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			@ -832,8 +832,7 @@ public class UnmannedAerialVehicleManage : MonoBehaviour
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            isMove = false;
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            Vector3 _positions = positions.Dequeue();
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            var nowData = GetSyncData(_positions);
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            //_ = SyncCreateRoom.SendMessageAsync(string.Format("send2room {0}", nowData));
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            DeviceManager.Instance.send2roomStr.Enqueue(nowData);
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            _ = SyncCreateRoom.SendMessageAsync(string.Format("send2room {0}", nowData));
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            StartCoroutine(MoveObjectAlongPath(_positions)); // 启动协程,按规划的路线移动物体
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        }
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    }
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