using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Valuerangepanl : MonoBehaviour { public Slider stored;//储能间隔时间 public Slider injure;//毁伤累积作用的时间 public Slider disturb;//干扰距离 public Slider angle;//干扰的角度 public Text stored_text;//显示时间 public Text injure_text;//毁伤累计作用的时间 public Text disturb_text;//干扰距离显示 public Text angle_text;//干扰角度显示 public Button cancel1_btn;//取消按钮 public Button cancel2_btn;//取消按钮 public Button queren_btn;//确认按钮 void Start() { } // Update is called once per frame void Update() { } }