using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class Managementtxt { } #region//登入注册接口数据类 [Serializable] public class UserInfo { /// /// /// public string user_id; /// /// /// public string login_name; /// /// 1#士兵 /// public string real_name; /// /// /// public string role_code; /// /// 士兵 /// public string role_name; } [Serializable] public class LoginRoot { /// /// /// public bool state; /// /// /// public string message; /// /// /// public UserInfo data; } #endregion //想定编辑信息类 [Serializable] public class Editinformation { /// /// /// public bool state; /// /// /// public string message; /// /// /// public List data; } [Serializable] public class Thinkingfile { /// /// /// public string Id; /// /// 1017占领高地 /// public string Name; /// /// 协同训练 /// public string PracticeMode; /// /// /// public string Icon; /// /// /// public string VirtualPath; /// /// /// public string DeviceContent; /// /// /// public string SubjectContent; /// /// /// public string OperateSupport; /// /// /// public string CreateTime; /// /// /// public string Memo; /// /// /// public string UpdateTime; /// /// /// public string IsDeleted; /// /// /// public string EnvTime; /// /// /// public string EnvRain; /// /// /// public string EnvSnow; /// /// /// public string EnvWindSpeed; /// /// /// public string EnvWindDir; /// /// /// public string EnvLight; /// /// /// public string Field_Decimal1; /// /// /// public string Field_Decimal2; /// /// /// public string Field_Decimal3; /// /// /// public string Field_Char1; /// /// /// public string Field_Char2; /// /// /// public string Field_Char3; /// /// 设置天气的类 /// // public Environment Environment { get; set; } } [Serializable] public class Environment { /// /// 时间 /// public string Time { get; set; } /// /// 雨 /// public string Rain { get; set; } /// /// 雪 /// public string Snow { get; set; } /// /// 风速 /// public string WindSpeed { get; set; } /// /// 风向 /// public string WindDir { get; set; } /// /// 阳光强度 /// public string Light { get; set; } } [Serializable] public class Traininginformation { /// /// /// public string Id; /// /// /// public string Name; /// /// 岗位训练 /// public string PracticeMode; /// /// /// public List subjectsInfo; } [Serializable] public class SubjectsInfoItemm { /// /// /// public string subjectId; /// /// 1023-1红蓝对抗 /// public string subjectName; /// /// /// public int index; /// /// /// public string stepInfo; /// /// /// public int SubTime; /// /// /// public string seatInfo; /// /// 红蓝对抗 /// public string mode; /// /// 丘陵 /// public string earth; /// /// /// public List seatInfos; /// /// /// public List TrainDestList; } [Serializable] public class TrainDestListItem { /// /// /// public string TrainId; /// /// 目标一 /// public string TrainDest; /// /// /// public string TrainGrade; /// /// /// public string redseatIds; /// /// /// public string blueseatIds; } [Serializable] public class SeatInfosItemm { /// /// /// public string seatId; /// /// 1#士兵 /// public string seatName; /// /// /// public string seatno; /// /// /// public string role; } public class Devuce { /// /// 雷达 /// public string device_name { get; set; } /// /// /// public int device_count { get; set; } /// /// /// public int r1 { get; set; } } [System.Serializable] public class DataItem1 { /// /// /// public string id { get; set; } /// /// /// public string think_id { get; set; } /// /// 蜂群无人机 /// public string device_name { get; set; } /// /// /// public string device_count { get; set; } /// /// /// public string r1 { get; set; } /// /// /// public string r2 { get; set; } /// /// /// public string r3 { get; set; } } [System.Serializable] public class Weaponitem { /// /// /// public bool state { get; set; } /// /// /// public string message { get; set; } /// /// /// public List data { get; set; } } [System.Serializable] public class Weaponitemone { /// /// /// public bool state { get; set; } /// /// /// public string message { get; set; } /// /// /// public List data { get; set; } } [System.Serializable] public class Aircraft { /// /// /// public string id { get; set; } /// /// /// public string think_device_id { get; set; } /// /// 抗风等级 /// public string para_name { get; set; } /// /// 下拉框 /// public string para_type { get; set; } /// /// /// public string para_value { get; set; } /// /// 级 /// public string para_unit { get; set; } /// /// /// public string r1 { get; set; } /// /// /// public string r2 { get; set; } /// /// /// public string r3 { get; set; } }