using System.Collections;
using System.Collections.Generic;
using System.Xml.Serialization;
using UnityEngine;
using UnityEngine.UI;

public  class Look_room : MonoBehaviour
{
    public  Text room_hao;

    public void Awake()
    {
        room_hao = GetComponent<Text>();
    }
    // Update is called once per frame
    void Update()
    {
        
    }
}