using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class Environmentconfiguration : MonoBehaviour
{
    public Dropdown the_wind;
    public Dropdown direction;
    public float rain;
    void Start()
    {
        
    }
    void Update()
    {
        
    }
    public void Rainvalue(float value)
    {
        rain = value;
    }
    public void Sonwvalue(float value)
    {

    }
}