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11 changed files with 1338 additions and 1224 deletions

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@ -15,6 +15,7 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
public bool isDragWRJ = true;
public string deviceID;
public bool isPlayer = false;
public bool isThinck = false;
public void OnBeginDrag(PointerEventData eventData)
{
if (model == null)
@ -38,11 +39,13 @@ public class DragController : MonoBehaviour, IBeginDragHandler, IEndDragHandler,
{
if (model != null)
{
model.GetComponent<EquipmentCommon>().isPlayer = true;
model.GetComponent<EquipmentCommon>().isStartRehearsing = GlobalFlag.isStartRehearsing;
List<List_paraItem> temp = UIBootstrap.Instance.GetListParaItemById(deviceID);
model.GetComponent<EquipmentCommon>().FillInTheData(temp);
if (!isThinck)
{
model.GetComponent<EquipmentCommon>().isPlayer = true;
model.GetComponent<EquipmentCommon>().isStartRehearsing = GlobalFlag.isStartRehearsing;
List<List_paraItem> temp = UIBootstrap.Instance.GetListParaItemById(deviceID);
model.GetComponent<EquipmentCommon>().FillInTheData(temp);
}
if (DragManager.Instance != null)
{
DragManager.Instance.AddObj(model);//把对应模型传入链表

View File

@ -8,7 +8,7 @@ namespace AdamSync
{
private string latestData = "";
private void Start()
private void OnInit()
{
SyncCreateRoom.playerInfoRequset += ReceivePlayInfo;
if (isPlayer)

View File

@ -2,7 +2,7 @@
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LangVersion>latest</LangVersion>
<CscToolPath>D:\un\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
<CscToolPath>E:\Unity\2019.4.9f1\Unity\Editor\Data\Tools\RoslynScripts</CscToolPath>
<CscToolExe>unity_csc.bat</CscToolExe>
</PropertyGroup>
<PropertyGroup>
@ -24,7 +24,7 @@
<DebugType>full</DebugType>
<Optimize>false</Optimize>
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