using System.Collections; using System.Collections.Generic; using UnityEngine; public class GlobalFlag { public static UserInfo currentUser; public static string roomID; public static string practiceId; /// /// 席位ID /// public static string practiceSeatId; /// ///是否正在预演 /// public static bool isStartRehearsing; /// /// 当前想定ID /// public static string currentThinkId; /// /// 当前房间科目ID /// public static string practiceSubjectID; /// /// 红方蓝方 /// public static int blueOrRed; }