using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class TimeHM : MonoBehaviour { public Text time_text; public int when; public int points; void Start() { } // Update is called once per frame void Update() { when = DateTime.Now.Hour; points = DateTime.Now.Minute; time_text.text =string.Format("{0:D2} : {1:D2}", when, points); } }