using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class Managementtxt { } #region//登入注册接口数据类 public class UserInfo { /// /// /// public string user_id ; /// /// /// public string login_name ; /// /// 1#士兵 /// public string real_name ; /// /// /// public string role_code ; /// /// 士兵 /// public string role_name ; } public class LoginRoot { /// /// /// public bool state ; /// /// /// public string message ; /// /// /// public UserInfo data ; } #endregion //想定编辑信息类 [Serializable] public class Editinformation { /// /// /// public bool state ; /// /// /// public string message ; /// /// /// public List data ; } [Serializable] public class Thinkingfile { /// /// /// public string Id ; /// /// 1017占领高地 /// public string Name ; /// /// 协同训练 /// public string PracticeMode ; /// /// /// public string Icon ; /// /// /// public string VirtualPath ; /// /// /// public string DeviceContent ; /// /// /// public string SubjectContent ; /// /// /// public string OperateSupport ; /// /// /// public string CreateTime ; /// /// /// public string Memo ; /// /// /// public string UpdateTime ; /// /// /// public string IsDeleted ; /// /// /// public string EnvTime ; /// /// /// public string EnvRain ; /// /// /// public string EnvSnow ; /// /// /// public string EnvWindSpeed ; /// /// /// public string EnvWindDir ; /// /// /// public string EnvLight ; /// /// /// public string Field_Decimal1 ; /// /// /// public string Field_Decimal2 ; /// /// /// public string Field_Decimal3 ; /// /// /// public string Field_Char1 ; /// /// /// public string Field_Char2 ; /// /// /// public string Field_Char3 ; /// /// /// } [Serializable] public class Traininginformation { /// /// /// public string Id ; /// /// /// public string Name ; /// /// 岗位训练 /// public string PracticeMode ; /// /// /// public List subjectsInfo ; } [Serializable] public class SubjectsInfoItemm { /// /// /// public string subjectId ; /// /// 1023-1红蓝对抗 /// public string subjectName ; /// /// /// public int index ; /// /// /// public string stepInfo ; /// /// /// public int SubTime ; /// /// /// public string seatInfo ; /// /// 红蓝对抗 /// public string mode ; /// /// 丘陵 /// public string earth ; /// /// /// public List seatInfos ; /// /// /// public List TrainDestList ; } public class TrainDestListItem { /// /// /// public string TrainId ; /// /// 目标一 /// public string TrainDest ; /// /// /// public string TrainGrade ; /// /// /// public string redseatIds ; /// /// /// public string blueseatIds ; } public class SeatInfosItemm { /// /// /// public string seatId ; /// /// 1#士兵 /// public string seatName ; /// /// /// public string seatno ; /// /// /// public string role ; }