using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GlobalFlag
{
public static UserInfo currentUser;
public static string roomID;
public static string practiceId;
///
/// 席位ID
///
public static string practiceSeatId;
///
///是否正在预演
///
public static bool isStartRehearsing;
///
/// 当前想定ID
///
public static string currentThinkId;
///
/// 当前房间科目ID
///
public static string practiceSubjectID;
///
/// 红方蓝方
///
public static int blueOrRed;
}