = this.transform.Find("UPBG/Power_Off_btn").GetComponent<Button>();
|
||||||
fanhui_btn = this.transform.Find("UPBG/Back_bton").GetComponent<Button>();
|
fanhui_btn = this.transform.Find("UPBG/Back_bton").GetComponent<Button>();
|
||||||
|
|
|
@ -235,7 +235,7 @@ public class Microwaveweapon : MonoBehaviour
|
||||||
float distance = Vector3.Distance(transform.position, item.transform.position);
|
float distance = Vector3.Distance(transform.position, item.transform.position);
|
||||||
float angle = Vector3.Angle(transform.forward, item.transform.position - transform.position);
|
float angle = Vector3.Angle(transform.forward, item.transform.position - transform.position);
|
||||||
UnmannedAerialVehicleManage temp = item.GetComponent<UnmannedAerialVehicleManage>();
|
UnmannedAerialVehicleManage temp = item.GetComponent<UnmannedAerialVehicleManage>();
|
||||||
if (distance < float.Parse(Microwaveinterferencedistance) * 1000 && angle < float.Parse(MicrowaveinterferenceAngle))
|
if (distance < float.Parse(Microwaveinterferencedistance) * 1000 && angle < float.Parse(MicrowaveinterferenceAngle)/2f)
|
||||||
{
|
{
|
||||||
if (!wrjList.Contains(temp))
|
if (!wrjList.Contains(temp))
|
||||||
{
|
{
|
||||||
|
|
Binary file not shown.
|
@ -328,7 +328,7 @@ public class LaserFireControlPlatformManger : MonoBehaviour
|
||||||
Debug.Log("出现在摄像机视角里面了");
|
Debug.Log("出现在摄像机视角里面了");
|
||||||
Vector3 cector = targetPoint.position - transform.position;
|
Vector3 cector = targetPoint.position - transform.position;
|
||||||
float angle = Vector3.Angle(cector, transform.forward);
|
float angle = Vector3.Angle(cector, transform.forward);
|
||||||
if (float.Parse(InterferenceAngle) > angle)
|
if ((float.Parse(InterferenceAngle)/2f) > angle)
|
||||||
{
|
{
|
||||||
Debug.Log("角度合适进行打击");
|
Debug.Log("角度合适进行打击");
|
||||||
var nowData = GetSyncData();
|
var nowData = GetSyncData();
|
||||||
|
|
Loading…
Reference in New Issue