using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Managementtxt { }
#region//登入注册接口数据类
public class UserInfo
{
///
///
///
public string user_id ;
///
///
///
public string login_name ;
///
/// 1#士兵
///
public string real_name ;
///
///
///
public string role_code ;
///
/// 士兵
///
public string role_name ;
}
public class LoginRoot
{
///
///
///
public bool state ;
///
///
///
public string message ;
///
///
///
public UserInfo data ;
}
#endregion
//想定编辑信息类
[Serializable]
public class Editinformation
{
///
///
///
public bool state ;
///
///
///
public string message ;
///
///
///
public List data ;
}
[Serializable]
public class Thinkingfile
{
///
///
///
public string Id ;
///
/// 1017占领高地
///
public string Name ;
///
/// 协同训练
///
public string PracticeMode ;
///
///
///
public string Icon ;
///
///
///
public string VirtualPath ;
///
///
///
public string DeviceContent ;
///
///
///
public string SubjectContent ;
///
///
///
public string OperateSupport ;
///
///
///
public string CreateTime ;
///
///
///
public string Memo ;
///
///
///
public string UpdateTime ;
///
///
///
public string IsDeleted ;
///
///
///
public string EnvTime ;
///
///
///
public string EnvRain ;
///
///
///
public string EnvSnow ;
///
///
///
public string EnvWindSpeed ;
///
///
///
public string EnvWindDir ;
///
///
///
public string EnvLight ;
///
///
///
public string Field_Decimal1 ;
///
///
///
public string Field_Decimal2 ;
///
///
///
public string Field_Decimal3 ;
///
///
///
public string Field_Char1 ;
///
///
///
public string Field_Char2 ;
///
///
///
public string Field_Char3 ;
///
///
///
}
[Serializable]
public class Traininginformation
{
///
///
///
public string Id ;
///
///
///
public string Name ;
///
/// 岗位训练
///
public string PracticeMode ;
///
///
///
public List subjectsInfo ;
}
[Serializable]
public class SubjectsInfoItemm
{
///
///
///
public string subjectId ;
///
/// 1023-1红蓝对抗
///
public string subjectName ;
///
///
///
public int index ;
///
///
///
public string stepInfo ;
///
///
///
public int SubTime ;
///
///
///
public string seatInfo ;
///
/// 红蓝对抗
///
public string mode ;
///
/// 丘陵
///
public string earth ;
///
///
///
public List seatInfos ;
///
///
///
public List TrainDestList ;
}
public class TrainDestListItem
{
///
///
///
public string TrainId ;
///
/// 目标一
///
public string TrainDest ;
///
///
///
public string TrainGrade ;
///
///
///
public string redseatIds ;
///
///
///
public string blueseatIds ;
}
public class SeatInfosItemm
{
///
///
///
public string seatId ;
///
/// 1#士兵
///
public string seatName ;
///
///
///
public string seatno ;
///
///
///
public string role ;
}