using System.Collections; using System.Collections.Generic; using UnityEngine; using XFrame.Core.UI; public class DirectorPanel : XUIPanel { public DirectorPanel() : base(UIType.Normal, UIMode.HideOther, UICollider.Normal) { uiPath = "Prefabs/DirectorPanel"; } // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }