using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class TimeHM : MonoBehaviour
{
    public Text time_text;
    public int when;
    public int points;
    public int times;
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {
        when = DateTime.Now.Hour;
        points = DateTime.Now.Minute;
        times = DateTime.Now.Second;
        time_text.text =string.Format("{0:D2}:{1:D2}:{2:D2}",when,points,times);
    }
}