using Newtonsoft.Json; using System.Collections; using System.Collections.Generic; using UnityEngine; public class UIBootstrap : MonoBehaviour { public string url; public Editinformation editinformation = new Editinformation(); public List traininginformations = new List(); // Start is called before the first frame update private async void Start() { editinformation = await AsyncWebReq.Post(url, null); for (int i = 0; i < editinformation.data.Count; i++) { Traininginformation t = new Traininginformation(); t = Jsonanalyze.FromJson(editinformation.data[i].VirtualPath); traininginformations.Add(t); } } // Update is called once per frame void Update() { } }