using System.Collections; using System.Collections.Generic; using UnityEngine; namespace FCG { public class TFShiftHand2 : MonoBehaviour { public TrafficLights2 rightHandObjects; public TrafficLights2 leftHandObjects; public TrafficLights2 leftHandObjectsJapan; public void RightHand(int active) { rightHandObjects.gameObject.SetActive(active == 0); leftHandObjects.gameObject.SetActive(active == 1); if (leftHandObjectsJapan) leftHandObjectsJapan.gameObject.SetActive(active == 2); } } }