diff --git a/Assets/Zion/Scripts/ModelFunction/EquipmentCommon.cs b/Assets/Zion/Scripts/ModelFunction/EquipmentCommon.cs index c986f83c..7e46a99d 100644 --- a/Assets/Zion/Scripts/ModelFunction/EquipmentCommon.cs +++ b/Assets/Zion/Scripts/ModelFunction/EquipmentCommon.cs @@ -197,8 +197,8 @@ public class EquipmentCommon : MonoBehaviour switch (data[0]) { case "DronePosition"://无人机位置信息传递 - Vector3 pos = new Vector3(float.Parse(data[1]), float.Parse(data[2]), float.Parse(data[3])); - Vector3 rot = new Vector3(float.Parse(data[4]), float.Parse(data[5]), float.Parse(data[6])); + Vector3 pos = new Vector3(float.Parse(data[2]), float.Parse(data[3]), float.Parse(data[4])); + Vector3 rot = new Vector3(float.Parse(data[5]), float.Parse(data[6]), float.Parse(data[7])); transform.position = pos; transform.eulerAngles = rot; break;