using UnityEngine; using XFrame.Core.Localization; using XFrame.Core.UI; using XFrame.Core.Utils; public class GameMain2 : MonoBehaviour { public static GameMain2 Intance { get; private set; } private void Awake() { //保持只有一个 if (Intance == null) { Intance = this; } else if (Intance != this) { Destroy(this.gameObject); } } // Start is called before the first frame update void Start() { GameObject.Find("UIRoot3").SetActive(false); Singleton.Create().Language = Localization.CHINESE; XUIPanel.ShowPanel(); } // Update is called once per frame void Update() { } }