using HighlightingSystem;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class On3DClick : MonoBehaviour
{
    public Highlighter selfHighlight;
    // Start is called before the first frame update
    void Start()
    {
        selfHighlight = GetComponent<Highlighter>();
    }

    // Update is called once per frame
    void Update()
    {

    }
    private void OnMouseEnter()
    {
        selfHighlight.ConstantOn(Color.green);
        Debug.Log("OnMouseEnter");
    }

    private void OnMouseExit()
    {
        selfHighlight.ConstantOff();
        Debug.Log("OnMouseExit");
    }
}