using UnityEngine;
using XFrame.Core.Localization;
using XFrame.Core.UI;
using XFrame.Core.Utils;

public class GameMain2 : MonoBehaviour
{
    public static GameMain2 Intance { get; private set; }
    private void Awake()
    {
        //保持只有一个
        if (Intance == null)
        {
            Intance = this;
        }
        else if (Intance != this)
        {
            Destroy(this.gameObject);
        }
    }
    // Start is called before the first frame update
    void Start()
    {
        GameObject.Find("UIRoot3").SetActive(false);
        Singleton<Localization>.Create().Language = Localization.CHINESE;
        XUIPanel.ShowPanel<TaishiPanel>();
    }

    // Update is called once per frame
    void Update()
    {
       
    }
}