using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class DifferentialUI : MonoBehaviour
{
    public RectTransform secne1;
    public RectTransform secne2;
    void Start()
    {
        //if (GameMain.model==true)
        //{
        //    secne1.gameObject.SetActive(true);
        //}
        //else
        //{
        //    secne2.gameObject.SetActive(true);
        //}
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}