using System.Collections; using System.Collections.Generic; using UnityEngine; public class ClassEnum : MonoBehaviour { } /// /// 科目 /// public class Subject { public string id { get; set; } /// /// 内容 /// public string name { get; set; } /// /// 操作模式 /// public string OperateModel { get; set; } /// /// 说明 /// public string Introduce { get; set; } /// /// 时长 /// public string SubTime { get; set; } /// /// 规格 /// public string Specs { get; set; } /// /// 系统 /// public string SystemBy { get; set; } /// /// 难度 /// public string HardLevel { get; set; } /// /// 难度 /// public string State { get; set; } } /// /// 步骤 /// public class SubjectStep { public string id { get; set; } /// /// 分组id /// public string GroupId { get; set; } /// /// 科目id /// public string SubjectId { get; set; } /// /// 席位id /// public string SeatId { get; set; } /// /// 内容 /// public string Name { get; set; } /// /// 类型 /// public string StepType { get; set; } } /// /// 评估 /// public class AppraiseDetail { public string id { get; set; } /// /// 训练id /// public string PracticeId { get; set; } /// /// 科目id /// public string SubjectId { get; set; } /// /// 用户账号 /// public string UserAccount { get; set; } /// /// 岗位名称 /// public string RoleName { get; set; } /// /// 排序 /// public string Idx { get; set; } /// /// 分值 /// public string Score { get; set; } /// /// 完成情况 /// public string Completed { get; set; } /// /// 默认值 /// public string DefaultVal { get; set; } /// /// 最小值 /// public string MinVal { get; set; } /// /// 最大值 /// public string MaxVal { get; set; } /// /// 操作内容 /// public string Notice { get; set; } }