using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Managementtxt { }
#region//登入注册接口数据类
[Serializable]
public class UserInfo
{
///
///
///
public string user_id;
///
///
///
public string login_name;
///
/// 1#士兵
///
public string real_name;
///
///
///
public string role_code;
///
/// 士兵
///
public string role_name;
}
[Serializable]
public class LoginRoot
{
///
///
///
public bool state;
///
///
///
public string message;
///
///
///
public UserInfo data;
}
#endregion
//想定编辑信息类
[Serializable]
public class Editinformation
{
///
///
///
public bool state;
///
///
///
public string message;
///
///
///
public List data;
}
[Serializable]
public class Thinkingfile
{
///
///
///
public string Id;
///
/// 1017占领高地
///
public string Name;
///
/// 协同训练
///
public string PracticeMode;
///
///
///
public string Icon;
///
///
///
public string VirtualPath;
///
///
///
public string DeviceContent;
///
///
///
public string SubjectContent;
///
///
///
public string OperateSupport;
///
///
///
public string CreateTime;
///
///
///
public string Memo;
///
///
///
public string UpdateTime;
///
///
///
public string IsDeleted;
///
///
///
public string EnvTime;
///
///
///
public string EnvRain;
///
///
///
public string EnvSnow;
///
///
///
public string EnvWindSpeed;
///
///
///
public string EnvWindDir;
///
///
///
public string EnvLight;
///
///
///
public string Field_Decimal1;
///
///
///
public string Field_Decimal2;
///
///
///
public string Field_Decimal3;
///
///
///
public string Field_Char1;
///
///
///
public string Field_Char2;
///
///
///
public string Field_Char3;
///
/// 设置天气的类
///
// public Environment Environment { get; set; }
}
[Serializable]
public class Environment
{
///
/// 时间
///
public string Time { get; set; }
///
/// 雨
///
public string Rain { get; set; }
///
/// 雪
///
public string Snow { get; set; }
///
/// 风速
///
public string WindSpeed { get; set; }
///
/// 风向
///
public string WindDir { get; set; }
///
/// 阳光强度
///
public string Light { get; set; }
}
[Serializable]
public class Traininginformation
{
///
///
///
public string Id;
///
///
///
public string Name;
///
/// 岗位训练
///
public string PracticeMode;
///
///
///
public List subjectsInfo;
}
[Serializable]
public class SubjectsInfoItemm
{
///
///
///
public string subjectId;
///
/// 1023-1红蓝对抗
///
public string subjectName;
///
///
///
public int index;
///
///
///
public string stepInfo;
///
///
///
public int SubTime;
///
///
///
public string seatInfo;
///
/// 红蓝对抗
///
public string mode;
///
/// 丘陵
///
public string earth;
///
///
///
public List seatInfos;
///
///
///
public List TrainDestList;
}
[Serializable]
public class TrainDestListItem
{
///
///
///
public string TrainId;
///
/// 目标一
///
public string TrainDest;
///
///
///
public string TrainGrade;
///
///
///
public string redseatIds;
///
///
///
public string blueseatIds;
}
[Serializable]
public class SeatInfosItemm
{
///
///
///
public string seatId;
///
/// 1#士兵
///
public string seatName;
///
///
///
public string seatno;
///
///
///
public string role;
}
public class Devuce
{
///
/// 雷达
///
public string device_name { get; set; }
///
///
///
public int device_count { get; set; }
///
///
///
public int r1 { get; set; }
}
[System.Serializable]
public class DataItem1
{
///
///
///
public string id { get; set; }
///
///
///
public string think_id { get; set; }
///
/// 蜂群无人机
///
public string device_name { get; set; }
///
///
///
public string device_count { get; set; }
///
///
///
public string r1 { get; set; }
///
///
///
public string r2 { get; set; }
///
///
///
public string r3 { get; set; }
}
[System.Serializable]
public class Weaponitem
{
///
///
///
public bool state { get; set; }
///
///
///
public string message { get; set; }
///
///
///
public List data { get; set; }
}
[System.Serializable]
public class Weaponitemone
{
///
///
///
public bool state { get; set; }
///
///
///
public string message { get; set; }
///
///
///
public List data { get; set; }
}
[System.Serializable]
public class Aircraft
{
///
///
///
public string id { get; set; }
///
///
///
public string think_device_id { get; set; }
///
/// 抗风等级
///
public string para_name { get; set; }
///
/// 下拉框
///
public string para_type { get; set; }
///
///
///
public string para_value { get; set; }
///
/// 级
///
public string para_unit { get; set; }
///
///
///
public string r1 { get; set; }
///
///
///
public string r2 { get; set; }
///
///
///
public string r3 { get; set; }
}