using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class DropdownExpands : MonoBehaviour
{
    [SerializeField] 
    public bool IsExpands { get; private set; }
    public GameObject arrow;
    public GameObject arrow1;
    // Start is called before the first frame update
    void Start()
    {
        if (this.name == "Dropdown List")
        {
            //下拉展开了
            IsExpands = true;
            arrow.SetActive(true);
            arrow1.SetActive(false);
        }
    }
    private void OnDestroy()
    {
        //收起了
        IsExpands = false;
        arrow1.SetActive(true);
        arrow.SetActive(false);
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}